object at %p of appr. %lu bytes (%s) atomicuncollectablecompositeInsufficient memory for black list %lu bytes in heap blacklisted for interior pointers No client gcj mark proc is specifiedGC_IGNORE_GCJ_INFOGcj-style type information is disabled! GC_init_gcj_malloc: bad indexGC Warning: Out of memory - trying to allocate less Insufficient memory for GC_all_nils  Adding block map for size of %u granules (%u bytes) Free list %u (total size %lu): %p size %lu %s black listed startpartiallynotGC_large_free_bytes: %lu GC_large_free_bytes INCONSISTENT!! Should be: %lu GC Warning: Header allocation failed: Dropping block. GC Warning: Repeated allocation of very large block (appr. size %ld): May lead to memory leak and poor performance. Deallocating excessively large block. Too large an allocation?Duplicate large block deallocation of %pDuplicate large block deallocation2Abandoning stopped marking after %lu msecs (attempt %d) ***>Full mark for collection #%lu after %lu allocd bytes GC_try_to_collect_inner: finishing collection in progress Initiating full world-stop collection! Complete collection took %lu msecs --> Marking for collection #%lu after %lu allocated bytes Abandoned stopped marking after %u iterations GC #%lu freed %ld bytes, heap %lu KiB World-stopped marking took %lu msecs (%u in average) Back height not available: Rebuild collector with -DMAKE_BACK_GRAPH Bytes recovered before sweep - f.l. count = %ld In-use heap: %d%% (%lu KiB pointers + %lu KiB other) Immediately reclaimed %ld bytes, heapsize: %lu bytes Finalize plus initiate sweep took %lu + %lu msecs Too many heap sections: Increase MAXHINCR or MAX_HEAP_SECTSTotal heap size: %lu Section %d from %p to %p %lu/%lu blacklisted GC Warning: Failed to expand heap by %ld bytes Grow heap to %lu KiB after %lu bytes allocated GC Warning: Out of Memory! Trying to continue ... GC Warning: Out of Memory! Heap size: %ld MiB. Returning NULL! Memory available again... Insufficient space for initial table allocationGrew dl table to %u entries Bad arg to GC_general_register_disappearing_linkGrew fo table to %u entries GC Warning: Finalization cycle involving %p %lu finalization entries; %lu/%lu short/long disappearing links alive %lu finalization-ready objects; %ld/%ld short/long links cleared Unexpected stateMarked from %lu dirty pages GC_mark_some: bad stateMark stack overflow; current size = %lu entries GC_mark_from: bad stateUnexpected mark stack overflowDirty bits not set upFrom %p to %p%s (temporary)GC_root_size: %lu GC_root_size incorrect!! Should be: %lu Exclusion ranges overlapToo many exclusionsFound %u leaked objects: GC_ABORT_ON_LEAKLeaked or smashed objects encountered(%u:%u,%u!=%u) (%u:%u,%u) (kind(0=ptrfree,1=normal,2=unc.):size_in_bytes, #_marks_set) blocks= %lu, bytes= %lu Disposing of reclaim lists took %lu msecs Bad complex descriptorGC_PRINT_VERBOSE_STATSGC_PRINT_STATSGC_DUMP_REGULARLYGC_FIND_LEAKGC_FINDLEAK_DELAY_FREEGC_ALL_INTERIOR_POINTERSGC_DONT_GCGC_PRINT_BACK_HEIGHTGC_NO_BLACKLIST_WARNINGGC_TRACEGC Warning: Tracing not enabled: Ignoring GC_TRACE value GC_PAUSE_TIME_TARGETGC Warning: GC_PAUSE_TIME_TARGET environment variable value too small or bad syntax: Ignoring GC_FULL_FREQUENCYGC_LARGE_ALLOC_WARN_INTERVALGC Warning: GC_LARGE_ALLOC_WARN_INTERVAL environment variable has bad value: Ignoring GC_FREE_SPACE_DIVISORGC_ENABLE_INCREMENTALGC_INITIAL_HEAP_SIZEGC Warning: Bad initial heap size %s - ignoring it. GC_MAXIMUM_HEAP_SIZEGC Warning: Bad maximum heap size %s - ignoring it. Can't start up: not enough memory GC_printf clobbered stackwrite to stdout failedwrite to GC log failed GC_LOOP_ON_ABORTFailed to allocate freelist for new kindToo many kindsToo many mark procedures***Static roots: ***Heap sections: ***Free blocks: ***Blocks in use: Initializing DEFAULT_VDB... 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" # $ % & ' ( ) * + , - . / 0 1 2 3 4 5 6 7 8 9 : ; < = > ? @ A B C D E F G H I J K L M N O P Q R S T U V W X Y Z [ \ ] ^ _ ` a b c d e f g h i j k l m n o p q r s t u v w x y z { | } ~                            ! " # $ % & ' ( ) * + , - . / 0 1 2 3 4 5 6 7 8 9 : ; < = > ? @ A B C D E F G H I J K L M N O P Q R S T U V W X Y Z [ \ ] ^ _ ` a b c d e f g h i j k l m n o p q r s t u v w x y z { | } ~                            ! " # $ % & ' ( ) * + , - . / 0 1 2 3 4 5 6 7 8 9 : ; < = > ? @ A B C D E F G H I J K L M N O P Q R S T U V W X Y Z [ \ ] ^ _ ` a b c d e f g h i j k l m n o p q r s t u v w x y z { | } ~                            ! " # $ % & ' ( ) * + , - . / 0 1 2 3 4 5 6 7 8 9 : ; < = > ? @ A B C D E F G H I J K L M N O P Q R S T U V W X Y Z [ \ ] ^ _ ` a b c d e f g h i j k l m n o p q r s t u v w x y z { | } ~                            ! " # $ % & ' ( ) * + , - . / 0 1 2 3 4 5 6 7 8 9 : ; < = > ? @ A B C D E F G H I J K L M N O P Q R S T U V W X Y Z [ \ ] ^ _ ` a b c d e f g h i j k l m n o p q r s t u v w x y z { | } ~        !"#$%&'()*+,-./0123456789:;<=>?@ABCDEFGHIJKLMNOPQRSTUVWXYZ[\]^_`abcdefghijklmnopqrstuvwxyz{|}~      !"#$%&'()*+,-./0123456789:;<=>?@ABCDEFGHIJKLMNOPQRSTUVWXYZ[\]^_`abcdefghijklmnopqrstuvwxyz{|}~      !"#$%&'()*+,-./0123456789:;<=>?@ABCDEFGHIJKLMNOPQRSTUVWXYZ[\]^_`abcdefghijklmnopqrstuvwxyz{|}~      !"#$%&'()*+,-./0123456789:;<=>?@ABCDEFGHIJKLMNOPQRSTUVWXYZ[\]^_`abcdefghijklmnopqrstuvwxyz{|}~      !"#$%&'()*+,-./0123456789:;<=>?@ABCDEFGHIJKLMNOPQRSTUVWXYZ[\]^_`abcdefghijklmnopqrstuvwxyz{|}~      !"#$%&'()*+,-./0123456789:;<=>?@ABCDEFGHIJKLMNOPQRSTUVWXYZ[\]^_`abcdefghijklmnopqrstuvwxyz{|}~      !"#$%&'()*+,-./0123456789:;<=>?@ABCDEFGHIJKLMNOPQRSTUVWXYZ[\]^_`abcdefghijklmnopqrstuvwxyz{|}~      !"#$%&'()*+,-./0123456789:;<=>?@ABCDEFGHIJKLMNOPQRSTUVWXYZ[\]^_`abcdefghijklmnopqrstuvwxyz{|}~      !"#$%&'()*+,-./0123456789:;<=>?@ABCDEFGHIJKLMNOPQRSTUVWXYZ[\]^_`abcdefghijklmnopqrstuvwxyz{|}~      !"#$%&'()*+,-./0123456789:;<=>?@ABCDEFGHIJKLMNOPQRSTUVWXYZ[\]^_`abcdefghijklmnopqrstuvwxyz{|}~      !"#$%&'()*+,-./0123456789:;<=>?@ABCDEFGHIJKLMNOPQRSTUVWXYZ[\]^_`abcdefghijklmnopqrstuvwxyz{|}~      !"#$%&'()*+,-./0123456789:;<=>?@ABCDEFGHIJKLMNOPQRSTUVWXYZ[\]^_`abcdefghijklmnopqrstuvwxyz{|}~      !"#$%&'()*+,-./0123456789:;<=>?@ABCDEFGHIJKLMNOPQRSTUVWXYZ[\]^_`abcdefghijklmnopqrstuvwxyz{|}~      !"#$%&'()*+,-./0123456789:;<=>?@ABCDEFGHIJKLMNOPQRSTUVWXYZ[\]^_`abcdefghijklmnopqrstuvwxyz{|}~      !"#$%&'()*+,-./0123456789:;<=>?@ABCDEFGHIJKLMNOPQRSTUVWXYZ[\]^_`abcdefghijklmnopqrstuvwxyz{|}~      !"#$%&'()*+,-./0123456789:;<=>?@ABCDEFGHIJKLMNOPQRSTUVWXYZ[\]^_`abcdefghijklmnopqrstuvwxyz{|}~      !!##%%''))++--//1133557799;;==??AACCEEGGIIKKMMOOQQSSUUWWYY[[]]__aacceeggiikkmmooqqssuuwwyy{{}} !"#$%&' !"#$%&'0123456701234567@ABCDEFG@ABCDENOPQRSTUVWXQZS\U^W`abcdefg`abcdefgpqrstuvwxyz{|}~pqrstuvwz{xy|}                           ! 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" " " " """"""""""""""""""" "!"""#"$"%"&"'"(")"*"+","-"."/"0"1"2"3"4"5"6"7"8"9":";"<"=">"?"@"A"B"C"D"E"F"G"H"I"J"K"L"M"N"O"P"Q"R"S"T"U"V"W"X"Y"Z"["\"]"^"_"`"a"b"c"d"e"f"g"h"i"j"k"l"m"n"o"p"q"r"s"t"u"v"w"x"y"z"{"|"}"~""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""######### # # # # ################### #!#"###$#%#&#'#(#)#*#+#,#-#.#/#0#1#2#3#4#5#6#7#8#9#:#;#<#=#>#?#@#A#B#C#D#E#F#G#H#I#J#K#L#M#N#O#P#Q#R#S#T#U#V#W#X#Y#Z#[#\#]#^#_#`#a#b#c#d#e#f#g#h#i#j#k#l#m#n#o#p#q#r#s#t#u#v#w#x#y#z#{#|#}#~##################################################################################################################################$$$$$$$$$ $ $ $ $ $$$$$$$$$$$$$$$$$$$ $!$"$#$$$%$&$'$($)$*$+$,$-$.$/$0$1$2$3$4$5$6$7$8$9$:$;$<$=$>$?$@$A$B$C$D$E$F$G$H$I$J$K$L$M$N$O$P$Q$R$S$T$U$V$W$X$Y$Z$[$\$]$^$_$`$a$b$c$d$e$f$g$h$i$j$k$l$m$n$o$p$q$r$s$t$u$v$w$x$y$z${$|$}$~$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$ABCDEFGHIJKLMNOPQRSTUVWXYZ;<=>?@ABCDEFGHIJKLMNOPQRSTUVWXYZ[\]^_`abcdefghijklmnopqrstuvwxyz{|}~  !"#$%&'()*+,-./0123456789:;<=>?@ABCDEFGHIJKLMNOPQRSTUVWXYZ[\]^_`ABCDEFGHIJKLMNOPQRSTUVWXYZ{|}~x      ""$$&&((**,,..01224466899;;==??AACCEEGGIJJLLNNPPRRTTVVXXZZ\\^^``bbddffhhjjllnnpprrttvvxyy{{}}     !"#$%&'()*+,-./0123456789:;<=>?@ABCDEFGHIJKLMNOPQRUXZ\]^_abdefgjklmnpqstvwxyz{|}~      !"#$%&'()*+,-./0123456789:;<=>?@ABCDEFGHIJKLMNOPQRSTUVWXYZ[\]^_`abcdefghijklmnopqrstuvwxyz{|}~      !"#$%&'()*+,-./ !"#$%&'()*+,-./P    ]``bbddffhhjjllnnpprrttvvxxzz||~~      !"#$%&'()*+,-./0123456789:;<=>?@ABCDEFGHIJKLMNOPQRSTUVWXYZ[\]^_`123456789:;<=>?@ABCDEFGHIJKLMNOPQRSTUV      !"#$%&'()*+,-./0123456789:;<=>?@ABCDEFGHIJKLMNOPQRSTUVWXYZ[\]^_`abcdefghijklmnopqrstuvwxyz{|}~      !"#$%&'()*+,-./0123456789:;<=>?@ABCDEFGHIJKLMNOPQRSTUVWXYZ[\]^_`abcdefghijklmnopqrstuvwxyz{|}~      !"#$%&'()*+,-./0123456789:;<=>?@ABCDEFGHIJKLMNOPQRSTUVWXYZ[\]^_`abcdefghijklmnopqrstuvwxyz{|}~                           ! " # $ % & ' ( ) * + , - . / 0 1 2 3 4 5 6 7 8 9 : ; < = > ? @ A B C D E F G H I J K L M N O P Q R S T U V W X Y Z [ \ ] ^ _ ` a b c d e f g h i j k l m n o p q r s t u v w x y z { | } ~                            ! " # $ % & ' ( ) * + , - . / 0 1 2 3 4 5 6 7 8 9 : ; < = > ? @ A B C D E F G H I J K L M N O P Q R S T U V W X Y Z [ \ ] ^ _ ` a b c d e f g h i j k l m n o p q r s t u v w x y z { | } ~                            ! " # $ % & ' ( ) * + , - . / 0 1 2 3 4 5 6 7 8 9 : ; < = > ? @ A B C D E F G H I J K L M N O P Q R S T U V W X Y Z [ \ ] ^ _ ` a b c d e f g h i j k l m n o p q r s t u v w x y z { | } ~                            ! " # $ % & ' ( ) * + , - . / 0 1 2 3 4 5 6 7 8 9 : ; < = > ? @ A B C D E F G H I J K L M N O P Q R S T U V W X Y Z [ \ ] ^ _ ` a b c d e f g h i j k l m n o p q r s t u v w x y z { | } ~                            ! " # $ % & ' ( ) * + , - . / 0 1 2 3 4 5 6 7 8 9 : ; < = > ? @ A B C D E F G H I J K L M N O P Q R S T U V W X Y Z [ \ ] ^ _ ` a b c d e f g h i j k l m n o p q r s t u v w x y z { | } ~        !"#$%&'()*+,-./0123456789:;<=>?@ABCDEFGHIJKLMNOPQRSTUVWXYZ[\]^_`abcdefghijklmnopqrstuvwxyz{|}~      !"#$%&'()*+,-./0123456789:;<=>?@ABCDEFGHIJKLMNOPQRSTUVWXYZ[\]^_`abcdefghijklmnopqrstuvwxyz{|}~      !"#$%&'()*+,-./0123456789:;<=>?@ABCDEFGHIJKLMNOPQRSTUVWXYZ[\]^_`abcdefghijklmnopqrstuvwxyz{|}~      !"#$%&'()*+,-./0123456789:;<=>?@ABCDEFGHIJKLMNOPQRSTUVWXYZ[\]^_`abcdefghijklmnopqrstuvwxyz{|}~      !"#$%&'()*+,-./0123456789:;<=>?@ABCDEFGHIJKLMNOPQRSTUVWXYZ[\]^_`abcdefghijklmnopqrstuvwxyz{|}~      !"#$%&'()*+,-./0123456789:;<=>?@ABCDEFGHIJKLMNOPQRSTUVWXYZ[\]^_`abcdefghijklmnopqrstuvwxyz{|}~      !"#$%&'()*+,-./0123456789:;<=>?@ABCDEFGHIJKLMNOPQRSTUVWXYZ[\]^_`abcdefghijklmnopqrstuvwxyz{|}~      !"#$%&'()*+,-./0123456789:;<=>?@ABCDEFGHIJKLMNOPQRSTUVWXYZ[\]^_`abcdefghijklmnopqrstuvwxyz{|}~      !"#$%&'()*+,-./0123456789:;<=>?@ABCDEFGHIJKLMNOPQRSTUVWXYZ[\]^_`abcdefghijklmnopqrstuvwxyz{|}~      !"#$%&'()*+,-./0123456789:;<=>?@ABCDEFGHIJKLMNOPQRSTUVWXYZ[\]^_`abcdefghijklmnopqrstuvwxyz{|}~      !"#$%&'()*+,-./0123456789:;<=>?@ABCDEFGHIJKLMNOPQRSTUVWXYZ[\]^_`abcdefghijklmnopqrstuvwxyz{|}~      !"#$%&'()*+,-./0123456789:;<=>?@ABCDEFGHIJKLMNOPQRSTUVWXYZ[\]^_`abcdefghijklmnopqrstuvwxyz{|}~      !"#$%&'()*+,-./0123456789:;<=>?@ABCDEFGHIJKLMNOPQRSTUVWXYZ[\]^_`abcdefghijklmnopqrstuvwxyz{|}~      !"#$%&'()*+,-./0123456789:;<=>?@ABCDEFGHIJKLMNOPQRSTUVWXYZ[\]^_`abcdefghijklmnopqrstuvwxyz{|}~      !"#$%&'()*+,-./0123456789:;<=>?@ABCDEFGHIJKLMNOPQRSTUVWXYZ[\]^_`abcdefghijklmnopqrstuvwxyz{|}~      !"#$%&'()*+,-./0123456789:;<=>?@ABCDEFGHIJKLMNOPQRSTUVWXYZ[\]^_`abcdefghijklmnopqrstuvwxyz{|}~      ""$$&&((**,,..0022446688::<<>>@@BBDDFFHHJJLLNNPPRRTTVVXXZZ\\^^``bbddffhhjjllnnpprrttvvxxzz||~~          ()*+,-./()*+,-./89:;<=>?89:;<=>?HIJKLMFGHIJKLMNOPYR[T]V_XYZ[\]^_hijklmnohijklmno~                           ! " # $ % & ' ( ) * + , - . / 0 1 2 3 4 5 6 7 8 9 : ; < = > ? @ A B C D E F G H I J K L M N O P Q R S T U V W X Y Z [ \ ] ^ _ ` a b c d e f g h i j k l m n o p q r s t u v w x y z { | } ~  !!!!!!!!! ! ! ! ! !!!!!!!!!!!!!!!!!!! !!!"!#!$!%!&!'!(!)!*!+!,!-!.!/!0!1!2!3!4!5!6!7!8!9!:!;!!?!@!A!B!C!D!E!F!G!H!I!J!K!L!M!N!O!P!Q!R!S!T!U!V!W!X!Y!Z![!\!]!^!_!`!a!b!c!d!e!f!g!h!i!j!k!l!m!n!o!`!a!b!c!d!e!f!g!h!i!j!k!l!m!n!o!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!""""""""" " " " " """"""""""""""""""" "!"""#"$"%"&"'"(")"*"+","-"."/"0"1"2"3"4"5"6"7"8"9":";"<"=">"?"@"A"B"C"D"E"F"G"H"I"J"K"L"M"N"O"P"Q"R"S"T"U"V"W"X"Y"Z"["\"]"^"_"`"a"b"c"d"e"f"g"h"i"j"k"l"m"n"o"p"q"r"s"t"u"v"w"x"y"z"{"|"}"~""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""######### # # # # ################### #!#"###$#%#&#'#(#)#*#+#,#-#.#/#0#1#2#3#4#5#6#7#8#9#:#;#<#=#>#?#@#A#B#C#D#E#F#G#H#I#J#K#L#M#N#O#P#Q#R#S#T#U#V#W#X#Y#Z#[#\#]#^#_#`#a#b#c#d#e#f#g#h#i#j#k#l#m#n#o#p#q#r#s#t#u#v#w#x#y#z#{#|#}#~##################################################################################################################################$$$$$$$$$ $ $ $ $ $$$$$$$$$$$$$$$$$$$ $!$"$#$$$%$&$'$($)$*$+$,$-$.$/$0$1$2$3$4$5$6$7$8$9$:$;$<$=$>$?$@$A$B$C$D$E$F$G$H$I$J$K$L$M$N$O$P$Q$R$S$T$U$V$W$X$Y$Z$[$\$]$^$_$`$a$b$c$d$e$f$g$h$i$j$k$l$m$n$o$p$q$r$s$t$u$v$w$x$y$z${$|$}$~$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$!"#$%&'()*+,-./0123456789:;<=>?@!"#$%&'()*+,-./0123456789:[\]^_`abcdefghijklmnopqrstuvwxyz{|}~v2.0.50727Not implemented: %s il2cpp_gc_add_weak_track_handleil2cpp_gc_remove_weak_track_handleil2cpp_gc_change_weak_track_handleobjUnity IL2CPP (Mar 27 2015 10:59:21)/Users/builduser/buildslave/unity/build/Tools/il2cpp/il2cpp/libil2cpp/icalls/mscorlib/Mono/Runtime.cpp(22) : Unsupported internal call for IL2CPP:Runtime::mono_runtime_install_handlers - "This method appears to never be called."/Users/builduser/buildslave/unity/build/Tools/il2cpp/il2cpp/libil2cpp/icalls/mscorlib/Mono.Globalization.Unicode/Normalization.cpp(24) : Unsupported internal call for IL2CPP:Normalization::load_normalization_resource - "This icall is not supported by il2cpp."Not implemented icall: %s ComInteropProxy::AddProxyComInteropProxy::FindProxyNot implemented icall: %s KeyPairPersistence::_CanSecureKeyPairPersistence::_ProtectUserKeyPairPersistence::_ProtectMachineKeyPairPersistence::_IsUserProtectedKeyPairPersistence::_IsMachineProtectedNot implemented icall: %s __ComObject::CreateRCW__ComObject::ReleaseInterfaces__ComObject::GetInterfaceInternal/Users/builduser/buildslave/unity/build/Tools/il2cpp/il2cpp/libil2cpp/icalls/mscorlib/System/AppDomain.cpp(55) : Unsupported internal call for IL2CPP:AppDomain::createDomain - "IL2CPP only supports one app domain, others cannot be created."System.ReflectionAssembly/Users/builduser/buildslave/unity/build/Tools/il2cpp/il2cpp/libil2cpp/icalls/mscorlib/System/AppDomain.cpp(92) : Unsupported internal call for IL2CPP:AppDomain::InternalGetDefaultContext - "This icall is only used in System.Runtime.Remoting.Contexts.Context."/Users/builduser/buildslave/unity/build/Tools/il2cpp/il2cpp/libil2cpp/icalls/mscorlib/System/AppDomain.cpp(99) : Unsupported internal call for IL2CPP:AppDomain::InternalGetContext - "This icall is only used in System.Threading.Thread.CurrentContext, which is used in the System.Runtime.Remoting namespace."/Users/builduser/buildslave/unity/build/Tools/il2cpp/il2cpp/libil2cpp/icalls/mscorlib/System/AppDomain.cpp(106) : Unsupported internal call for IL2CPP:AppDomain::InternalGetProcessGuid - "This icall is only used in System.Runtime.Remoting.RemotingConfiguraiton.ProcessId."/Users/builduser/buildslave/unity/build/Tools/il2cpp/il2cpp/libil2cpp/icalls/mscorlib/System/AppDomain.cpp(113) : Unsupported internal call for IL2CPP:AppDomain::InternalPopDomainRef - "This icall is only used in the System.Runtime.Remoting namespace."/Users/builduser/buildslave/unity/build/Tools/il2cpp/il2cpp/libil2cpp/icalls/mscorlib/System/AppDomain.cpp(118) : Unsupported internal call for IL2CPP:AppDomain::InternalPushDomainRef - "This icall is only used in the System.Runtime.Remoting namespace."/Users/builduser/buildslave/unity/build/Tools/il2cpp/il2cpp/libil2cpp/icalls/mscorlib/System/AppDomain.cpp(123) : Unsupported internal call for IL2CPP:AppDomain::InternalPushDomainRefByID - "This icall is only used in the System.Runtime.Remoting namespace."/Users/builduser/buildslave/unity/build/Tools/il2cpp/il2cpp/libil2cpp/icalls/mscorlib/System/AppDomain.cpp(128) : Unsupported internal call for IL2CPP:AppDomain::InternalSetContext - "This icall is only used in the System.Runtime.Remoting namespace."/Users/builduser/buildslave/unity/build/Tools/il2cpp/il2cpp/libil2cpp/icalls/mscorlib/System/AppDomain.cpp(134) : Unsupported internal call for IL2CPP:AppDomain::InternalSetDomain - "This icall is only used in the System.Runtime.Remoting namespace."/Users/builduser/buildslave/unity/build/Tools/il2cpp/il2cpp/libil2cpp/icalls/mscorlib/System/AppDomain.cpp(141) : Unsupported internal call for IL2CPP:AppDomain::InternalSetDomainByID - "This icall is only used in the System.Runtime.Remoting namespace."/Users/builduser/buildslave/unity/build/Tools/il2cpp/il2cpp/libil2cpp/icalls/mscorlib/System/AppDomain.cpp(170) : Unsupported internal call for IL2CPP:AppDomain::ExecuteAssembly - "This icall is not supported by il2cpp."/Users/builduser/buildslave/unity/build/Tools/il2cpp/il2cpp/libil2cpp/icalls/mscorlib/System/AppDomain.cpp(177) : Unsupported internal call for IL2CPP:AppDomain::GetData - "This icall is not supported by il2cpp."/Users/builduser/buildslave/unity/build/Tools/il2cpp/il2cpp/libil2cpp/icalls/mscorlib/System/AppDomain.cpp(184) : Unsupported internal call for IL2CPP:AppDomain::LoadAssemblyRaw - "This icall is not supported by il2cpp."/Users/builduser/buildslave/unity/build/Tools/il2cpp/il2cpp/libil2cpp/icalls/mscorlib/System/AppDomain.cpp(191) : Unsupported internal call for IL2CPP:AppDomain::InternalIsFinalizingForUnload - "This icall is not supported by il2cpp."/Users/builduser/buildslave/unity/build/Tools/il2cpp/il2cpp/libil2cpp/icalls/mscorlib/System/AppDomain.cpp(198) : Unsupported internal call for IL2CPP:AppDomain::InternalUnload - "This icall is not supported by il2cpp."/Users/builduser/buildslave/unity/build/Tools/il2cpp/il2cpp/libil2cpp/icalls/mscorlib/System/AppDomain.cpp(203) : Unsupported internal call for IL2CPP:AppDomain::SetData - "This icall is not supported by il2cpp."/Users/builduser/buildslave/unity/build/Tools/il2cpp/il2cpp/libil2cpp/icalls/mscorlib/System/ArgIterator.cpp(18) : Unsupported internal call for IL2CPP:ArgIterator::Setup - "ArgIterator is not supported. Do not use __argList, use params instead."/Users/builduser/buildslave/unity/build/Tools/il2cpp/il2cpp/libil2cpp/icalls/mscorlib/System/ArgIterator.cpp(23) : Unsupported internal call for IL2CPP:ArgIterator::Setup - "ArgIterator is not supported. Do not use __argList, use params instead."/Users/builduser/buildslave/unity/build/Tools/il2cpp/il2cpp/libil2cpp/icalls/mscorlib/System/ArgIterator.cpp(29) : Unsupported internal call for IL2CPP:ArgIterator::Setup - "ArgIterator is not supported. Do not use __argList, use params instead."/Users/builduser/buildslave/unity/build/Tools/il2cpp/il2cpp/libil2cpp/icalls/mscorlib/System/ArgIterator.cpp(35) : Unsupported internal call for IL2CPP:ArgIterator::Setup - "ArgIterator is not supported. Do not use __argList, use params instead."indicesidxsUnable to create an array of type ''. IL2CPP needs to know about the array type at compile time, so please define a private static field like this: private static [] _unused; in any MonoBehaviour class, and this exception should go away.@8@ srcdest>?456789:;<=  !"#$%&'()*+,-./0123Invalid character found.Invalid length.Invalid format.datanames d'@Bʚ;Not implemented icall: %s Decimal::decimal2string d'@Bʚ; TvHrN @zZƤ~o#]xEcd #NJc-^kŭ56@J-JHE ҷR<П<.;a%>^O InvokeenumTypevalueType must be a type provided by the runtime. Not implemented icall: %s Environment::internalBroadcastSettingChangemachine.config/Users/builduser/buildslave/unity/build/Tools/il2cpp/il2cpp/libil2cpp/icalls/mscorlib/System/Environment.cpp(178) : Unsupported internal call for IL2CPP:Environment::get_HasShutdownStarted - "This icall is not supported by il2cpp."IL2CPPEnvironment::internalGetGacPatH/Users/builduser/buildslave/unity/build/Tools/il2cpp/il2cpp/libil2cpp/icalls/mscorlib/System/MonoCustomAttrs.cpp(80) : Unsupported internal call for IL2CPP:MonoCustomAttrs::GetCustomAttributesDataInternal - "This icall is not supported by il2cpp."value__%s&System.ReflectionConstructorInfo.ctor.cctor/Users/builduser/buildslave/unity/build/Tools/il2cpp/il2cpp/libil2cpp/icalls/mscorlib/System/MonoType.cpp(427) : Unsupported internal call for IL2CPP:MonoType::GetCorrespondingInflatedMethod - "This icall is only used by System.Reflection.Emit.TypeBuilder."/Users/builduser/buildslave/unity/build/Tools/il2cpp/il2cpp/libil2cpp/icalls/mscorlib/System/MonoType.cpp(933) : Unsupported internal call for IL2CPP:MonoType::type_from_obj - "This icall is only used by System.MonoType constructor, which throws NotImplementedException right after this call."Not implemented icall: %s MonoType::get_DeclaringMethod {=?!{~ml16Kbl2D/eh#`^Ny()7zPSo:8| a qf@u)/}-\<ZCy3pgk9{Ȝq)&9RM"sǥu'!@aOB(ׁb.#g 5 \F΋jA3ԦRp*Mq8rб|q嘡cQ Gˑ-@(#[GQ.Gtݢt$?f EH~tґ*  7T:A>ot|$ P9Ʃ.gAsS]ϖ2÷T%eo)=J RzRK&T;< L.uwxP]K7y/n _,ݬ@!o_3s9&޾gsL}YL)\ȔS)=d11p!SzbbLBzB` 0'aO 54v.5$'i\jINع^*fPT!X>CB}P4cp2 Z5d@4õjpTW( *PfQ6^U S=%"@ϧz^KDMFB1N37b fo?0:I < )zy:R%2t.mpc ..A]ُ]XE+DW45 ~i/j\&{*8F$ TpI0/uj֟!`k_Ԭ?C־ԩY&^Y!ELC5xe݇k3ʺ)2 X6 +lV);b (nFln"ݔD)c᳹n8`}Zq7).nukS\ܗZw,//^$X_^jIXA#Y*F~cU4Lzw 4i8(2)pQdһS8vz%w>!- K|BZAa@Q_$À05HE}aj3t'g&9NMs 치6. s1 m\ bڸμj$y)IE;Rt0JaTg';ѕ¨"Nv+QE oRtR/AS^JI!B% C KAn[4@I3 P |ځo8_1$gq,=cH|Y{A)EW'R1dOc]ɞazj5uԾ?k}.Ng]28!ewqBv/?}@<(/byLQB_򘢦Z MY3 Agj )4+Sh,WՀ)#9?SVFsw$L!I.B5k\(3 Pԣ^G5+B}Sj1Vxգw~*Fu?U~eb"8 2Dqe}G<16ybFmČV<0誜+aU9KW Уr'" N wE@W= M,97{^Yro,4xVDZ,H孎cY#[DzˠEl#A؂G-;TrEz59Rjr#䝚a-;5mAÈ[wjۂK$*|5:I,Ukt1{JDUc:)uU_S)."S&&]DLLv6B~%lNJٜ =Rr#?7;GJnwܔO3,/n7fX_?n̰ůid&_yLe󦑙kY(ֲ"um=QeEzXˊ׵S(b^$1VQżHbNyĩ"KP'REtN.A4os)i6>Sl}S&)?T+LR2~NWdR0I̅9A( !rP0B$ZP"i|4E8Tt6*qlT\S٨Wx)!ԅa ]h; 28wv dp5jzl/k, _֨YT޼&祖y- LS!{Z_jT <{yR5Vvdb0Ua]2_P1&eXcM|BǼ(L%QM K>0|Ea75 .t q1&4cMh, XǐHoZh' ޴мOA> iyrYH  @?gd!kz)33RB .|]|΢ER|Eˋ4:Iiu-/JoPe*ߠT(+EWAA޿!CMC"y"i=D6N{l(ٺR3i+tfVJ ,"@vE;# 4hf六7/O#o_FǬYt,Ys= Xzdұ~zk#> G}A.se]8/$q_vIJ- P [+.j$w \fH"b(:W":QtD:uƣ\tGѹ7bO]X.oĞ:]߈=9tau,>J%YK}.ZJ\*EWo;³.]Uwg].־/%}w_JXNfu/&꼗_L8y/q]4ֻ0F=hƭwa2zь[eõx0k a %5^-\j'kZB4Nxri~WUH#->F][T!}:BO%rT 2.Kd=]S5?Z (~XoTPk*VH 25@dZk"!"am($ @3PHf7h͹4jq)si\RӨŹLJ]ZX vAvja5lH=?+{4W"hd#Ḓ )[Ay4S26hp斤!-I-Cś[[ZR$55kIIk|k֒P֚v*4m"UiE_+Ae"]$9WD~IrL"4PEh7.2n]dB!yz@lѹ,آs XE.͉8#]O)qF4'Rҋ ;C-vrZ8J/*p^TjFw^(9-;Pr*ZwyT$ c !HC-[b;[ Ĵ9vlisl*Hn6*. lT\#٨7c:`$ot#IߌG_O3O;=!gԟ.vzBΨ?]~@)E/R^ f̘3Tz%1gK2cPMEpv/AZ^<µ>=yk}{x MKKh0ᗖ`7/-ׁQZչ&sM_FiYW皬4AHxYi"=!E{e B‹GTh@1Ѐk#cQ5FƟvSqħ'?OO~MLBir?1 Ч~j5!aGj C2@eU ݻfh(w6QIwmcS| / ק@n_Oſ;3w?gF|/L)_)SEk0SH&pC!OLևB2#R=:Yztpx95KfrjԷ)`*oS(U4>Q,!?M"Y,CH DX4AN=@z#{6F8 2mpdakz+8`3Wqg}&VȖ"6L-ElX![|xӫ=W7){MoS^=C1ߥ,bqKY~ύf-#ZoG?7ߎ/sq^p=&9*zLrzUK0-pap[.w)KZ$ S&IX,iMD.B\>E]:| u&r<uJrj.0.](aʩ]D9;t%rvw%J;JЕbbu(f;QbwﺝZѻ/t;qw_vjE¿/Z&/]_L _jha򮌮@Y]]=ɻ2ze wetfGP~G1͎8.bqB]9sE'=r`疥N{-KKY) kR>/g$<} 9mr"r\uD2&ɉdLqmu]|7(ǻ:nP9wuܠ^؂, c-/X@xa Z^y5߼jWy3~f&ϫ ^ԏUh2.)Xe\RR?Vʸv٪# U GAeǃzU[ l4Uli+֫* oĈ5+*ވkVT#"׬6:m&+!~mtLVxC贙^Q5{Gkڇze^NK.+l\V{9.1 o"cE--"[пDE7lWCnj+2#N7,VdF2oXȌ8eް"(ح_#vEP8[F슠p`~bILjs&8&M,2qMXd7")DG-nDRR׉Z݈N9$%urHJ:䐨 9iQr*9.T2sD]ȩdL yu].w[\69u>>W%|}"/J$_E^d:Ft>1uX;}bѱv'1c;2Sz/vd!G^CN齕sv%+8KV:qrb"ljjp•u|+*`;1kUwxc֪"Ǒ'" OE"&'OAmnp B?rgW`M}ή:2]u7e9oq%ȵ|(J4kQǕh"!'Q{c O@@AD@jف334gghePK))(6'S SQlN@< |ܺh! uBAqfc 0}G`*)t54URjh髤8*)wIUSﶓC36"f;lD$+v؈i:~^u6=(#ymL{QFuCAc+!ƔW֕C)@igO#"oΞFE=! 3TgK 87Ppn0b/5As|2o3ddNgBc(\P 6a%>^O J|@ x9?q3eg: 'ridn[) ҷRȥo(!PXT!PB ,B@aQY yCx@h;4vf iZ*+ TW ?h$ !HV7}2d(P @33333333ffffffff(\(QQ ףp= ףS㥛 K7A;On,C6JY8m4 qh+eXk)£#S#GGŧmkA!4ׂCil7WH^y55^!j_kBzՔֿsa*~0ˆ;Uaw̫e)M\"RZ/D6A_p|ou{6^gmۿ*+UW$ 2"[3/#eDf^FˈPo ̼vIh%ЄK8 % pKB.6WB 7 -lnZ\ 5$6+=_$lVX{H٬:|+ؗVx/e9&b_Js[Mľ-.$ZR;\I62wAW$IGwI]4ҶOɃiXm;ҰJ>%va}JF$B9/uI2r^d6h%=m:(ЎK{tP^ 9,˽. @r;5 ?(~ /!Q1^_B=ˬs z%Y@CK,΁2#.eNQG3]ʜVg9EX>t҉)n}ޥSaнK'%;!Z%1KvBJbڗ<zoK+5;ߖVjwÿ-Դ\Z& *iɹLUҒsi$$]:":.* uDuu\TJx8T;q6*vlU"S[b_+ TžWwl}98NL"cq^ݝE⼺;1a% =Kz7/o7._߇q]Y~S|&j%VM1J'vcJz=p;{R+w|Vs&!//MB__xۏO&տ=hcL{?L)`wdSL=2ɦ8zeMq3G4 1&:R-hbLuZ(\;' b۽vN=Ķ{s휥WbKda>F_Š}.4Y72Ei:od duȵíJg,(k7[XPn*įWՅ# _ G@>_U6&mLLYU l3ۘf11eU%֭͊:#)G[UuFR+ZꌤOE D|wA> 1Sc,42DXOidizN*?T9'..!u]Ju]fC꺔R̆.P]*!~5CUBkwױM"+bmiwEV6-Z/><"_|xEkHdc67" ̓mnD"' :k;+,tG#g$rA:m/t\^`鸶iFš.X%Ҍ5]K k`ŗT8hZp*YgM|Hi+eW*>>:T|}t_PLy1.vcC1]? 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il2cpp."/Users/builduser/buildslave/unity/build/Tools/il2cpp/il2cpp/libil2cpp/icalls/mscorlib/System.Reflection/Assembly.cpp(330) : Unsupported internal call for IL2CPP:Assembly::InternalGetAssemblyName - "This icall is not supported by il2cpp."/Users/builduser/buildslave/unity/build/Tools/il2cpp/il2cpp/libil2cpp/icalls/mscorlib/System.Reflection/Assembly.cpp(335) : Unsupported internal call for IL2CPP:Assembly::LoadFrom - "This icall is not supported by il2cpp."/Users/builduser/buildslave/unity/build/Tools/il2cpp/il2cpp/libil2cpp/icalls/mscorlib/System.Reflection/Assembly.cpp(342) : Unsupported internal call for IL2CPP:Assembly::GetNamespaces - "This icall is not supported by il2cpp."/Users/builduser/buildslave/unity/build/Tools/il2cpp/il2cpp/libil2cpp/icalls/mscorlib/System.Reflection/Assembly.cpp(349) : Unsupported internal call for IL2CPP:Assembly::GetManifestResourceNames - "This icall is not supported by il2cpp."/Users/builduser/buildslave/unity/build/Tools/il2cpp/il2cpp/libil2cpp/icalls/mscorlib/System.Reflection/Assembly.cpp(356) : Unsupported internal call for IL2CPP:Assembly::GetReferencedAssemblies - "This icall is not supported by il2cpp."/Users/builduser/buildslave/unity/build/Tools/il2cpp/il2cpp/libil2cpp/icalls/mscorlib/System.Reflection/Assembly.cpp(363) : Unsupported internal call for IL2CPP:Assembly::GetManifestResourceInfoInternal - "This icall is not supported by il2cpp."/Users/builduser/buildslave/unity/build/Tools/il2cpp/il2cpp/libil2cpp/icalls/mscorlib/System.Reflection/Assembly.cpp(370) : Unsupported internal call for IL2CPP:Assembly::MonoDebugger_GetMethodToken - "This icall is not supported by il2cpp."/Users/builduser/buildslave/unity/build/Tools/il2cpp/il2cpp/libil2cpp/icalls/mscorlib/System.Reflection/Assembly.cpp(377) : Unsupported internal call for IL2CPP:Assembly::GetManifestModuleInternal - "This icall is not supported by il2cpp."/Users/builduser/buildslave/unity/build/Tools/il2cpp/il2cpp/libil2cpp/icalls/mscorlib/System.Reflection/Assembly.cpp(384) : Unsupported internal call for IL2CPP:Assembly::get_ReflectionOnly - "This icall is not supported by il2cpp."CreateCulture.ctor/Users/builduser/buildslave/unity/build/Tools/il2cpp/il2cpp/libil2cpp/icalls/mscorlib/System.Reflection/FieldInfo.cpp(27) : Unsupported internal call for IL2CPP:FieldInfo::GetTypeModifiers - "GetOptionalCustomModifiers and GetRequiredCustomModifiers are not supported."/Users/builduser/buildslave/unity/build/Tools/il2cpp/il2cpp/libil2cpp/icalls/mscorlib/System.Reflection/MemberInfo.cpp(22) : Unsupported internal call for IL2CPP:MemberInfo::get_MetadataToken - "This icall is not supported by il2cpp."Not implemented icall: %s MethodBase::GetMethodFromHandleInternalType/Users/builduser/buildslave/unity/build/Tools/il2cpp/il2cpp/libil2cpp/icalls/mscorlib/System.Reflection/MethodBase.cpp(64) : Unsupported internal call for IL2CPP:MethodBase::GetMethodBodyInternal - "This icall is not supported by il2cpp."Not implemented icall: %s Module::InternalGetTypesModule::GetGuidInternalModule::GetHINSTANCE/Users/builduser/buildslave/unity/build/Tools/il2cpp/il2cpp/libil2cpp/icalls/mscorlib/System.Reflection/Module.cpp(38) : Unsupported internal call for IL2CPP:Module::get_MetadataToken - "This icall is not supported by il2cpp."/Users/builduser/buildslave/unity/build/Tools/il2cpp/il2cpp/libil2cpp/icalls/mscorlib/System.Reflection/Module.cpp(45) : Unsupported internal call for IL2CPP:Module::GetMDStreamVersion - "This icall is not supported by il2cpp."/Users/builduser/buildslave/unity/build/Tools/il2cpp/il2cpp/libil2cpp/icalls/mscorlib/System.Reflection/Module.cpp(52) : Unsupported internal call for IL2CPP:Module::GetGlobalType - "This icall is not supported by il2cpp."/Users/builduser/buildslave/unity/build/Tools/il2cpp/il2cpp/libil2cpp/icalls/mscorlib/System.Reflection/Module.cpp(59) : Unsupported internal call for IL2CPP:Module::ResolveTypeToken - "This icall is not supported by il2cpp."/Users/builduser/buildslave/unity/build/Tools/il2cpp/il2cpp/libil2cpp/icalls/mscorlib/System.Reflection/Module.cpp(66) : Unsupported internal call for IL2CPP:Module::ResolveMethodToken - "This icall is not supported by il2cpp."/Users/builduser/buildslave/unity/build/Tools/il2cpp/il2cpp/libil2cpp/icalls/mscorlib/System.Reflection/Module.cpp(73) : Unsupported internal call for IL2CPP:Module::ResolveFieldToken - "This icall is not supported by il2cpp."/Users/builduser/buildslave/unity/build/Tools/il2cpp/il2cpp/libil2cpp/icalls/mscorlib/System.Reflection/Module.cpp(80) : Unsupported internal call for IL2CPP:Module::ResolveStringToken - "This icall is not supported by il2cpp."/Users/builduser/buildslave/unity/build/Tools/il2cpp/il2cpp/libil2cpp/icalls/mscorlib/System.Reflection/Module.cpp(87) : Unsupported internal call for IL2CPP:Module::ResolveMemberToken - "This icall is not supported by il2cpp."/Users/builduser/buildslave/unity/build/Tools/il2cpp/il2cpp/libil2cpp/icalls/mscorlib/System.Reflection/Module.cpp(94) : Unsupported internal call for IL2CPP:Module::ResolveSignature - "This icall is not supported by il2cpp."/Users/builduser/buildslave/unity/build/Tools/il2cpp/il2cpp/libil2cpp/icalls/mscorlib/System.Reflection/Module.cpp(101) : Unsupported internal call for IL2CPP:Module::GetPEKind - "This icall is not supported by il2cpp."valueObject of type '%s' cannot be converted to type '%s'.Not implemented: %s Field::StaticSetValueAttempting to get raw constant value for field of type %dNot implemented icall: %s MonoGenericClass::initialize/Users/builduser/buildslave/unity/build/Tools/il2cpp/il2cpp/libil2cpp/icalls/mscorlib/System.Reflection/MonoGenericCMethod.cpp(22) : Unsupported internal call for IL2CPP:MonoGenericCMethod::get_ReflectedType - "This icall is not supported by il2cpp."/Users/builduser/buildslave/unity/build/Tools/il2cpp/il2cpp/libil2cpp/icalls/mscorlib/System.Reflection/MonoGenericMethod.cpp(22) : Unsupported internal call for IL2CPP:MonoGenericMethod::get_ReflectedType - "This icall is not supported by il2cpp."System.Runtime.InteropServicesDllImportAttribute.ctorNon-static method requires a targetNot implemented icall: %s MonoMethod::GetGenericMethodDefinition_implFailed to construct generic method '::' with generic arguments [, ] at runtime./Users/builduser/buildslave/unity/build/Tools/il2cpp/il2cpp/libil2cpp/icalls/mscorlib/System.Reflection/MonoPropertyInfo.cpp(52) : Unsupported internal call for IL2CPP:MonoPropertyInfo::GetTypeModifiers - "This icall is not supported by il2cpp."/Users/builduser/buildslave/unity/build/Tools/il2cpp/il2cpp/libil2cpp/icalls/mscorlib/System.Reflection/ParameterInfo.cpp(35) : Unsupported internal call for IL2CPP:ParameterInfo::GetTypeModifiers - "This icall is not supported by il2cpp."/Users/builduser/buildslave/unity/build/Tools/il2cpp/il2cpp/libil2cpp/icalls/mscorlib/System.Reflection.Emit/AssemblyBuilder.cpp(22) : Unsupported internal call for IL2CPP:AssemblyBuilder::basic_init - System.Reflection.Emit is not supported./Users/builduser/buildslave/unity/build/Tools/il2cpp/il2cpp/libil2cpp/icalls/mscorlib/System.Reflection.Emit/AssemblyBuilder.cpp(27) : Unsupported internal call for IL2CPP:AssemblyBuilder::InternalAddModule - System.Reflection.Emit is not supported./Users/builduser/buildslave/unity/build/Tools/il2cpp/il2cpp/libil2cpp/icalls/mscorlib/System.Reflection.Emit/CustomAttributeBuilder.cpp(23) : Unsupported internal call for IL2CPP:CustomAttributeBuilder::GetBlob - System.Reflection.Emit is not supported./Users/builduser/buildslave/unity/build/Tools/il2cpp/il2cpp/libil2cpp/icalls/mscorlib/System.Reflection.Emit/DerivedType.cpp(21) : Unsupported internal call for IL2CPP:DerivedType::create_unmanaged_type - System.Reflection.Emit is not supported./Users/builduser/buildslave/unity/build/Tools/il2cpp/il2cpp/libil2cpp/icalls/mscorlib/System.Reflection.Emit/DynamicMethod.cpp(21) : Unsupported internal call for IL2CPP:DynamicMethod::create_dynamic_method - System.Reflection.Emit is not supported./Users/builduser/buildslave/unity/build/Tools/il2cpp/il2cpp/libil2cpp/icalls/mscorlib/System.Reflection.Emit/DynamicMethod.cpp(26) : Unsupported internal call for IL2CPP:DynamicMethod::destroy_dynamic_method - System.Reflection.Emit is not supported./Users/builduser/buildslave/unity/build/Tools/il2cpp/il2cpp/libil2cpp/icalls/mscorlib/System.Reflection.Emit/EnumBuilder.cpp(21) : Unsupported internal call for IL2CPP:EnumBuilder::setup_enum_type - System.Reflection.Emit is not supported./Users/builduser/buildslave/unity/build/Tools/il2cpp/il2cpp/libil2cpp/icalls/mscorlib/System.Reflection.Emit/GenericTypeParameterBuilder.cpp(21) : Unsupported internal call for IL2CPP:GenericTypeParameterBuilder::initialize - System.Reflection.Emit is not supported./Users/builduser/buildslave/unity/build/Tools/il2cpp/il2cpp/libil2cpp/icalls/mscorlib/System.Reflection.Emit/MethodBuilder.cpp(21) : Unsupported internal call for IL2CPP:MethodBuilder::MakeGenericMethod - System.Reflection.Emit is not supported./Users/builduser/buildslave/unity/build/Tools/il2cpp/il2cpp/libil2cpp/icalls/mscorlib/System.Reflection.Emit/ModuleBuilder.cpp(21) : Unsupported internal call for IL2CPP:ModuleBuilder::basic_init - System.Reflection.Emit is not supported./Users/builduser/buildslave/unity/build/Tools/il2cpp/il2cpp/libil2cpp/icalls/mscorlib/System.Reflection.Emit/ModuleBuilder.cpp(26) : Unsupported internal call for IL2CPP:ModuleBuilder::RegisterToken - System.Reflection.Emit is not supported./Users/builduser/buildslave/unity/build/Tools/il2cpp/il2cpp/libil2cpp/icalls/mscorlib/System.Reflection.Emit/ModuleBuilder.cpp(31) : Unsupported internal call for IL2CPP:ModuleBuilder::set_wrappers_type - System.Reflection.Emit is not supported./Users/builduser/buildslave/unity/build/Tools/il2cpp/il2cpp/libil2cpp/icalls/mscorlib/System.Reflection.Emit/ModuleBuilder.cpp(36) : Unsupported internal call for IL2CPP:ModuleBuilder::create_modified_type - System.Reflection.Emit is not supported./Users/builduser/buildslave/unity/build/Tools/il2cpp/il2cpp/libil2cpp/icalls/mscorlib/System.Reflection.Emit/ModuleBuilder.cpp(42) : Unsupported internal call for IL2CPP:ModuleBuilder::getUSIndex - System.Reflection.Emit is not supported./Users/builduser/buildslave/unity/build/Tools/il2cpp/il2cpp/libil2cpp/icalls/mscorlib/System.Reflection.Emit/ModuleBuilder.cpp(48) : Unsupported internal call for IL2CPP:ModuleBuilder::getToken - System.Reflection.Emit is not supported./Users/builduser/buildslave/unity/build/Tools/il2cpp/il2cpp/libil2cpp/icalls/mscorlib/System.Reflection.Emit/ModuleBuilder.cpp(54) : Unsupported internal call for IL2CPP:ModuleBuilder::getMethodToken - System.Reflection.Emit is not supported./Users/builduser/buildslave/unity/build/Tools/il2cpp/il2cpp/libil2cpp/icalls/mscorlib/System.Reflection.Emit/ModuleBuilder.cpp(60) : Unsupported internal call for IL2CPP:ModuleBuilder::build_metadata - System.Reflection.Emit is not supported./Users/builduser/buildslave/unity/build/Tools/il2cpp/il2cpp/libil2cpp/icalls/mscorlib/System.Reflection.Emit/ModuleBuilder.cpp(65) : Unsupported internal call for IL2CPP:ModuleBuilder::WriteToFile - System.Reflection.Emit is not supported./Users/builduser/buildslave/unity/build/Tools/il2cpp/il2cpp/libil2cpp/icalls/mscorlib/System.Reflection.Emit/SignatureHelper.cpp(22) : Unsupported internal call for IL2CPP:SignatureHelper::get_signature_local - System.Reflection.Emit is not supported./Users/builduser/buildslave/unity/build/Tools/il2cpp/il2cpp/libil2cpp/icalls/mscorlib/System.Reflection.Emit/SignatureHelper.cpp(28) : Unsupported internal call for IL2CPP:SignatureHelper::get_signature_field - System.Reflection.Emit is not supported./Users/builduser/buildslave/unity/build/Tools/il2cpp/il2cpp/libil2cpp/icalls/mscorlib/System.Reflection.Emit/TypeBuilder.cpp(21) : Unsupported internal call for IL2CPP:TypeBuilder::create_generic_class - System.Reflection.Emit is not supported./Users/builduser/buildslave/unity/build/Tools/il2cpp/il2cpp/libil2cpp/icalls/mscorlib/System.Reflection.Emit/TypeBuilder.cpp(26) : Unsupported internal call for IL2CPP:TypeBuilder::create_runtime_class - System.Reflection.Emit is not supported./Users/builduser/buildslave/unity/build/Tools/il2cpp/il2cpp/libil2cpp/icalls/mscorlib/System.Reflection.Emit/TypeBuilder.cpp(32) : Unsupported internal call for IL2CPP:TypeBuilder::get_event_info - System.Reflection.Emit is not supported./Users/builduser/buildslave/unity/build/Tools/il2cpp/il2cpp/libil2cpp/icalls/mscorlib/System.Reflection.Emit/TypeBuilder.cpp(38) : Unsupported internal call for IL2CPP:TypeBuilder::get_IsGenericParameter - System.Reflection.Emit is not supported./Users/builduser/buildslave/unity/build/Tools/il2cpp/il2cpp/libil2cpp/icalls/mscorlib/System.Reflection.Emit/TypeBuilder.cpp(44) : Unsupported internal call for IL2CPP:TypeBuilder::setup_internal_class - System.Reflection.Emit is not supported./Users/builduser/buildslave/unity/build/Tools/il2cpp/il2cpp/libil2cpp/icalls/mscorlib/System.Reflection.Emit/TypeBuilder.cpp(49) : Unsupported internal call for IL2CPP:TypeBuilder::create_internal_class - System.Reflection.Emit is not supported./Users/builduser/buildslave/unity/build/Tools/il2cpp/il2cpp/libil2cpp/icalls/mscorlib/System.Reflection.Emit/TypeBuilder.cpp(54) : Unsupported internal call for IL2CPP:TypeBuilder::setup_generic_class - System.Reflection.Emit is not supported.arrayCannot initialize array containing referencesfield_handleField doesn't have an RVA/Users/builduser/buildslave/unity/build/Tools/il2cpp/il2cpp/libil2cpp/icalls/mscorlib/System.Runtime.CompilerServices/RuntimeHelpers.cpp(72) : Unsupported internal call for IL2CPP:RuntimeHelpers::GetObjectValue - "This icall is not supported by il2cpp."type.m_value/Users/builduser/buildslave/unity/build/Tools/il2cpp/il2cpp/libil2cpp/icalls/mscorlib/System.Runtime.CompilerServices/RuntimeHelpers.cpp(89) : Unsupported internal call for IL2CPP:RuntimeHelpers::RunModuleConstructor - "This icall is not supported by il2cpp."Object contains non-primitive or non-blittable data./Users/builduser/buildslave/unity/build/Tools/il2cpp/il2cpp/libil2cpp/icalls/mscorlib/System.Runtime.InteropServices/Marshal.cpp(43) : Unsupported internal call for IL2CPP:Marshal::AddRefInternal - "COM icalls are not supported."/Users/builduser/buildslave/unity/build/Tools/il2cpp/il2cpp/libil2cpp/icalls/mscorlib/System.Runtime.InteropServices/Marshal.cpp(75) : Unsupported internal call for IL2CPP:Marshal::StringToBSTR - "BSTR icalls are not supported."/Users/builduser/buildslave/unity/build/Tools/il2cpp/il2cpp/libil2cpp/icalls/mscorlib/System.Runtime.InteropServices/Marshal.cpp(90) : Unsupported internal call for IL2CPP:Marshal::IsComObject - "COM icalls are not supported."/Users/builduser/buildslave/unity/build/Tools/il2cpp/il2cpp/libil2cpp/icalls/mscorlib/System.Runtime.InteropServices/Marshal.cpp(96) : Unsupported internal call for IL2CPP:Marshal::GetCCW - "COM icalls are not supported."/Users/builduser/buildslave/unity/build/Tools/il2cpp/il2cpp/libil2cpp/icalls/mscorlib/System.Runtime.InteropServices/Marshal.cpp(102) : Unsupported internal call for IL2CPP:Marshal::GetComSlotForMethodInfoInternal - "COM icalls are not supported."/Users/builduser/buildslave/unity/build/Tools/il2cpp/il2cpp/libil2cpp/icalls/mscorlib/System.Runtime.InteropServices/Marshal.cpp(119) : Unsupported internal call for IL2CPP:Marshal::GetIDispatchForObjectInternal - "COM icalls are not supported."/Users/builduser/buildslave/unity/build/Tools/il2cpp/il2cpp/libil2cpp/icalls/mscorlib/System.Runtime.InteropServices/Marshal.cpp(125) : Unsupported internal call for IL2CPP:Marshal::GetIUnknownForObjectInternal - "COM icalls are not supported."/Users/builduser/buildslave/unity/build/Tools/il2cpp/il2cpp/libil2cpp/icalls/mscorlib/System.Runtime.InteropServices/Marshal.cpp(131) : Unsupported internal call for IL2CPP:Marshal::GetObjectForCCW - "COM icalls are not supported."/Users/builduser/buildslave/unity/build/Tools/il2cpp/il2cpp/libil2cpp/icalls/mscorlib/System.Runtime.InteropServices/Marshal.cpp(137) : Unsupported internal call for IL2CPP:Marshal::PtrToStringBSTR - "COM icalls are not supported."ptrstructureTypeNo parameterless constructor defined for this object..ctorCannot dynamically create an instance of System.Void.structureThe specified object must not be an instance of a generic type.The specified structure must be blittable or have layout information.The specified structure must be an instance of a formattable class./Users/builduser/buildslave/unity/build/Tools/il2cpp/il2cpp/libil2cpp/icalls/mscorlib/System.Runtime.InteropServices/Marshal.cpp(273) : Unsupported internal call for IL2CPP:Marshal::QueryInterfaceInternal - "COM icalls are not supported."/Users/builduser/buildslave/unity/build/Tools/il2cpp/il2cpp/libil2cpp/icalls/mscorlib/System.Runtime.InteropServices/Marshal.cpp(310) : Unsupported internal call for IL2CPP:Marshal::ReleaseInternal - "COM icalls are not supported."/Users/builduser/buildslave/unity/build/Tools/il2cpp/il2cpp/libil2cpp/icalls/mscorlib/System.Runtime.InteropServices/Marshal.cpp(316) : Unsupported internal call for IL2CPP:Marshal::ReleaseComObjectInternal - "COM icalls are not supported."tThe t parameter is a generic type.Type '%s' cannot be marshaled as an unmanaged structure; no meaningful size or offset can be computed./Users/builduser/buildslave/unity/build/Tools/il2cpp/il2cpp/libil2cpp/icalls/mscorlib/System.Runtime.InteropServices/Marshal.cpp(349) : Unsupported internal call for IL2CPP:Marshal::StringToBSTR - "BSTR icalls are not supported."The specified type must not be an instance of a generic type.The specified type must be blittable or have layout information.Field '' is not a marshaled member of the type ''fieldName/Users/builduser/buildslave/unity/build/Tools/il2cpp/il2cpp/libil2cpp/icalls/mscorlib/System.Runtime.InteropServices/Marshal.cpp(556) : Unsupported internal call for IL2CPP:Marshal::Prelink - "This icall is not supported by il2cpp."/Users/builduser/buildslave/unity/build/Tools/il2cpp/il2cpp/libil2cpp/icalls/mscorlib/System.Runtime.InteropServices/Marshal.cpp(561) : Unsupported internal call for IL2CPP:Marshal::PrelinkAll - "This icall is not supported by il2cpp."/Users/builduser/buildslave/unity/build/Tools/il2cpp/il2cpp/libil2cpp/icalls/mscorlib/System.Runtime.Remoting/RemotingServices.cpp(21) : Unsupported internal call for IL2CPP:RemotingServices::GetVirtualMethod - System.Runtime.Remoting is not supported./Users/builduser/buildslave/unity/build/Tools/il2cpp/il2cpp/libil2cpp/icalls/mscorlib/System.Runtime.Remoting/RemotingServices.cpp(27) : Unsupported internal call for IL2CPP:RemotingServices::InternalExecute - System.Runtime.Remoting is not supported./Users/builduser/buildslave/unity/build/Tools/il2cpp/il2cpp/libil2cpp/icalls/mscorlib/System.Runtime.Remoting/RemotingServices.cpp(33) : Unsupported internal call for IL2CPP:RemotingServices::IsTransparentProxy - System.Runtime.Remoting is not supported./Users/builduser/buildslave/unity/build/Tools/il2cpp/il2cpp/libil2cpp/icalls/mscorlib/System.Runtime.Remoting.Activation/ActivationServices.cpp(28) : Unsupported internal call for IL2CPP:ActivationServices::EnableProxyActivation - System.Runtime.Remoting is not supported./Users/builduser/buildslave/unity/build/Tools/il2cpp/il2cpp/libil2cpp/icalls/mscorlib/System.Runtime.Remoting.Messaging/MonoMethodMessage.cpp(23) : Unsupported internal call for IL2CPP:MonoMethodMessage::InitMessage - System.Runtime.Remoting is not supported./Users/builduser/buildslave/unity/build/Tools/il2cpp/il2cpp/libil2cpp/icalls/mscorlib/System.Runtime.Remoting.Proxies/RealProxy.cpp(23) : Unsupported internal call for IL2CPP:RealProxy::InternalGetTransparentProxy - System.Runtime.Remoting is not supported./Users/builduser/buildslave/unity/build/Tools/il2cpp/il2cpp/libil2cpp/icalls/mscorlib/System.Runtime.Remoting.Proxies/RealProxy.cpp(29) : Unsupported internal call for IL2CPP:RealProxy::InternalGetProxyType - System.Runtime.Remoting is not supported.Not implemented icall: %s SecurityManager::get_CheckExecutionRights/Users/builduser/buildslave/unity/build/Tools/il2cpp/il2cpp/libil2cpp/icalls/mscorlib/System.Security/SecurityFrame.cpp(25) : Unsupported internal call for IL2CPP:SecurityFrame::_GetSecurityFrame - "This icall is not supported by il2cpp."Not implemented icall: %s SecurityManager::get_CheckExecutionRightsSecurityManager::GetLinkDemandSecurity/Users/builduser/buildslave/unity/build/Tools/il2cpp/il2cpp/libil2cpp/icalls/mscorlib/System.Security/SecurityManager.cpp(36) : Unsupported internal call for IL2CPP:SecurityManager::set_CheckExecutionRights - "This icall is not supported by il2cpp."/Users/builduser/buildslave/unity/build/Tools/il2cpp/il2cpp/libil2cpp/icalls/mscorlib/System.Security/SecurityManager.cpp(41) : Unsupported internal call for IL2CPP:SecurityManager::set_SecurityEnabled - "This icall is not supported by il2cpp."/Users/builduser/buildslave/unity/build/Tools/il2cpp/il2cpp/libil2cpp/icalls/mscorlib/System.Security.Policy/Evidence.cpp(24) : Unsupported internal call for IL2CPP:Evidence::IsAuthenticodePresent - "This icall is not supported by il2cpp."Not implemented icall: %s WindowsIdentity::GetTokenNameWindowsIdentity::GetCurrentToken/Users/builduser/buildslave/unity/build/Tools/il2cpp/il2cpp/libil2cpp/icalls/mscorlib/System.Security.Principal/WindowsIdentity.cpp(33) : Unsupported internal call for IL2CPP:WindowsIdentity::_GetRoles - "This icall is not supported by il2cpp."/Users/builduser/buildslave/unity/build/Tools/il2cpp/il2cpp/libil2cpp/icalls/mscorlib/System.Security.Principal/WindowsIdentity.cpp(40) : Unsupported internal call for IL2CPP:WindowsIdentity::GetUserToken - "This icall is not supported by il2cpp."/Users/builduser/buildslave/unity/build/Tools/il2cpp/il2cpp/libil2cpp/icalls/mscorlib/System.Security.Principal/WindowsImpersonationContext.cpp(24) : Unsupported internal call for IL2CPP:WindowsImpersonationContext::CloseToken - "This icall is not supported by il2cpp."/Users/builduser/buildslave/unity/build/Tools/il2cpp/il2cpp/libil2cpp/icalls/mscorlib/System.Security.Principal/WindowsImpersonationContext.cpp(31) : Unsupported internal call for IL2CPP:WindowsImpersonationContext::DuplicateToken - "This icall is not supported by il2cpp."/Users/builduser/buildslave/unity/build/Tools/il2cpp/il2cpp/libil2cpp/icalls/mscorlib/System.Security.Principal/WindowsImpersonationContext.cpp(38) : Unsupported internal call for IL2CPP:WindowsImpersonationContext::SetCurrentToken - "This icall is not supported by il2cpp."/Users/builduser/buildslave/unity/build/Tools/il2cpp/il2cpp/libil2cpp/icalls/mscorlib/System.Security.Principal/WindowsImpersonationContext.cpp(45) : Unsupported internal call for IL2CPP:WindowsImpersonationContext::RevertToSelf - "This icall is not supported by il2cpp."/Users/builduser/buildslave/unity/build/Tools/il2cpp/il2cpp/libil2cpp/icalls/mscorlib/System.Security.Principal/WindowsPrincipal.cpp(24) : Unsupported internal call for IL2CPP:WindowsPrincipal::IsMemberOfGroupId - "This icall is not supported by il2cpp."/Users/builduser/buildslave/unity/build/Tools/il2cpp/il2cpp/libil2cpp/icalls/mscorlib/System.Security.Principal/WindowsPrincipal.cpp(31) : Unsupported internal call for IL2CPP:WindowsPrincipal::IsMemberOfGroupName - "This icall is not supported by il2cpp."xHHHHHHHHHHHII I8IPIhIpHIIIIIIIJJJ(J8Jutf_8asciius_asciiusansi_x3.4_1968ansi_x3.4_1986cp367csasciiibm367iso_ir_6iso646_usiso_646.irv:1991utf_7csunicode11utf7unicode_1_1_utf_7unicode_2_0_utf_7x_unicode_1_1_utf_7x_unicode_2_0_utf_7unicode_1_1_utf_8unicode_2_0_utf_8x_unicode_1_1_utf_8x_unicode_2_0_utf_8utf_16UTF_16LEucs_2unicodeiso_10646_ucs2unicodefffeutf_16beiso_8859_1obj/Users/builduser/buildslave/unity/build/Tools/il2cpp/il2cpp/libil2cpp/icalls/mscorlib/System.Threading/Mutex.cpp(26) : Unsupported internal call for IL2CPP:Mutex::CreateMutex_internal - "Named mutexes are not supported"Not implemented icall: %s Mutex::OpenMutex_internal/Users/builduser/buildslave/unity/build/Tools/il2cpp/il2cpp/libil2cpp/icalls/mscorlib/System.Threading/NativeEventCalls.cpp(44) : Unsupported internal call for IL2CPP:NativeEventCalls::CreateEvent_internal - "Named events are not supported."Not implemented icall: %s NativeEventCalls::OpenEvent_internal/Users/builduser/buildslave/unity/build/Tools/il2cpp/il2cpp/libil2cpp/icalls/mscorlib/System.Threading/Thread.cpp(91) : Unsupported internal call for IL2CPP:Thread::ResetAbort_internal - "Thread abortion is currently not implemented on IL2CPP; it is recommended to use safer mechanisms to terminate threads."Thread name can only be set once.Not implemented icall: %s Thread::FreeLocalSlotValues/Users/builduser/buildslave/unity/build/Tools/il2cpp/il2cpp/libil2cpp/icalls/mscorlib/System.Threading/Thread.cpp(351) : Unsupported internal call for IL2CPP:Thread::Abort_internal - "Thread abortion is currently not implemented on IL2CPP; it is recommended to use safer mechanisms to terminate threads."/Users/builduser/buildslave/unity/build/Tools/il2cpp/il2cpp/libil2cpp/icalls/mscorlib/System.Threading/Thread.cpp(356) : Unsupported internal call for IL2CPP:Thread::GetAbortExceptionState - "Thread abortion is currently not implemented on IL2CPP; it is recommended to use safer mechanisms to terminate threads."/Users/builduser/buildslave/unity/build/Tools/il2cpp/il2cpp/libil2cpp/icalls/mscorlib/System.Threading/Thread.cpp(372) : Unsupported internal call for IL2CPP:Thread::Resume_internal - "Thread suspension is obsolete and not supported on IL2CPP."/Users/builduser/buildslave/unity/build/Tools/il2cpp/il2cpp/libil2cpp/icalls/mscorlib/System.Threading/Thread.cpp(381) : Unsupported internal call for IL2CPP:Thread::Suspend_internal - "Thread suspension is obsolete and not supported on IL2CPP."N6il2cpp2vm6Thread28TempAbortWorkaroundExceptionESWin32 Error message: %d (message string not found in the message table)Not implemented icall: %s DefaultConfig::get_bundled_machine_configDefaultConfig::get_machine_config_pathNot implemented icall: %s DefaultTraceListener::WriteWindowsDebugStringNot implemented icall: %s FileVersionInfo::GetVersionInfo_internalNot implemented icall: %s PerformanceCounter::GetImplPerformanceCounter::GetSamplePerformanceCounter::UpdateValuePerformanceCounter::FreeDataNot implemented icall: %s PerformanceCounterCategory::CategoryDeletePerformanceCounterCategory::CategoryHelpInternalPerformanceCounterCategory::CounterCategoryExistsPerformanceCounterCategory::CreatePerformanceCounterCategory::InstanceExistsInternalPerformanceCounterCategory::GetCategoryNamesPerformanceCounterCategory::GetCounterNamesPerformanceCounterCategory::GetInstanceNamesNot implemented icall: %s Process::ExitCode_internalProcess::ExitTime_internalProcess::GetWorkingSet_internalProcess::SetWorkingSet_internalProcess::GetModules_internalProcess::GetProcessDataProcess::GetPriorityClassProcess::SetPriorityClassProcess::TimesProcess::ProcessName_internalProcess::StartTime_internalProcess::Kill_internalProcess::GetProcess_internalProcess::GetPid_internalProcess::GetProcesses_internalProcess::ShellExecuteEx_internalProcess::CreateProcess_internalProcess::WaitForExit_internalProcess::WaitForInputIdle_internalProcess::Process_free_internalNot implemented icall: %s FAMWatcher::InternalFAMNextEventNot implemented icall: %s InotifyWatcher::GetInotifyInstanceInotifyWatcher::AddWatchInotifyWatcher::RemoveWatchSystem.dllSystem.Net.SocketsLingerOptionenabledsecondssocketgrouplocalm_AddressSystem.NetSocketAddressNot implemented icall: %s SocketException::WSAGetLastError/Users/builduser/buildslave/unity/build/Tools/il2cpp/il2cpp/libil2cpp/icalls/System/System.Threading/Semaphore.cpp(24) : Unsupported internal call for IL2CPP:Semaphore::CreateSemaphore_internal - "Named semaphores are not supported."/Users/builduser/buildslave/unity/build/Tools/il2cpp/il2cpp/libil2cpp/icalls/System/System.Threading/Semaphore.cpp(42) : Unsupported internal call for IL2CPP:Semaphore::OpenSemaphore_internal - "Named semaphores are not supported."Not implemented: %s Il2CppTypeCompare::compareSuccessInvalid dataOut of memoryBad lengthOperation not supportedCall not implementedProcess not foundIs a directoryinterruptedBad file numberAccess deniedBad addressInvalid argumentsToo many open filesOperation on non-blocking socket would blockOperation in progressOperation already in progressThe descriptor is not a socketDestination address requiredMessage too longProtocol wrong type for socketProtocol option not supportedProtocol not supportedSocket not supportedProtocol family not supportedAn address incompatible with the requested protocol was usedAddress already in useThe requested address is not valid in this contextNetwork subsystem is downNetwork is unreachableConnection broken, keep-alive detected a problemAn established connection was aborted in your host machine.Connection reset by peerNot enough buffer space is availableSocket is already connectedThe socket is not connectedThe socket has been shut downToo many references: cannot spliceConnection timed outConnection refusedToo many symbolic links encounteredFile name too longHost is downNo route to hostDirectory not emptyEPROCLIMToo many usersQuota exceededStale NFS file handleObject is remoteSYSNOTREADYVERNOTSUPPORTEDWinsock not initialisedEDISCONENOMOREOperation canceledEINVALIDPROCTABLEEINVALIDPROVIDEREPROVIDERFAILEDINITSystem call failedSERVICE_NOT_FOUNDTYPE_NOT_FOUNDE_NO_MOREE_CANCELLEDEREFUSEDNo such host is knownA temporary error occurred on an authoritative name server. Try again later.No recoveryNo data^ ^ ^0^2@^xX^p^ ^'^'^'^'^&'^('^3'_4'8_5'P_6'p_7'_8'_9'_:'_;'`<' `='@^>'8`?'X`@'`A'`B'`C'aD' aE'XaF'aG'aH'aI'bJ' bK'@bL'hbM'bN'bO'bP'bQ'bR'cS'cT'(cU'8cV'HcW'`ck'xcl'cm'cu'cv'cw'cx'cy'cz'd{' d|'8d}'Pd~'`d'pd'd*d*d*d*eCOLUMNSLINES/dev/urandom...UTF-80.0.0.0UnknownNot implemented icall: %s FileSystemWatcher::IsSupported.so.dll.dylib.bundlelibLC_ALLLANGCkkkTMPDIRTMPTEMP/proc/uptimer%lf%ZArithmetic operation resulted in an overflow..dll.exe, Version=., Culture=neutral, PublicKeyToken=null, Retargetable=YesNot implemented: %s Class::FromIl2CppTypeGetHashCodeFinalize.ctor.cctor%s*nameThe number of generic arguments provided doesn't equal the arity of the generic type definition.Class::GetClassBitmap22Il2CppExceptionWrapper@nSystemArgumentExceptionArgumentNullExceptionTypeInitializationExceptionInvalidCastExceptionIndexOutOfRangeExceptionNullReferenceExceptionTypeLoadExceptionOutOfMemoryExceptionOverflowExceptionFormatExceptionSystemExceptionNotSupportedExceptionArrayTypeMismatchExceptionInvalidOperationExceptionSystem.ThreadingThreadInterruptedExceptionThreadStateExceptionSynchronizationLockExceptionMissingMethodExceptionSystem.ReflectionTargetExceptionUnable to cast object of type '' to type 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ernal(System.IntPtr,System.Byte[],System.Int32,System.Int32,System.Net.Sockets.SocketFlags,System.Int32&)System.Net.Sockets.Socket::SetSocketOption_internal(System.IntPtr,System.Net.Sockets.SocketOptionLevel,System.Net.Sockets.SocketOptionName,System.Object,System.Byte[],System.Int32,System.Int32&)System.Net.Sockets.Socket::Shutdown_internal(System.IntPtr,System.Net.Sockets.SocketShutdown,System.Int32&)System.Net.Sockets.Socket::Socket_internal(System.Net.Sockets.AddressFamily,System.Net.Sockets.SocketType,System.Net.Sockets.ProtocolType,System.Int32&)System.Net.Sockets.Socket::WSAIoctl(System.IntPtr,System.Int32,System.Byte[],System.Byte[],System.Int32&)System.Net.Sockets.SocketException::WSAGetLastError_internalSystem.Object::GetType()System.Object::InternalGetHashCode(System.Object)System.Object::MemberwiseClone()System.Object::obj_address()System.Reflection.Assembly::FillName(System.Reflection.Assembly,System.Reflection.AssemblyName)System.Reflection.Assembly::get_code_base(System.Boolean)System.Reflection.Assembly::get_EntryPoint()System.Reflection.Assembly::get_fullname()System.Reflection.Assembly::get_global_assembly_cache()System.Reflection.Assembly::get_location()System.Reflection.Assembly::get_ReflectionOnly()System.Reflection.Assembly::GetCallingAssembly()System.Reflection.Assembly::GetEntryAssembly()System.Reflection.Assembly::GetExecutingAssembly()System.Reflection.Assembly::GetFilesInternal(System.String,System.Boolean)System.Reflection.Assembly::GetManifestModuleInternal()System.Reflection.Assembly::GetManifestResourceInfoInternal(System.String,System.Reflection.ManifestResourceInfo)System.Reflection.Assembly::GetManifestResourceInternal(System.String,System.Int32&,System.Reflection.Module&)System.Reflection.Assembly::GetManifestResourceNames()System.Reflection.Assembly::GetModulesInternal()System.Reflection.Assembly::GetNamespaces()System.Reflection.Assembly::GetReferencedAssemblies()System.Reflection.Assembly::GetTypes(System.Boolean)System.Reflection.Assembly::InternalGetAssemblyName(System.String,System.Reflection.AssemblyName)System.Reflection.Assembly::InternalGetType(System.Reflection.Module,System.String,System.Boolean,System.Boolean)System.Reflection.Assembly::InternalImageRuntimeVersion()System.Reflection.Assembly::load_with_partial_name(System.String,System.Security.Policy.Evidence)System.Reflection.Assembly::LoadFrom(System.String,System.Boolean)System.Reflection.Assembly::LoadPermissions(System.Reflection.Assembly,System.IntPtr&,System.Int32&,System.IntPtr&,System.Int32&,System.IntPtr&,System.Int32&)System.Reflection.Assembly::MonoDebugger_GetMethodToken(System.Reflection.MethodBase)System.Reflection.AssemblyName::ParseName(System.Reflection.AssemblyName,System.String)System.Reflection.Emit.AssemblyBuilder::basic_init(System.Reflection.Emit.AssemblyBuilder)System.Reflection.Emit.AssemblyBuilder::InternalAddModule(System.String)System.Reflection.Emit.CustomAttributeBuilder::GetBlob(System.Reflection.Assembly,System.Reflection.ConstructorInfo,System.Object[],System.Reflection.PropertyInfo[],System.Object[],System.Reflection.FieldInfo[],System.Object[])System.Reflection.Emit.DerivedType::create_unmanaged_type(System.Type)System.Reflection.Emit.DynamicMethod::create_dynamic_method(System.Reflection.Emit.DynamicMethod)System.Reflection.Emit.DynamicMethod::destroy_dynamic_method(System.Reflection.Emit.DynamicMethod)System.Reflection.Emit.EnumBuilder::setup_enum_type(System.Type)System.Reflection.Emit.GenericTypeParameterBuilder::initialize()System.Reflection.Emit.MethodBuilder::MakeGenericMethod(System.Type[])System.Reflection.Emit.ModuleBuilder::basic_init(System.Reflection.Emit.ModuleBuilder)System.Reflection.Emit.ModuleBuilder::build_metadata(System.Reflection.Emit.ModuleBuilder)System.Reflection.Emit.ModuleBuilder::create_modified_type(System.Reflection.Emit.TypeBuilder,System.String)System.Reflection.Emit.ModuleBuilder::getMethodToken(System.Reflection.Emit.ModuleBuilder,System.Reflection.MethodInfo,System.Type[])System.Reflection.Emit.ModuleBuilder::getToken(System.Reflection.Emit.ModuleBuilder,System.Object)System.Reflection.Emit.ModuleBuilder::getUSIndex(System.Reflection.Emit.ModuleBuilder,System.String)System.Reflection.Emit.ModuleBuilder::RegisterToken(System.Object,System.Int32)System.Reflection.Emit.ModuleBuilder::set_wrappers_type(System.Reflection.Emit.ModuleBuilder,System.Type)System.Reflection.Emit.ModuleBuilder::WriteToFile(System.IntPtr)System.Reflection.Emit.SignatureHelper::get_signature_field()System.Reflection.Emit.SignatureHelper::get_signature_local()System.Reflection.Emit.TypeBuilder::create_generic_class()System.Reflection.Emit.TypeBuilder::create_internal_class(System.Reflection.Emit.TypeBuilder)System.Reflection.Emit.TypeBuilder::create_runtime_class(System.Reflection.Emit.TypeBuilder)System.Reflection.Emit.TypeBuilder::get_event_info(System.Reflection.Emit.EventBuilder)System.Reflection.Emit.TypeBuilder::get_IsGenericParameter()System.Reflection.Emit.TypeBuilder::setup_generic_class()System.Reflection.Emit.TypeBuilder::setup_internal_class(System.Reflection.Emit.TypeBuilder)System.Reflection.FieldInfo::GetTypeModifiers(System.Boolean)System.Reflection.FieldInfo::GetUnmanagedMarshal()System.Reflection.FieldInfo::internal_from_handle_type(System.IntPtr,System.IntPtr)System.Reflection.MemberInfo::get_MetadataToken()System.Reflection.MethodBase::GetCurrentMethod()System.Reflection.MethodBase::GetMethodBodyInternal(System.IntPtr)System.Reflection.MethodBase::GetMethodFromHandleInternalType(System.IntPtr,System.IntPtr)System.Reflection.Module::get_MetadataToken()System.Reflection.Module::GetGlobalType()System.Reflection.Module::GetGuidInternal()System.Reflection.Module::GetHINSTANCE()System.Reflection.Module::GetMDStreamVersion(System.IntPtr)System.Reflection.Module::GetPEKind(System.IntPtr,System.Reflection.PortableExecutableKinds&,System.Reflection.ImageFileMachine&)System.Reflection.Module::InternalGetTypes()System.Reflection.Module::ResolveFieldToken(System.IntPtr,System.Int32,System.IntPtr[],System.IntPtr[],System.Reflection.ResolveTokenError&)System.Reflection.Module::ResolveMemberToken(System.IntPtr,System.Int32,System.IntPtr[],System.IntPtr[],System.Reflection.ResolveTokenError&)System.Reflection.Module::ResolveMethodToken(System.IntPtr,System.Int32,System.IntPtr[],System.IntPtr[],System.Reflection.ResolveTokenError&)System.Reflection.Module::ResolveSignature(System.IntPtr,System.Int32,System.Reflection.ResolveTokenError&)System.Reflection.Module::ResolveStringToken(System.IntPtr,System.Int32,System.Reflection.ResolveTokenError&)System.Reflection.Module::ResolveTypeToken(System.IntPtr,System.Int32,System.IntPtr[],System.IntPtr[],System.Reflection.ResolveTokenError&)System.Reflection.MonoCMethod::InternalInvoke(System.Object,System.Object[],System.Exception&)System.Reflection.MonoEventInfo::get_event_info(System.Reflection.MonoEvent,System.Reflection.MonoEventInfo&)System.Reflection.MonoField::GetFieldOffset()System.Reflection.MonoField::GetParentType(System.Boolean)System.Reflection.MonoField::GetRawConstantValue()System.Reflection.MonoField::GetValueInternal(System.Object)System.Reflection.MonoField::SetValueInternal(System.Reflection.FieldInfo,System.Object,System.Object)System.Reflection.MonoGenericClass::initialize(System.Reflection.MethodInfo[],System.Reflection.ConstructorInfo[],System.Reflection.FieldInfo[],System.Reflection.PropertyInfo[],System.Reflection.EventInfo[])System.Reflection.MonoGenericCMethod::get_ReflectedType()System.Reflection.MonoGenericMethod::get_ReflectedType()System.Reflection.MonoMethod::get_base_definition(System.Reflection.MonoMethod)System.Reflection.MonoMethod::get_IsGenericMethod()System.Reflection.MonoMethod::get_IsGenericMethodDefinition()System.Reflection.MonoMethod::get_name(System.Reflection.MethodBase)System.Reflection.MonoMethod::GetDllImportAttribute(System.IntPtr)System.Reflection.MonoMethod::GetGenericArguments()System.Reflection.MonoMethod::GetGenericMethodDefinition_impl()System.Reflection.MonoMethod::InternalInvoke(System.Object,System.Object[],System.Exception&)System.Reflection.MonoMethod::MakeGenericMethod_impl(System.Type[])System.Reflection.MonoMethodInfo::get_method_info(System.IntPtr,System.Reflection.MonoMethodInfo&)System.Reflection.MonoMethodInfo::get_parameter_info(System.IntPtr,System.Reflection.MemberInfo)System.Reflection.MonoMethodInfo::get_retval_marshal(System.IntPtr)System.Reflection.MonoPropertyInfo::get_property_info(System.Reflection.MonoProperty,System.Reflection.MonoPropertyInfo&,System.Reflection.PInfo)System.Reflection.MonoPropertyInfo::GetTypeModifiers(System.Reflection.MonoProperty,System.Boolean)System.Reflection.ParameterInfo::GetMetadataToken()System.Reflection.ParameterInfo::GetTypeModifiers(System.Boolean)System.Runtime.CompilerServices.RuntimeHelpers::get_OffsetToStringData()System.Runtime.CompilerServices.RuntimeHelpers::GetObjectValue(System.Object)System.Runtime.CompilerServices.RuntimeHelpers::InitializeArray(System.Array,System.IntPtr)System.Runtime.CompilerServices.RuntimeHelpers::RunClassConstructor(System.IntPtr)System.Runtime.CompilerServices.RuntimeHelpers::RunModuleConstructor(System.IntPtr)System.Runtime.InteropServices.GCHandle::CheckCurrentDomain(System.Int32)System.Runtime.InteropServices.GCHandle::FreeHandle(System.Int32)System.Runtime.InteropServices.GCHandle::GetAddrOfPinnedObject(System.Int32)System.Runtime.InteropServices.GCHandle::GetTarget(System.Int32)System.Runtime.InteropServices.GCHandle::GetTargetHandle(System.Object,System.Int32,System.Runtime.InteropServices.GCHandleType)System.Runtime.InteropServices.Marshal::AddRefInternal(System.IntPtr)System.Runtime.InteropServices.Marshal::AllocCoTaskMem(System.Int32)System.Runtime.InteropServices.Marshal::AllocHGlobal(System.IntPtr)System.Runtime.InteropServices.Marshal::copy_from_unmanaged(System.IntPtr,System.Int32,System.Array,System.Int32)System.Runtime.InteropServices.Marshal::copy_to_unmanaged(System.Array,System.Int32,System.IntPtr,System.Int32)System.Runtime.InteropServices.Marshal::DestroyStructure(System.IntPtr,System.Type)System.Runtime.InteropServices.Marshal::FreeBSTR(System.IntPtr)System.Runtime.InteropServices.Marshal::FreeCoTaskMem(System.IntPtr)System.Runtime.InteropServices.Marshal::FreeHGlobal(System.IntPtr)System.Runtime.InteropServices.Marshal::GetCCW(System.Object,System.Type)System.Runtime.InteropServices.Marshal::GetComSlotForMethodInfoInternal(System.Reflection.MemberInfo)System.Runtime.InteropServices.Marshal::GetDelegateForFunctionPointerInternal(System.IntPtr,System.Type)System.Runtime.InteropServices.Marshal::GetFunctionPointerForDelegateInternal(System.Delegate)System.Runtime.InteropServices.Marshal::GetIDispatchForObjectInternal(System.Object)System.Runtime.InteropServices.Marshal::GetIUnknownForObjectInternal(System.Object)System.Runtime.InteropServices.Marshal::GetLastWin32Error()System.Runtime.InteropServices.Marshal::GetObjectForCCW(System.IntPtr)System.Runtime.InteropServices.Marshal::IsComObject(System.Object)System.Runtime.InteropServices.Marshal::OffsetOf(System.Type,System.String)System.Runtime.InteropServices.Marshal::Prelink(System.Reflection.MethodInfo)System.Runtime.InteropServices.Marshal::PrelinkAll(System.Type)System.Runtime.InteropServices.Marshal::PtrToStringAnsi(System.IntPtr)System.Runtime.InteropServices.Marshal::PtrToStringAnsi(System.IntPtr,System.Int32)System.Runtime.InteropServices.Marshal::PtrToStringBSTR(System.IntPtr)System.Runtime.InteropServices.Marshal::PtrToStringUni(System.IntPtr)System.Runtime.InteropServices.Marshal::PtrToStringUni(System.IntPtr,System.Int32)System.Runtime.InteropServices.Marshal::PtrToStructure(System.IntPtr,System.Object)System.Runtime.InteropServices.Marshal::PtrToStructure(System.IntPtr,System.Type)System.Runtime.InteropServices.Marshal::QueryInterfaceInternal(System.IntPtr,System.Guid&,System.IntPtr&)System.Runtime.InteropServices.Marshal::ReadByte(System.IntPtr,System.Int32)System.Runtime.InteropServices.Marshal::ReadInt16(System.IntPtr,System.Int32)System.Runtime.InteropServices.Marshal::ReadInt32(System.IntPtr,System.Int32)System.Runtime.InteropServices.Marshal::ReadInt64(System.IntPtr,System.Int32)System.Runtime.InteropServices.Marshal::ReadIntPtr(System.IntPtr,System.Int32)System.Runtime.InteropServices.Marshal::ReAllocCoTaskMem(System.IntPtr,System.Int32)System.Runtime.InteropServices.Marshal::ReAllocHGlobal(System.IntPtr,System.IntPtr)System.Runtime.InteropServices.Marshal::ReleaseComObjectInternal(System.Object)System.Runtime.InteropServices.Marshal::ReleaseInternal(System.IntPtr)System.Runtime.InteropServices.Marshal::SizeOf(System.Type)System.Runtime.InteropServices.Marshal::StringToBSTR(System.String)System.Runtime.InteropServices.Marshal::StringToHGlobalAnsi(System.String)System.Runtime.InteropServices.Marshal::StringToHGlobalUni(System.String)System.Runtime.InteropServices.Marshal::StructureToPtr(System.Object,System.IntPtr,System.Boolean)System.Runtime.InteropServices.Marshal::UnsafeAddrOfPinnedArrayElement(System.Array,System.Int32)System.Runtime.InteropServices.Marshal::WriteByte(System.IntPtr,System.Int32,System.Byte)System.Runtime.InteropServices.Marshal::WriteInt16(System.IntPtr,System.Int32,System.Char)System.Runtime.InteropServices.Marshal::WriteInt16(System.IntPtr,System.Int32,System.Int16)System.Runtime.InteropServices.Marshal::WriteInt32(System.IntPtr,System.Int32,System.Int32)System.Runtime.InteropServices.Marshal::WriteInt64(System.IntPtr,System.Int32,System.Int64)System.Runtime.InteropServices.Marshal::WriteIntPtr(System.IntPtr,System.Int32,System.IntPtr)System.Runtime.Remoting.Activation.ActivationServices::AllocateUninitializedClassInstance(System.Type)System.Runtime.Remoting.Activation.ActivationServices::EnableProxyActivation(System.Type,System.Boolean)System.Runtime.Remoting.Messaging.MonoMethodMessage::InitMessage(System.Reflection.MonoMethod,System.Object[])System.Runtime.Remoting.Proxies.RealProxy::InternalGetProxyType(System.Object)System.Runtime.Remoting.Proxies.RealProxy::InternalGetTransparentProxy(System.String)System.Runtime.Remoting.RemotingServices::GetVirtualMethod(System.Type,System.Reflection.MethodBase)System.Runtime.Remoting.RemotingServices::InternalExecute(System.Reflection.MethodBase,System.Object,System.Object[],System.Object[]&)System.Runtime.Remoting.RemotingServices::IsTransparentProxy(System.Object)System.RuntimeMethodHandle::GetFunctionPointer(System.IntPtr)System.Security.Cryptography.RNGCryptoServiceProvider::RngClose(System.IntPtr)System.Security.Cryptography.RNGCryptoServiceProvider::RngGetBytes(System.IntPtr,System.Byte[])System.Security.Cryptography.RNGCryptoServiceProvider::RngInitialize(System.Byte[])System.Security.Cryptography.RNGCryptoServiceProvider::RngOpen()System.Security.Policy.Evidence::IsAuthenticodePresent(System.Reflection.Assembly)System.Security.Principal.WindowsIdentity::_GetRoles(System.IntPtr)System.Security.Principal.WindowsIdentity::GetCurrentToken()System.Security.Principal.WindowsIdentity::GetTokenName(System.IntPtr)System.Security.Principal.WindowsIdentity::GetUserToken(System.String)System.Security.Principal.WindowsImpersonationContext::CloseToken(System.IntPtr)System.Security.Principal.WindowsImpersonationContext::DuplicateToken(System.IntPtr)System.Security.Principal.WindowsImpersonationContext::RevertToSelf()System.Security.Principal.WindowsImpersonationContext::SetCurrentToken(System.IntPtr)System.Security.Principal.WindowsPrincipal::IsMemberOfGroupId(System.IntPtr,System.IntPtr)System.Security.Principal.WindowsPrincipal::IsMemberOfGroupName(System.IntPtr,System.String)System.Security.SecurityFrame::_GetSecurityFrame(System.Int32)System.Security.SecurityFrame::_GetSecurityStack(System.Int32)System.Security.SecurityManager::get_CheckExecutionRights()System.Security.SecurityManager::get_SecurityEnabled()System.Security.SecurityManager::GetLinkDemandSecurity(System.Reflection.MethodBase,System.Security.RuntimeDeclSecurityActions*,System.Security.RuntimeDeclSecurityActions*)System.Security.SecurityManager::set_CheckExecutionRights(System.Boolean)System.Security.SecurityManager::set_SecurityEnabled(System.Boolean)System.String::.ctor(System.Char*)System.String::.ctor(System.Char*,System.Int32,System.Int32)System.String::.ctor(System.Char,System.Int32)System.String::.ctor(System.Char[])System.String::.ctor(System.Char[],System.Int32,System.Int32)System.String::.ctor(System.SByte*)System.String::.ctor(System.SByte*,System.Int32,System.Int32)System.String::.ctor(System.SByte*,System.Int32,System.Int32,System.Text.Encoding)System.String::InternalAllocateStr(System.Int32)System.String::InternalIntern(System.String)System.String::InternalIsInterned(System.String)System.String::InternalSplit(System.Char[],System.Int32,System.Int32)System.Text.Encoding::InternalCodePage(System.Int32&)System.Threading.Interlocked::Add(System.Int32&,System.Int32)System.Threading.Interlocked::Add(System.Int64&,System.Int64)System.Threading.Interlocked::CompareExchange(System.Double&,System.Double,System.Double)System.Threading.Interlocked::CompareExchange(System.Int32&,System.Int32,System.Int32)System.Threading.Interlocked::CompareExchange(System.Int64&,System.Int64,System.Int64)System.Threading.Interlocked::CompareExchange(System.IntPtr&,System.IntPtr,System.IntPtr)System.Threading.Interlocked::CompareExchange(System.Object&,System.Object,System.Object)System.Threading.Interlocked::CompareExchange(System.Single&,System.Single,System.Single)System.Threading.Interlocked::CompareExchange(T&,T,T)System.Threading.Interlocked::Decrement(System.Int32&)System.Threading.Interlocked::Decrement(System.Int64&)System.Threading.Interlocked::Exchange(T&,T,T)System.Threading.Interlocked::Exchange(System.Double&,System.Double)System.Threading.Interlocked::Exchange(System.Int32&,System.Int32)System.Threading.Interlocked::Exchange(System.Int64&,System.Int64)System.Threading.Interlocked::Exchange(System.IntPtr&,System.IntPtr)System.Threading.Interlocked::Exchange(System.Object&,System.Object)System.Threading.Interlocked::Exchange(System.Single&,System.Single)System.Threading.Interlocked::Increment(System.Int32&)System.Threading.Interlocked::Increment(System.Int64&)System.Threading.Interlocked::Read(System.Int64&)System.Threading.Monitor::Enter(System.Object)System.Threading.Monitor::Exit(System.Object)System.Threading.Monitor::Monitor_pulse(System.Object)System.Threading.Monitor::Monitor_pulse_all(System.Object)System.Threading.Monitor::Monitor_test_synchronised(System.Object)System.Threading.Monitor::Monitor_try_enter(System.Object,System.Int32)System.Threading.Monitor::Monitor_wait(System.Object,System.Int32)System.Threading.Mutex::CreateMutex_internal(System.Boolean,System.String,System.Boolean&)System.Threading.Mutex::OpenMutex_internal(System.String,System.Security.AccessControl.MutexRights,System.IO.MonoIOError&)System.Threading.Mutex::ReleaseMutex_internal(System.IntPtr)System.Threading.NativeEventCalls::CloseEvent_internal(System.IntPtr)System.Threading.NativeEventCalls::CreateEvent_internal(System.Boolean,System.Boolean,System.String,System.Boolean&)System.Threading.NativeEventCalls::OpenEvent_internal(System.String,System.Security.AccessControl.EventWaitHandleRights,System.IO.MonoIOError&)System.Threading.NativeEventCalls::ResetEvent_internal(System.IntPtr)System.Threading.NativeEventCalls::SetEvent_internal(System.IntPtr)System.Threading.Semaphore::CreateSemaphore_internal(System.Int32,System.Int32,System.String,System.Boolean&)System.Threading.Semaphore::OpenSemaphore_internal(System.String,System.Security.AccessControl.SemaphoreRights,System.IO.MonoIOError&)System.Threading.Semaphore::ReleaseSemaphore_internal(System.IntPtr,System.Int32,System.Boolean&)System.Threading.Thread::Abort_internal(System.Object)System.Threading.Thread::ClrState(System.Threading.ThreadState)System.Threading.Thread::CurrentThread_internal()System.Threading.Thread::FreeLocalSlotValues(System.Int32,System.Boolean)System.Threading.Thread::GetAbortExceptionState()System.Threading.Thread::GetCachedCurrentCulture()System.Threading.Thread::GetCachedCurrentUICulture()System.Threading.Thread::GetDomainID()System.Threading.Thread::GetName_internal()System.Threading.Thread::GetNewManagedId_internal()System.Threading.Thread::GetSerializedCurrentCulture()System.Threading.Thread::GetSerializedCurrentUICulture()System.Threading.Thread::GetState()System.Threading.Thread::Interrupt_internal()System.Threading.Thread::Join_internal(System.Int32,System.IntPtr)System.Threading.Thread::MemoryBarrier()System.Threading.Thread::ResetAbort_internal()System.Threading.Thread::Resume_internal()System.Threading.Thread::SetCachedCurrentCulture(System.Globalization.CultureInfo)System.Threading.Thread::SetCachedCurrentUICulture(System.Globalization.CultureInfo)System.Threading.Thread::SetName_internal(System.String)System.Threading.Thread::SetSerializedCurrentCulture(System.Byte[])System.Threading.Thread::SetSerializedCurrentUICulture(System.Byte[])System.Threading.Thread::SetState(System.Threading.ThreadState)System.Threading.Thread::Sleep_internal(System.Int32)System.Threading.Thread::SpinWait_nop()System.Threading.Thread::Suspend_internal()System.Threading.Thread::Thread_free_internal(System.IntPtr)System.Threading.Thread::Thread_init()System.Threading.Thread::Thread_internal(System.MulticastDelegate)System.Threading.Thread::VolatileRead(System.Byte&)System.Threading.Thread::VolatileRead(System.Double&)System.Threading.Thread::VolatileRead(System.Int16&)System.Threading.Thread::VolatileRead(System.Int32&)System.Threading.Thread::VolatileRead(System.Int64&)System.Threading.Thread::VolatileRead(System.IntPtr&)System.Threading.Thread::VolatileRead(System.Object&)System.Threading.Thread::VolatileRead(System.SByte&)System.Threading.Thread::VolatileRead(System.Single&)System.Threading.Thread::VolatileRead(System.UInt16&)System.Threading.Thread::VolatileRead(System.UInt32&)System.Threading.Thread::VolatileRead(System.UInt64&)System.Threading.Thread::VolatileRead(System.UIntPtr&)System.Threading.Thread::VolatileWrite(System.Byte&,System.Byte)System.Threading.Thread::VolatileWrite(System.Double&,System.Double)System.Threading.Thread::VolatileWrite(System.Int16&,System.Int16)System.Threading.Thread::VolatileWrite(System.Int32&,System.Int32)System.Threading.Thread::VolatileWrite(System.Int64&,System.Int64)System.Threading.Thread::VolatileWrite(System.IntPtr&,System.IntPtr)System.Threading.Thread::VolatileWrite(System.Object&,System.Object)System.Threading.Thread::VolatileWrite(System.SByte&,System.SByte)System.Threading.Thread::VolatileWrite(System.Single&,System.Single)System.Threading.Thread::VolatileWrite(System.UInt16&,System.UInt16)System.Threading.Thread::VolatileWrite(System.UInt32&,System.UInt32)System.Threading.Thread::VolatileWrite(System.UInt64&,System.UInt64)System.Threading.Thread::VolatileWrite(System.UIntPtr&,System.UIntPtr)System.Threading.ThreadPool::GetAvailableThreads(System.Int32&,System.Int32&)System.Threading.ThreadPool::GetMaxThreads(System.Int32&,System.Int32&)System.Threading.ThreadPool::GetMinThreads(System.Int32&,System.Int32&)System.Threading.ThreadPool::SetMaxThreads(System.Int32,System.Int32)System.Threading.ThreadPool::SetMinThreads(System.Int32,System.Int32)System.Threading.WaitHandle::SignalAndWait_Internal(System.IntPtr,System.IntPtr,System.Int32,System.Boolean)System.Threading.WaitHandle::WaitAll_internal(System.Threading.WaitHandle[],System.Int32,System.Boolean)System.Threading.WaitHandle::WaitAny_internal(System.Threading.WaitHandle[],System.Int32,System.Boolean)System.Threading.WaitHandle::WaitOne_internal(System.IntPtr,System.Int32,System.Boolean)System.Type::EqualsInternal(System.Type)System.Type::get_IsGenericType()System.Type::get_IsGenericTypeDefinition()System.Type::GetGenericParameterAttributes()System.Type::GetGenericParameterConstraints_impl()System.Type::GetGenericParameterPosition()System.Type::GetGenericTypeDefinition_impl()System.Type::GetInterfaceMapData(System.Type,System.Type,System.Reflection.MethodInfo[]&,System.Reflection.MethodInfo[]&)System.Type::GetPacking(System.Int32&,System.Int32&)System.Type::GetTypeCodeInternal(System.Type)System.Type::internal_from_handle(System.IntPtr)System.Type::internal_from_name(System.String,System.Boolean,System.Boolean)System.Type::IsArrayImpl(System.Type)System.Type::IsInstanceOfType(System.Object)System.Type::make_array_type(System.Int32)System.Type::make_byref_type()System.Type::MakeGenericType(System.Type,System.Type[])System.Type::MakePointerType()System.Type::type_is_assignable_from(System.Type,System.Type)System.Type::type_is_subtype_of(System.Type,System.Type,System.Boolean)System.TypedReference::ToObject(System.TypedReference)System.ValueType::InternalEquals(System.Object,System.Object,System.Object[]&)System.ValueType::InternalGetHashCode(System.Object,System.Object[]&)Not implemented: %s Image::GetMethodGenericContextImage::GetGenericMethodDefinitionImage::GetMethodGenericContainerObject is not locked.Object has not been locked by this thread.To marshal a manged method, please add an attribute named 'MonoPInvokeCallback' to the method definition.System.ReflectionAssemblyMonoField.ctor.cctorMonoGenericCMethodMonoGenericMethodMonoCMethodMonoMethodModuleMonoPropertyMonoEventParameterInfoMonoTypeSystemmscorlib.dllSystemObjectVoidBooleanByteSByteInt16UInt16Int32UInt32UIntPtrIntPtrInt64UInt64SingleDoubleCharStringEnumArrayDelegateMulticastDelegateSystem.Runtime.Remoting.MessagingAsyncResultMonoAsyncCallSystem.ThreadingManualResetEventTypeMonoTypeThreadAppDomainAppDomainSetupSystem.ReflectionFieldInfoMethodInfoPropertyInfoEventInfoMonoEventInfoSystem.TextStringBuilderSystem.DiagnosticsStackFrameStackTraceTypedReferenceSystem.Collections.GenericIList`1ICollection`1IEnumerable`1Nullable`1VersionSystem.GlobalizationCultureInfoAssemblyAssemblyNameMonoEnumInfoMonoFieldMonoMethodMonoMethodInfoMonoPropertyInfoParameterInfoModuleSystem.Reflection.EmitUnmanagedMarshalPointerExceptionSystemExceptionArgumentExceptionMarshalByRefObjectWaitHandleSystem.Runtime.InteropServicesSafeHandleSortKeyMONO_REFLECTION_SERIALIZERyesInvoke.ctorUnhandledExceptionThe type initializer for '%s' threw an exception.UnhandledExceptionEventArgs2.0N6il2cpp2vm19SocketPollingThread27PollingInterruptedExceptionE`5Worker PoolAsync I/O Pool/Users/builduser/buildslave/unity/build/Tools/il2cpp/il2cpp/libil2cpp/vm/ThreadPool.cpp(767) : Unsupported internal call for IL2CPP:AsyncReadHandler - "Async Process operations are not supported by Il2Cpp"Cannot call EndInvoke() repeatedly or concurrently on the same AsyncResult!WriteDelegateFileStreamReadDelegateSystemSystem.dllSocket I/O Polling ThreadAsyncReadHandlerProcess%s Thread #%iSocketAsyncCallSocketVersionPublicKeynullPublicKeyTokenCulture, [].ctoros_handlesafe_wait_handleunexpected zlib return codeunexpected end of LZ streammissing LZ dictionaryzlib IO errorbad parameters to zlibdamaged LZ streaminsufficient memorytruncatedunsupported zlib versionunexpected zlib returngamma value out of rangeduplicateinvalid chromaticitiesinternal error checking chromaticitiesS].F3MssRGBinvalid sRGB rendering intentinconsistent rendering intentsduplicate sRGB information ignored0u`:p&zcHRM chunk does not match sRGBtoo shortinvalid lengthlength does not match profiletag count too largeinvalid rendering intentintent outside defined rangeinvalid signature-PCS illuminant is not D50RGB color space not permitted on grayscale PNGGray color space not permitted on RGB PNGinvalid ICC profile color spaceinvalid embedded Abstract ICC profileunexpected DeviceLink ICC profile classunexpected NamedColor ICC profile classunrecognized ICC profile classunexpected ICC PCS encodingICC profile tag start not a multiple of 4ICC profile tag outside profileInvalid IHDR data? r; =)UBx 9 I!~B 7[;]陏 2D!o0<x3fk7r(5 x *V4L!W,m]bT)Q] R.H mRH known incorrect sRGB profileout-of-date sRGB profile with no signatureNot recognizing known sRGB profile that has been editedprofile '': inconsistent chromaticitiesgamma value does not match sRGBgamma value does not match libpng estimatefixed point overflow in Libpng jmp_buf still allocated0123456789ABCDEFinternal error: array allocinternal error: array reallocOut of memoryMissing IHDR before IDATMissing PLTE before IDATToo many IDATs foundpng_read_update_info/png_start_read_image: duplicate callInvalid attempt to read row databad adaptive filter valuesequential row overflowinternal sequential row size calculation errorRead palette index exceeding num_paletteCall to NULL read functionRead Errorinvalid file gamma in png_set_gammainvalid screen gamma in png_set_gammainvalid background gamma typePalette is NULL in indexed imageNULL row bufferUninitialized rowgamma valueinvalid after png_start_read_image or png_read_update_infoPNG unsigned integer out of rangeNot a PNG filePNG file corrupted by ASCII conversionCRC errorout of placeinvalidmissing IHDRduplicateignored in grayscale PNGtRNS must be afterbKGD must be afterinvalid valuestoo many profilestoo shortextra compressed dataout of memorytruncatedbad compression methodbad keywordinvalid with alpha channelinvalid indexinvalid parameter countunrecognized equation typeinvalid datainvalid unitbad width formatnon-positive widthbad height formatnon-positive heightno space in chunk cacheinsufficient memorybad compression infounhandled critical chunkinvalid chunk typeinternal row logic errorinternal row size calculation errorinternal row width errorDDDDUUUU00003333""""UUUU 3333DDDD0000""""UUUU 3333invalid user transform pixel depthNot enough image dataExtra compressed dataToo much image dataRow has too many bytes to allocate in memoryzstream unclaimedinsufficient memory to read chunk using zstream1.2.3Invalid pCAL equation typeInvalid pCAL parameter countInvalid format for pCAL parameterInvalid sCAL unitInvalid sCAL widthInvalid sCAL heightInvalid palette lengthInvalid palettetoo many text chunkstext compression mode is out of rangetext chunk: out of memorytoo many sPLT chunkspng_set_sPLT: invalid sPLTsPLT out of memorypng_set_filler is invalid for low bit depth gray outputpng_set_filler: inappropriate color typeCall to NULL write functionWrite Errorprofile matches sRGB but writing iCCP insteadValid palette required for paletted imagesNo IDATs written into fileWrote palette index exceeding num_palettepng_write_info was never called before png_write_rowinternal write transform logic errorInvalid bit depth for grayscale imageInvalid bit depth for RGB imageInvalid bit depth for paletted imageInvalid bit depth for grayscale+alpha imageInvalid bit depth for RGBA imageInvalid image color type specifiedInvalid number of colors in paletteZ_OK on Z_FINISH with output spaceNo profile for iCCP chunkICC profile too shortICC profile length invalid (not a multiple of 4)iCCP: invalid keywordsPLT: invalid keywordInvalid number of transparent colors specifiedIgnoring attempt to write tRNS chunk out-of-range for bit_depthIgnoring attempt to write 16-bit tRNS chunk when bit_depth is 8Can't write tRNS with an alpha channeltEXt: invalid keywordtEXt: text too longzTXt: invalid compression typezTXt: invalid keywordiTXt: invalid keywordiTXt: invalid compressioniTXt: uncompressed text too longUnrecognized equation type for pCAL chunkpCAL: invalid keyworderror writing ancillary chunked compressed datacompressed data too long using zstreamin use by IDAT1.2.3length exceeds PNG maxima@XSBK@I2"X!{sbhXE 0~SsAmTbSAA-BKbhTb~XBK!;(@XSBK@I2"I2EA!;I2'7 " 0A-("7 ~ Bogus message code %dSorry, arithmetic coding is not implementedALIGN_TYPE is wrong, please fixMAX_ALLOC_CHUNK is wrong, please fixBogus buffer control modeInvalid component ID %d in SOSDCT coefficient out of rangeIDCT output block size %d not supportedBogus Huffman table definitionBogus input colorspaceBogus JPEG colorspaceBogus marker lengthWrong JPEG library version: library is %d, caller expects %dSampling factors too large for interleaved scanInvalid memory pool code %dUnsupported JPEG data precision %dInvalid progressive parameters Ss=%d Se=%d Ah=%d Al=%dInvalid progressive parameters at scan script entry %dBogus sampling factorsInvalid scan script at entry %dImproper call to JPEG library in state %dJPEG parameter struct mismatch: library thinks size is %u, caller expects %uBogus virtual array accessBuffer passed to JPEG library is too smallSuspension not allowed hereCCIR601 sampling not implemented yetToo many color components: %d, max %dUnsupported color conversion requestBogus DAC index %dBogus DAC value 0x%xBogus DHT index %dBogus DQT index %dEmpty JPEG image (DNL not supported)Read from EMS failedWrite to EMS failedDidn't expect more than one scanInput file read errorOutput file write error --- out of disk space?Fractional sampling not implemented yetHuffman code size table overflowMissing Huffman code table entryMaximum supported image dimension is %u pixelsEmpty input filePremature end of input fileCannot transcode due to multiple use of quantization table %dScan script does not transmit all dataInvalid color quantization mode changeNot implemented yetRequested feature was omitted at compile timeBacking store not supportedHuffman table 0x%02x was not definedJPEG datastream contains no imageQuantization table 0x%02x was not definedNot a JPEG file: starts with 0x%02x 0x%02xInsufficient memory (case %d)Cannot quantize more than %d color componentsCannot quantize to fewer than %d colorsCannot quantize to more than %d colorsInvalid JPEG file structure: two SOF markersInvalid JPEG file structure: missing SOS markerUnsupported JPEG process: SOF type 0x%02xInvalid JPEG file structure: two SOI markersInvalid JPEG file structure: SOS before SOFFailed to create temporary file %sRead failed on temporary fileSeek failed on temporary fileWrite failed on temporary file --- out of disk space?Application transferred too few scanlinesUnsupported marker type 0x%02xVirtual array controller messed upImage too wide for this implementationRead from XMS failedWrite to XMS failedCopyright (C) 1991-2012 Thomas G. Lane, Guido Vollbeding Copyright (C) 1999-2006 MIYASAKA Masaru Copyright (C) 2009 Pierre Ossman for Cendio AB Copyright (C) 2009-2014 D. R. Commander Copyright (C) 2009-2011 Nokia Corporation and/or its subsidiary(-ies)6b 27-Mar-1998Caution: quantization tables are too coarse for baseline JPEGAdobe APP14 marker: version %d, flags 0x%04x 0x%04x, transform %dUnknown APP0 marker (not JFIF), length %uUnknown APP14 marker (not Adobe), length %uDefine Arithmetic Table 0x%02x: 0x%02xDefine Huffman Table 0x%02xDefine Quantization Table %d precision %dDefine Restart Interval %uFreed EMS handle %uObtained EMS handle %uEnd Of Image %3d %3d %3d %3d %3d %3d %3d %3dJFIF APP0 marker: version %d.%02d, density %dx%d %dWarning: thumbnail image size does not match data length %uJFIF extension marker: type 0x%02x, length %u with %d x %d thumbnail imageMiscellaneous marker 0x%02x, length %uUnexpected marker 0x%02x %4u %4u %4u %4u %4u %4u %4u %4uQuantizing to %d = %d*%d*%d colorsQuantizing to %d colorsSelected %d colors for quantizationAt marker 0x%02x, recovery action %dRST%dSmoothing not supported with nonstandard sampling ratiosStart Of Frame 0x%02x: width=%u, height=%u, components=%d Component %d: %dhx%dv q=%dStart of ImageStart Of Scan: %d components Component %d: dc=%d ac=%d Ss=%d, Se=%d, Ah=%d, Al=%dClosed temporary file %sOpened temporary file %sJFIF extension marker: JPEG-compressed thumbnail image, length %uJFIF extension marker: palette thumbnail image, length %uJFIF extension marker: RGB thumbnail image, length %uUnrecognized component IDs %d %d %d, assuming YCbCrFreed XMS handle %uObtained XMS handle %uUnknown Adobe color transform code %dInconsistent progression sequence for component %d coefficient %dCorrupt JPEG data: %u extraneous bytes before marker 0x%02xCorrupt JPEG data: premature end of data segmentCorrupt JPEG data: bad Huffman codeWarning: unknown JFIF revision number %d.%02dPremature end of JPEG fileCorrupt JPEG data: found marker 0x%02x instead of RST%dInvalid SOS parameters for sequential JPEGApplication transferred too many scanlinesInvalid crop request8PPPPPPPQ(QPQpQQQQQ(RHRpRRRRSHSSSST0TXTTTTTTU U8U`UxUUUU VPVhVVVVW0W`WWWWX0XPXXXXY0Y`YYYYZ(Z`ZZZZ[[0[0\@\\\\(]P]p]]]]]^(^`^^^^ _@_h_____`@``````a0aPaaabHb`bxbbb(c`ccccd@dpd%s @>     !(0)" #*1892+$%,3:;4-&'.5<=6/7>?????????????????0w,aQ mjp5c飕d2yҗ+L |~-d jHqA}mQDžӃVlkdzbeO\lcc=  n;^iLA`rqgjm Zjz  ' }Dңhi]Wbgeq6lknv+ӉZzJgo߹ホCՎ`~ѡ8ROggW?K6H+ L J6`zA`Ugn1yiFafo%6hRw G "/&U;( Z+j\1е,[d&c윣ju m ?6grWJz+{8 Ғ |! ӆBhn[&wowGZpj;f\ eibkaElx TN³9a&g`MGiIwn>JjѮZf @;7SŞϲG0򽽊º0S$6к)WTg#.zfJah]+o*7 Z-A1b62S-+ldEw}ZVǖAOIъ OM~-QJ#SpxAaU׮.7׵Y-6]]wll?AԞZ͢$ Faw$eڪ]]FD(koipvk19Z* ,  m86F߲]qTp0ek*1u4yީ%8S1bSWĔՖk1**ykʬHpo].*F6fcTT"eM©g0&):{ϼkZ> 8$,52F*sw1pHkQ6Fzw]cN̵J #pAF]#l8?1(BOgT~yUbL8^#ܖTZ1ObbSyOIV~P-{b-R4٠~^eGnHl/Su6: #jT$+e?yHf'*b#ٽЧ ?&~?$pi;FBzw[keZ~7 Sv8H 3?r$7jnԄYFܨ |OQ;օ U d S - =G\ p&Gw)` /a߫i5&LsZ<#0zMzFM8,9; :R:(q-v,.7/pXqYs3r%w+OQvrtEux܉~OK }!b|tyBxʠz{.lD~m8onlk[wjR1h58ib?mcf+aQ`צedd"fig HINSKyuJcO NZLݘMFGN@E$DD2AsX@*IBCPhTg3U>uW ַVS:R|P~Q9ZS [fYX4])\ZEo^m/_5qϱ٥s\ۼqދ!K7 kfֶԁ-b3Πjp]$^'~*I@VW<âM˟ŏ{ tDCm-@wm.B+(铜>Td"ŀǼϭ~8y$owJ1}05_K^ iϏ은BI#ƈdX܁T̓cQ: rՆ⩗ fn|xK)o%ƭ/3vUuA?)C:|sĵ@͂ Ͳ;bIUeh"׻_HS1޼^Z4eg Wb27_k%8ם(ŊO}do׸Jj3wVcXWP0qB{߭gCru&op-?'Bs ưGz>2[Ȏg; i8P/ _Y=чe:ZO?(3wwXR @hQ+ğH*0"ZOWoI}@mNП5+#*'G| AH=XX?#1jvʬ`p^Y<L~i/{kHwâ hs)aLoD~Pf7VM'(@ﰤ ہg9x+n&;f?/X)T`D1 ߨMߒ.FgTp'Hq/L0UEc?kǃh6ry7]P\@TN%s7@'>$!AxUʰ\3;Y^U~PGl!;b F2ȂpԞ(Q_V:1X: n3 m:@/)IJNv"2x+ٗ Kx.HҥfAj^y9*O]#kM`~b_R 7zFh!1߈Vc0a"j6nS Nr)Υ{t*F8#vufz`rs"WG9^EMvc΍&DAdQy/4Aڱ&S֚E biLQ<6'5P..T&q]w4.6IE? 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"# $%&'(     )   *+,-``0P8H/Users/builduser/buildslave/physx/build/Source/foundation/include/PsArray.hstatic const char *physx::shdfnd::ReflectionAllocator::getName() [T = physx::PxExtendedCapsule]static const char *physx::shdfnd::ReflectionAllocator::getName() [T = const void *]static const char *physx::shdfnd::ReflectionAllocator::getName() [T = physx::PxExtendedBox]./0static const char *physx::shdfnd::ReflectionAllocator::getName() [T = unsigned int]12 345/Users/builduser/buildslave/physx/build/Source/foundation/include/PsArray.hstatic const char *physx::shdfnd::ReflectionAllocator::getName() [T = unsigned int]static const char *physx::shdfnd::ReflectionAllocator::getName() [T = physx::PxTriangle]6789/Users/builduser/buildslave/physx/build/Source/PhysXCharacterKinematic/src/CctCharacterControllerManager.cppPxControllerManager::getController(): out-of-range indexPxControllerManager::getObstacleContext(): out-of-range indexstatic const char *physx::shdfnd::ReflectionAllocator::getName() [T = physx::Cct::CharacterControllerManager]/Users/builduser/buildslave/physx/build/Source/foundation/include/PsArray.hstatic const char *physx::shdfnd::ReflectionAllocator::getName() [T = physx::PxExtendedCapsule]static const char *physx::shdfnd::ReflectionAllocator::getName() [T = physx::PxExtendedBox]static const char *physx::shdfnd::ReflectionAllocator::getName() [T = const void *]static const char *physx::shdfnd::ReflectionAllocator::getName() [T = physx::Cct::ObstacleContext *]static const char *physx::shdfnd::ReflectionAllocator::getName() [T = physx::Cct::ObstacleContext]/Users/builduser/buildslave/physx/build/Source/foundation/include/PsHashInternals.hstatic const char *physx::shdfnd::ReflectionAllocator::getName() [T = physx::Cct::Controller *]static const char *physx::shdfnd::ReflectionAllocator::getName() [T = physx::Cct::CapsuleController]static const char *physx::shdfnd::ReflectionAllocator::getName() [T = physx::Cct::BoxController]static const char *physx::shdfnd::ReflectionAllocator::getName() [T = physx::Cm::RenderBuffer]The PxControllerManager::createController prototype has changed. Please upate your code./Users/builduser/buildslave/physx/build/Include/characterkinematic/PxControllerManager.h:; !"#$%<static const char *physx::shdfnd::ReflectionAllocator::getName() [T = physx::PxDebugText]static const char *physx::shdfnd::ReflectionAllocator::getName() [T = physx::PxDebugTriangle]static const char *physx::shdfnd::ReflectionAllocator::getName() [T = physx::PxDebugLine]static const char *physx::shdfnd::ReflectionAllocator::getName() [T = physx::PxDebugPoint]=>/Users/builduser/buildslave/physx/build/Source/PhysXCharacterKinematic/src/CctObstacleContext.cpp?@A&'/Users/builduser/buildslave/physx/build/Source/foundation/include/PsArray.hstatic const char *physx::shdfnd::ReflectionAllocator::getName() [T = physx::Cct::ObstacleContext::InternalCapsuleObstacle]static const char *physx::shdfnd::ReflectionAllocator::getName() [T = physx::Cct::ObstacleContext::InternalBoxObstacle]BCDEFG/Users/builduser/buildslave/physx/build/Source/PhysXExtensions/src/ExtClothFabricCooker.cppPxFabricCookerImpl::cook: desc.isValid() failed!/Users/builduser/buildslave/physx/build/Source/foundation/include/PsArray.hstatic const char *physx::shdfnd::ReflectionAllocator::getName() [T = float]/Users/builduser/buildslave/physx/build/Source/foundation/include/PsSortInternals.hstatic const char *physx::shdfnd::ReflectionAllocator::getName() [T = unsigned int]static const char *physx::shdfnd::ReflectionAllocator::getName() [T = physx::PxClothFabricPhase]static const char *physx::shdfnd::ReflectionAllocator<::ConstraintGraphColorCount>::getName() [T = ::ConstraintGraphColorCount]static const char *physx::shdfnd::ReflectionAllocator, physx::PxClothFabricPhaseType::Enum> >::getName() [T = physx::shdfnd::Pair, physx::PxClothFabricPhaseType::Enum>]/Users/builduser/buildslave/physx/build/Source/foundation/include/PsHashInternals.hstatic const char *physx::shdfnd::ReflectionAllocator::getName() [T = physx::PxVec4]/Users/builduser/buildslave/physx/build/Source/foundation/include/PsSortInternals.hstatic const char *physx::shdfnd::ReflectionAllocator<::VertTriangle>::getName() [T = ::VertTriangle]/Users/builduser/buildslave/physx/build/Source/foundation/include/PsArray.hstatic const char *physx::shdfnd::ReflectionAllocator<::MeshEdge>::getName() [T = ::MeshEdge]static const char *physx::shdfnd::ReflectionAllocator<::VertexDistanceCount>::getName() [T = ::VertexDistanceCount]static const char *physx::shdfnd::ReflectionAllocator::getName() [T = unsigned char]static const char *physx::shdfnd::ReflectionAllocator::getName() [T = physx::PxVec3]/Users/builduser/buildslave/physx/build/Source/foundation/include/PsArray.hstatic const char *physx::shdfnd::ReflectionAllocator::getName() [T = float]/Users/builduser/buildslave/physx/build/Source/foundation/include/PsArray.hstatic const char *physx::shdfnd::ReflectionAllocator::getName() [T = physx::PxAggregate *]static const char *physx::shdfnd::ReflectionAllocator::getName() [T = physx::PxArticulation *]static const char *physx::shdfnd::ReflectionAllocator::getName() [T = physx::PxConstraint *]static const char *physx::shdfnd::ReflectionAllocator::getName() [T = physx::PxActor *]/Users/builduser/buildslave/physx/build/Source/PhysXExtensions/src/ExtDistanceJoint.cppH()IJ       *+,  -.K!/L"#0MNstatic const char *physx::shdfnd::ReflectionAllocator::getName() [T = physx::Ext::DistanceJoint]PxDistanceJointPxJointPxBase/Users/builduser/buildslave/physx/build/Source/PhysXExtensions/src/ExtDistanceJoint.h/Users/builduser/buildslave/physx/build/Source/foundation/include/PsArray.h%g %u    /Users/builduser/buildslave/physx/build/Source/foundation/include/PsHashInternals.hOPQ/Users/builduser/buildslave/physx/build/Source/PhysXExtensions/src/ExtRigidBodyExt.cppPxRigidBodyExt::addForce methods do not support eACCELERATION or eVELOCITY_CHANGE modesPxRigidBodyExt::setMassAndUpdateInertia%s: Mass and inertia computation failed, setting mass to 1 and inertia to (1,1,1)%s: No mass specified, setting mass to 1 and inertia to (1,1,1)%s: inertia tensor has negative components (ill-conditioned input expected). Approximation for inertia tensor will be used instead.computeMassAndInertia: Provided mass or density has no valid valuecomputeMassAndInertia: Not enough mass/density values provided for all (simulation) shapescomputeMassAndInertia: Dynamic actor with illegal collision shapes/Users/builduser/buildslave/physx/build/Source/foundation/include/PsArray.hstatic const char *physx::shdfnd::ReflectionAllocator::getName() [T = physx::PxShape *]PxRigidBodyExt::updateMassAndInertia%s: No density specified, setting mass to 1 and inertia to (1,1,1)/Users/builduser/buildslave/physx/build/Source/PhysXExtensions/src/ExtTriangleMeshExt.cpp/Users/builduser/buildslave/physx/build/Source/foundation/include/PsArray.hstatic const char *physx::shdfnd::ReflectionAllocator::getName() [T = physx::PxVec3]eSuccesseSerializerNotFoundeReferenceNotFoundNpActor::setAggregate() failed 000/Users/builduser/buildslave/physx/build/Source/foundation/include/PsArray.hstatic const char *physx::shdfnd::ReflectionAllocator::getName() [T = physx::NpConnector]static const char *physx::shdfnd::ReflectionAllocator::getName() [T = physx::PxConstraint *]R1)ST 2345$%/Users/builduser/buildslave/physx/build/Source/PhysX/src/NpAggregate.cppPxAggregate: can't add actor to aggregate, max number of actors reachedPxAggregate: can't add actor to aggregate, actor already belongs to an aggregatePxAggregate: can't add actor to aggregate, actor already belongs to a scenePxAggregate: can't add articulation link to aggregate, only whole articulations can be addedPxAggregate: can't remove actor, actor doesn't belong to aggregatePxAggregate: can't remove articulation link, only whole articulations can be removedPxAggregate: can't add articulation links, max number of actors reachedPxAggregate: can't add articulation to aggregate, articulation already belongs to an aggregatePxAggregate: can't add articulation to aggregate, articulation already belongs to a scenePxAggregate: can't remove articulation, articulation doesn't belong to aggregatePxAggregatePxBaseU6)VW!7&8'9(:;XY < )=>*+,/Users/builduser/buildslave/physx/build/Source/PhysX/src/NpArticulation.cppRoot articulation link must have NULL parent pointer!Non-root articulation link must have valid parent pointer!PxArticulationPxBaseZ?)[\"-./01234 !"#$5@6A%78BPxArticulationJointPxBase]C)^_#DE9F:;<G=H>?I@AJKBC&'DEFGHIJKLMN( )LMN OPQ`aOR/Users/builduser/buildslave/physx/build/Source/PhysX/src/NpArticulationLink.cppPxArticulationLink::release(): Only leaf articulation links can be released. Release call failed/Users/builduser/buildslave/physx/build/Source/PhysX/src/NpRigidBodyTemplate.hRigidBody::setRigidBodyFlag: dynamic meshes/planes/heighfields are not supported!RigidBody::setRigidBodyFlag: kinematic articulation links are not supported!/Users/builduser/buildslave/physx/build/Source/PhysX/src/NpActorTemplate.hAttempt to set the client id when an actor is already in a scene./Users/builduser/buildslave/physx/build/Source/PhysX/src/buffering/ScbActor.hAttempt to set the client id when an actor is bufferingbC)cd#E9F:;<G=H>?IAJKC&'DEFGHKLMN( )STU`abC)ef#E9F:;<G=H>?IVJKSTU`agC)hi#E9FW;<G=HX?IYZC)jk#PxRigidBodyPxRigidActorPxActorPxBasePxArticulationLinklm/Users/builduser/buildslave/physx/build/Source/foundation/include/PsArray.hstatic const char *physx::shdfnd::ReflectionAllocator::getName() [T = physx::NpArticulationLink *]nPQRST[Uo\VpqW/Users/builduser/buildslave/physx/build/Source/PhysX/src/NpBatchQuery.cppPxBatchQuery::setUserMemory: This batch is still executing, skipping setUserMemoryPxBatchQuery::execute: This batch is already executingPxBatchQuery::execute: Another thread is still adding queries to this batchPxBatchQuery::raycast: This batch is still executing, skipping query.PxBatchQuery::overlap: This batch is still executing, skipping query.PxBatchQuery::sweep: This batch is still executing, skipping query. Precise sweep doesn't support MTD. Perform MTD with default sweep eMTD cannot be used in conjunction with eASSUME_NO_INITIAL_OVERLAP. eASSUME_NO_INITIAL_OVERLAP will be ignored Precise sweep doesn't support inflation, inflation will be overwritten to be zeroPxBatchQuery::release: This batch is still executing, skipping release/Users/builduser/buildslave/physx/build/Source/foundation/include/PsArray.hstatic const char *physx::shdfnd::ReflectionAllocator::getName() [T = char] rst uvwxyz/Users/builduser/buildslave/physx/build/Source/foundation/include/PsSync.hstatic const char *physx::shdfnd::ReflectionAllocator::getName() [T = physx::shdfnd::SyncImpl]PxConstraint: Add to rigid actor 0: Constraint already added{X)|}$Y~]^ !*%!_Z[PxConstraint: Add to rigid actor 1: Constraint already addedPxConstraintPxBase/Users/builduser/buildslave/physx/build/Source/PhysX/src/NpFactory.cppParticle fluid creation failed. Use PxRegisterParticles to register particle module: returned NULL.Particle fluid initialization failed: returned NULL.Particle system creation failed. Use PxRegisterParticles to register particle module: returned NULL.Particle system initialization failed: returned NULL.Cloth not registered: returned NULL.Cloth initialization failed: returned NULL.Articulations not registered: returned NULL.static const char *physx::shdfnd::ReflectionAllocator::getName() [T = physx::NpRigidDynamic]static const char *physx::shdfnd::ReflectionAllocator::getName() [T = physx::NpRigidStatic]static const char *physx::shdfnd::ReflectionAllocator::getName() [T = physx::NpShape]/Users/builduser/buildslave/physx/build/Source/foundation/include/PsArray.hstatic const char *physx::shdfnd::ReflectionAllocator::getName() [T = unsigned short]static const char *physx::shdfnd::ReflectionAllocator::getName() [T = physx::NpConnectorArray]/Users/builduser/buildslave/physx/build/Source/foundation/include/PsSortInternals.h/Users/builduser/buildslave/physx/build/Source/foundation/include/PsPool.hstatic const char *physx::shdfnd::ReflectionAllocator::getName() [T = physx::NpMaterial]static const char *physx::shdfnd::ReflectionAllocator::getName() [T = physx::NpAggregate]/Users/builduser/buildslave/physx/build/Source/foundation/include/PsHashInternals.hstatic const char *physx::shdfnd::ReflectionAllocator::getName() [T = physx::NpConstraint]static const char *physx::shdfnd::ReflectionAllocator::getName() [T = physx::NpClothFabric *]static const char *physx::shdfnd::ReflectionAllocator::getName() [T = physx::NpFactory]static const char *physx::shdfnd::ReflectionAllocator::getName() [T = physx::PxActor *]static const char *physx::shdfnd::ReflectionAllocator::getName() [T = physx::PxArticulation *]static const char *physx::shdfnd::ReflectionAllocator::getName() [T = physx::PxAggregate *]/Users/builduser/buildslave/physx/build/Source/foundation/include/PsMutex.hstatic const char *physx::shdfnd::ReflectionAllocator::getName() [T = physx::shdfnd::MutexImpl]Articulation link initialization failed: returned NULL.Articulation link initialization failed due to joint creation failure: returned NULL.static const char *physx::shdfnd::ReflectionAllocator::getName() [T = physx::NpArticulationJoint]static const char *physx::shdfnd::ReflectionAllocator::getName() [T = physx::NpArticulationLink]Articulation initialization failed: returned NULL.static const char *physx::shdfnd::ReflectionAllocator::getName() [T = physx::NpArticulation]static const char *physx::shdfnd::ReflectionAllocator::getName() [T = physx::NpClothFabric]static const char *physx::shdfnd::ReflectionAllocator::getName() [T = physx::NpCloth]static const char *physx::shdfnd::ReflectionAllocator::getName() [T = physx::NpParticleFluid]static const char *physx::shdfnd::ReflectionAllocator::getName() [T = physx::NpParticleSystem]\)&]"+#,$-"`ab^c_de/Users/builduser/buildslave/physx/build/Source/PhysX/src/NpMaterial.cppNpMaterial::setRestitution: Invalid value %f was clamped to [0,1]!PxMaterialPxBase\)&`abcd'e()f*g +,h-i ./ j kl fmnPhysXSDKWrong version: PhysX version is 0x%08x, tried to create 0x%08x/Users/builduser/buildslave/physx/build/Source/PhysX/src/NpPhysics.cppScale invalid. Unable to create scene.Unable to create scene. Task manager creation failed./Users/builduser/buildslave/physx/build/Source/foundation/include/PsHashInternals.h/Users/builduser/buildslave/physx/build/Source/foundation/include/PsArray.hstatic const char *physx::shdfnd::ReflectionAllocator::getName() [T = physx::NpPhysics::NpDelListenerEntry *]static const char *physx::shdfnd::ReflectionAllocator::getName() [T = physx::NpPhysics::NpDelListenerEntry]static const char *physx::shdfnd::ReflectionAllocator::getName() [T = physx::NpScene *]static const char *physx::shdfnd::ReflectionAllocator::getName() [T = physx::NpScene]static const char *physx::shdfnd::ReflectionAllocator::getName() [T = physx::NpPhysics]/Users/builduser/buildslave/physx/build/Source/foundation/include/PsMutex.hstatic const char *physx::shdfnd::ReflectionAllocator::getName() [T = physx::shdfnd::MutexImpl]/Users/builduser/buildslave/physx/build/Source/PhysX/src/NpMaterialManager.h 0/Users/builduser/buildslave/physx/build/Source/PhysX/src/NpPhysicsInsertionCallback.hInserting object failed: Object type not supported for insert operation.o)1pqgr#hijsktlmun$o%v wpq%./rstu&v' wx(y)z{|&0'1}2(2)3*4x+5,6-7*+8.~/Users/builduser/buildslave/physx/build/Source/PhysX/src/NpRigidBodyTemplate.hRigidBody::setRigidBodyFlag: dynamic meshes/planes/heighfields are not supported!RigidBody::setRigidBodyFlag: kinematic articulation links are not supported!/Users/builduser/buildslave/physx/build/Source/PhysX/src/NpActorTemplate.hAttempt to set the client id when an actor is already in a scene./Users/builduser/buildslave/physx/build/Source/PhysX/src/buffering/ScbActor.hAttempt to set the client id when an actor is bufferingo)1qgr#hijsktlmuo%v wq%./rstuv(y)z{|&0'1~o)1qgr#hijsktlmu%v w~o)1qgr,ijsktmuo)1PxRigidBodyPxRigidActorPxActorPxBasePxRigidDynamicy)3z{|-}~.//Users/builduser/buildslave/physx/build/Source/PhysX/src/NpRigidStatic.cppStatic actor moved. Not recommended while the actor is part of a scene./Users/builduser/buildslave/physx/build/Source/PhysX/src/NpActorTemplate.hAttempt to set the client id when an actor is already in a scene./Users/builduser/buildslave/physx/build/Source/PhysX/src/buffering/ScbActor.hAttempt to set the client id when an actor is bufferingy)3{|-}~/y)3{|0}~y)3PxRigidActorPxActorPxBasePxRigidStatic1234 54 67/90:859671;<=>8:9:;<?;NpSceneExecutionNpSceneCollideNpSceneSolve/Users/builduser/buildslave/physx/build/Source/PhysX/src/NpScene.cppPxScene::release(): Scene is still being simulated! PxScene::fetchResults() is called implicitly.PxScene::addActor(): Actor already assigned to a scene. Call will be ignored!PxScene::addActor(): Static actor with no shapes added to scenePxScene::addActor(): Individual articulation links can not be added to the scenePxScene::addActors() not allowed while simulation is running.PxScene::addActors(): Actor already assigned to a scene. Call will be ignored!PxScene::addRigidActors(): articulation link not permittedPxScene::removeActors(): ActorPxScene::removeActor(): Individual articulation links can not be removed from the scenePxScene::removeActor(): ActorPxScene::addArticulation(): Articulation already assigned to a scene. Call will be ignored!PxScene::addArticulation(): Articulation link with zero mass added to scene; defaulting mass to 1PxScene::addArticulation(): Articulation link with zero moment of inertia added to scene; defaulting inertia to (1,1,1)PxScene::removeArticulation(): ArticulationPxScene::addAggregate(): Aggregate already assigned to a scene. Call will be ignored!PxScene::removeAggregate(): AggregatePxScene::getRenderBuffer() not allowed while simulation is running.PxScene::getSimulationStatistics() not allowed while simulation is running. Call will be ignored.PxScene::addBroadPhaseRegion(): region bounds are empty. Call will be ignored.Scene::resetFiltering(): only PxParticleBase and PxRigidActor support this operation!Not implemented in this release!At least one object is out of the broadphase bounds. To manage those objects, define a PxBroadPhaseCallback for each used client.Scene::flushSimulation(): This call is not allowed while the simulation is running. Call will be ignoredScene::flushQueryUpdates(): This call is not allowed while the simulation is running. Call will be ignoredsetVisualizationParameter: parameter out of range.setVisualizationParameter: value must be larger or equal to 0.getVisualizationParameter: param is not an enum.PxScene::unlockRead() called without matching call to PxScene::lockRead(), behaviour will be undefined.PxScene::lockWrite() detected after a PxScene::lockRead(), lock upgrading is not supported, behaviour will be undefined.PxScene::unlockWrite() called without matching call to PxScene::lockWrite(), behaviour will be undefined.PxScene::shiftOrigin() not allowed while simulation is running. Call will be ignored./Users/builduser/buildslave/physx/build/Source/foundation/include/PsArray.hstatic const char *physx::shdfnd::ReflectionAllocator::getName() [T = physx::NpBatchQuery *]static const char *physx::shdfnd::ReflectionAllocator::getName() [T = physx::NpBatchQuery]/Users/builduser/buildslave/physx/build/Source/foundation/include/PsHashInternals.hstatic const char *physx::shdfnd::ReflectionAllocator::getName() [T = physx::NpVolumeCache]static const char *physx::shdfnd::ReflectionAllocator::getName() [T = physx::PxCloth *]static const char *physx::shdfnd::ReflectionAllocator::getName() [T = physx::PxParticleBase *]static const char *physx::shdfnd::ReflectionAllocator::getName() [T = void *]/Users/builduser/buildslave/physx/build/Source/PhysX/src/NpRigidActorTemplate.hstatic const char *physx::shdfnd::ReflectionAllocator::getName() [T = physx::Scb::Shape *]static const char *physx::shdfnd::ReflectionAllocator::getName() [T = physx::PxRigidActor *]static const char *physx::shdfnd::ReflectionAllocator::getName() [T = physx::PxBounds3]static const char *physx::shdfnd::ReflectionAllocator::getName() [T = physx::NpVolumeCache *]/Users/builduser/buildslave/physx/build/Source/foundation/include/PsSync.hstatic const char *physx::shdfnd::ReflectionAllocator::getName() [T = physx::shdfnd::SyncImpl]static const char *physx::shdfnd::ReflectionAllocator::getName() [T = physx::Scb::Actor *]static const char *physx::shdfnd::ReflectionAllocator::getName() [T = unsigned short]/Users/builduser/buildslave/physx/build/Source/PhysX/src/buffering/ScbScene.hPxScene::setCCDMaxPasses() not allowed while simulation is running. Call will be ignored.PxScene::setBroadPhaseCallback() not allowed while simulation is running. Call will be ignored.PxScene::setContactModifyCallback() not allowed while simulation is running. Call will be ignored.PxScene::setSimulationEventCallback() not allowed while simulation is running. Call will be ignored.PxScene::setClothInterCollisionNbIterations() not allowed while simulation is running. Call will be ignored.PxScene::setClothInterCollisionStiffness() not allowed while simulation is running. Call will be ignored.PxScene::setClothInterCollisionDistance() not allowed while simulation is running. Call will be ignored.static const char *physx::shdfnd::ReflectionAllocator >::getName() [T = physx::PxFlags]PxScene::getActiveTransforms() not allowed while simulation is running. Call will be ignored.%s not assigned to scene or assigned to another scene. Call will be ignored!/Users/builduser/buildslave/physx/build/Source/foundation/include/PsSortInternals.hstatic const char *physx::shdfnd::ReflectionAllocator >::getName() [T = physx::Cm::Block]static const char *physx::shdfnd::ReflectionAllocator >::getName() [T = physx::Cm::Block]static const char *physx::shdfnd::ReflectionAllocator >::getName() [T = physx::Cm::Block]static const char *physx::shdfnd::ReflectionAllocator::getName() [T = physx::PxBaseTask *]NpSceneCompletion/Users/builduser/buildslave/physx/build/Source/PhysX/src/NpSceneQueries.cpp Precise sweep doesn't support MTD. Perform MTD with default sweep eMTD cannot be used in conjunction with eASSUME_NO_INITIAL_OVERLAP. eASSUME_NO_INITIAL_OVERLAP will be ignored Precise sweep doesn't support inflation, inflation will be overwritten to be zeroPxGeometryQuery::sweep(): first geometry object parameter must be sphere, capsule, box or convex geometry.)<=>?@ABC=D2@3A>?/Users/builduser/buildslave/physx/build/Source/PhysX/src/NpShape.cppPxShape::release: use of this method to remove a shape from an actor is deprecated, use PxRigidActor::detachShapePxShape::release: user reference has already been releasedPxShape::setGeometry(): Invalid geometry type. Changing the type of the shape is not supported.NpShape::resetFiltering: This method has been deprecated!PxShape::getMaterialFromInternalFaceIndex received 0xFFFFffff as input - returning NULL.NpShape::setFlag(s): triangle mesh and heightfield triggers are not supported!NpShape::setFlag(s): shapes cannot simultaneously be trigger shapes and simulation shapes.NpShape::setFlag(s): triangle mesh, heightfield and plane shapes can only be simulation shapes if part of a PxRigidStatic!PxShapePxBase)</Users/builduser/buildslave/physx/build/Source/foundation/include/PsArray.hstatic const char *physx::shdfnd::ReflectionAllocator::getName() [T = physx::Scb::RemovedShape]static const char *physx::shdfnd::ReflectionAllocator::getName() [T = physx::Scb::Shape *]/Users/builduser/buildslave/physx/build/Source/PhysX/src/NpVolumeCache.cppPxVolumeCache::fill(): unsupported cache volume geometry type.PxVolumeCache::fill(): Fallback memory allocation failed, mMaxShapeCount = %d. Try reducing the cache size.PxVolumeCache: unspecified volume geometry. Reverting to uncached scene query./Users/builduser/buildslave/physx/build/Source/foundation/include/PsArray.hstatic const char *physx::shdfnd::ReflectionAllocator::getName() [T = physx::PxActorShape]3)E@FGAB4BC5D6E7F8CG9H:I;J<DHK=L>M?IJ/Users/builduser/buildslave/physx/build/Source/PhysX/src/particles/NpParticleBaseTemplate.hPxParticleBaseFlag::ePER_PARTICLE_REST_OFFSET flag is not modifiable. Operation ignored.PxParticleBase::resetFiltering: This method has been deprecated!Attempt to add forces on particle system which isn't assigned to any scene./Users/builduser/buildslave/physx/build/Source/PhysX/src/NpActorTemplate.hAttempt to set the client id when an actor is already in a scene./Users/builduser/buildslave/physx/build/Source/PhysX/src/buffering/ScbActor.hAttempt to set the client id when an actor is buffering/Users/builduser/buildslave/physx/build/Source/PhysX/src/buffering/ScbParticleSystem.hPxActor::getWorldBounds(): Can't access particle world bounds during simulation without enabling bulk buffering.Particle data read not allowed while simulation is running.PxParticleBase::lockParticleReadData()/Users/builduser/buildslave/physx/build/Source/PhysX/src/particles/NpParticleFluidReadData.hPxParticleReadData access through %s while its still locked by last call of %s.UNDEFINEDstatic const char *physx::shdfnd::ReflectionAllocator::getName() [T = physx::NpParticleFluidReadData])E@FGAB4BC5D6E7F8CG9H:I;J<D)E@)EPxParticleBasePxActorPxBasePxParticleFluid)KELMFN@G OAPBQCRDHSETFUGVHI/Users/builduser/buildslave/physx/build/Source/PhysX/src/particles/NpParticleBaseTemplate.hPxParticleBaseFlag::ePER_PARTICLE_REST_OFFSET flag is not modifiable. Operation ignored.PxParticleBase::resetFiltering: This method has been deprecated!Attempt to add forces on particle system which isn't assigned to any scene./Users/builduser/buildslave/physx/build/Source/PhysX/src/buffering/ScbParticleSystem.h/Users/builduser/buildslave/physx/build/Source/PhysX/src/NpActorTemplate.hAttempt to set the client id when an actor is already in a scene./Users/builduser/buildslave/physx/build/Source/PhysX/src/buffering/ScbActor.hAttempt to set the client id when an actor is bufferingPxActor::getWorldBounds(): Can't access particle world bounds during simulation without enabling bulk buffering.)KELMFN@G OAPBQCRDHSETFUGVHJ)KE)KPxParticleBasePxActorPxBasePxParticleSystem   /Users/builduser/buildslave/physx/build/Source/PhysX/src/buffering/ScbParticleSystem.cppParticle operations are not allowed while simulation is running.PxParticleBase::createParticles()PxParticleBase::releaseParticles()PxParticleBase::setPositions()PxParticleBase::setVelocities()PxParticleBase::setRestOffsets()PxForceMode::Enum not supported. Assuming PxForceMode::eFORCE.PxParticleBase: Apply forcesPxScene::fetchResults()static const char *physx::shdfnd::ReflectionAllocator >::getName() [T = physx::Cm::BitMapBase]/Users/builduser/buildslave/physx/build/Source/Common/src/CmBitMap.h/Users/builduser/buildslave/physx/build/Source/PhysX/src/particles/NpParticleFluidReadData.hPxParticleReadData access through %s while its still locked by last call of %s./Users/builduser/buildslave/physx/build/Source/PhysX/src/buffering/ScbScene.cppAdding cloth to the scene failed!PxScene::addBroadPhaseRegion() not allowed while simulation is running. Call will be ignored.PxScene::removeBroadPhaseRegion() not allowed while simulation is running. Call will be ignored./Users/builduser/buildslave/physx/build/Source/foundation/include/PsArray.hstatic const char *physx::shdfnd::ReflectionAllocator::getName() [T = const physx::Sc::ShapeCore *]static const char *physx::shdfnd::ReflectionAllocator::getName() [T = physx::Scb::RemovedShape]static const char *physx::shdfnd::ReflectionAllocator::getName() [T = physx::Scb::Shape *]static const char *physx::shdfnd::ReflectionAllocator::getName() [T = physx::Scb::MaterialEvent]/Users/builduser/buildslave/physx/build/Source/foundation/include/PsHashInternals.h/Users/builduser/buildslave/physx/build/Source/foundation/include/PsMutex.hstatic const char *physx::shdfnd::ReflectionAllocator::getName() [T = physx::shdfnd::MutexImpl]/Users/builduser/buildslave/physx/build/Source/Common/src/CmFlushPool.hstatic const char *physx::shdfnd::ReflectionAllocator::getName() [T = unsigned char *]/Users/builduser/buildslave/physx/build/Source/LowLevel/API/include/PxsMaterialManager.h/Users/builduser/buildslave/physx/build/Source/PhysX/src/buffering/ScbShape.cppShape::setMaterials() failed. Out of memory. Call will be ignored. )  N KOLMIWXJYKLPQR NOPQR    S MZN[O\P]TSTQ^R_S`Ta U/Users/builduser/buildslave/physx/build/Source/PhysX/src/cloth/NpCloth.cppPxClothParticleData access through PxCloth::lockParticleData() while its still locked by last call./Users/builduser/buildslave/physx/build/Source/PhysX/src/NpActorTemplate.hAttempt to set the client id when an actor is already in a scene./Users/builduser/buildslave/physx/build/Source/PhysX/src/buffering/ScbActor.hAttempt to set the client id when an actor is buffering/Users/builduser/buildslave/physx/build/Source/foundation/include/PsArray.hstatic const char *physx::shdfnd::ReflectionAllocator::getName() [T = physx::PxClothFabricPhase])NK)NPxActorPxBasePxCloth/Users/builduser/buildslave/physx/build/Source/PhysX/src/buffering/ScbCloth.hCall to PxCloth::getRestOffset() not allowed while simulation is running.Call to PxCloth::setRestOffset() not allowed while simulation is running.Call to PxCloth::getContactOffset() not allowed while simulation is running.Call to PxCloth::setContactOffset() not allowed while simulation is running.Call to PxCloth::getSimulationFilterData() not allowed while simulation is running.Call to PxCloth::setSimulationFilterData() not allowed while simulation is running.Call to PxCloth::getWorldBounds() not allowed while simulation is running.Call to PxCloth::getPreviousTimeStep() not allowed while simulation is running.Call to PxCloth::lockParticleData() not allowed while simulation is running.Call to PxCloth::putToSleep() not allowed while simulation is running.Call to PxCloth::wakeUp() not allowed while simulation is running.Call to PxCloth::getWakeCounter() not allowed while simulation is running.Call to PxCloth::setWakeCounter() not allowed while simulation is running.Call to PxCloth::setSleepLinearVelocity() not allowed while simulation is running.Call to PxCloth::getSleepLinearVelocity() not allowed while simulation is running.Call to PxCloth::isSleeping() not allowed while simulation is running.Call to PxCloth::getClothFlags() not allowed while simulation is running.Call to PxCloth::setClothFlag() not allowed while simulation is running.Call to PxCloth::getTetherConfig() not allowed while simulation is running.Call to PxCloth::getStretchConfig() not allowed while simulation is running.Call to PxCloth::setTetherConfig() not allowed while simulation is running.Call to PxCloth::setStretchConfig() not allowed while simulation is running.Call to PxCloth::getStiffnessFrequency() not allowed while simulation is running.Call to PxCloth::setStiffnessFrequency() not allowed while simulation is running.Call to PxCloth::getSolverFrequency() not allowed while simulation is running.Call to PxCloth::setSolverFrequency() not allowed while simulation is running.Call to PxCloth::getRestPositions() not allowed while simulation is running.Call to PxCloth::setRestPositions() not allowed while simulation is running.Call to PxCloth::getSelfCollisionIndices() not allowed while simulation is running.Call to PxCloth::setSelfCollisionIndices() not allowed while simulation is running.Call to PxCloth::getSelfCollisionStiffness() not allowed while simulation is running.Call to PxCloth::setSelfCollisionStiffness() not allowed while simulation is running.Call to PxCloth::getSelfCollisionDistance() not allowed while simulation is running.Call to PxCloth::setSelfCollisionDistance() not allowed while simulation is running.Call to PxCloth::getCollisionMassScale() not allowed while simulation is running.Call to PxCloth::setCollisionMassScale() not allowed while simulation is running.Call to PxCloth::getAngularDragCoefficient() not allowed while simulation is running.Call to PxCloth::setAngularDragCoefficient() not allowed while simulation is running.Call to PxCloth::getLinearDragCoefficient() not allowed while simulation is running.Call to PxCloth::setLinearDragCoefficient() not allowed while simulation is running.Call to PxCloth::getFrictionCoefficient() not allowed while simulation is running.Call to PxCloth::setFrictionCoefficient() not allowed while simulation is running.Call to PxCloth::getDampingCoefficient() not allowed while simulation is running.Call to PxCloth::setDampingCoefficient() not allowed while simulation is running.Call to PxCloth::getCentrifugalInertiaScale() not allowed while simulation is running.Call to PxCloth::setCentrifugalInertiaScale() not allowed while simulation is running.Call to PxCloth::getAngularInertiaScale() not allowed while simulation is running.Call to PxCloth::setAngularInertiaScale() not allowed while simulation is running.Call to PxCloth::getLinearInertiaScale() not allowed while simulation is running.Call to PxCloth::setLinearInertiaScale() not allowed while simulation is running.Call to PxCloth::getExternalAcceleration() not allowed while simulation is running.Call to PxCloth::setExternalAcceleration() not allowed while simulation is running.Call to PxCloth::setTargetPose() not allowed while simulation is running.Call to PxCloth::getGlobalPose() not allowed while simulation is running.Call to PxCloth::setGlobalPose() not allowed while simulation is running.Call to PxCloth::getVirtualParticleWeights() not allowed while simulation is running.Call to PxCloth::getNbVirtualParticleWeights() not allowed while simulation is running.Call to PxCloth::getVirtualParticles() not allowed while simulation is running.Call to PxCloth::getNbVirtualParticles() not allowed while simulation is running.Call to PxCloth::setVirtualParticles() not allowed while simulation is running.Call to PxCloth::getNbCollisionConvexes() not allowed while simulation is running.Call to PxCloth::removeCollisionConvex() not allowed while simulation is running.Call to PxCloth::addCollisionConvex() not allowed while simulation is running.Call to PxCloth::getNbCollisionPlanes() not allowed while simulation is running.Call to PxCloth::setCollisionPlanes() not allowed while simulation is running.Call to PxCloth::removeCollisionPlane() not allowed while simulation is running.Call to PxCloth::addCollisionPlane() not allowed while simulation is running.Call to PxCloth::getNbCollisionTriangles() not allowed while simulation is running.Call to PxCloth::setCollisionTriangles() not allowed while simulation is running.Call to PxCloth::removeCollisionTriangle() not allowed while simulation is running.Call to PxCloth::addCollisionTriangle() not allowed while simulation is running.Call to PxCloth::getNbCollisionCapsules() not allowed while simulation is running.Call to PxCloth::removeCollisionCapsule() not allowed while simulation is running.Call to PxCloth::addCollisionCapsule() not allowed while simulation is running.Call to PxCloth::getCollisionData() not allowed while simulation is running.Call to PxCloth::getNbCollisionSpheres() not allowed while simulation is running.Call to PxCloth::setCollisionSpheres() not allowed while simulation is running.Call to PxCloth::removeCollisionSphere() not allowed while simulation is running.Call to PxCloth::addCollisionSphere() not allowed while simulation is running.Call to PxCloth::getParticleAccelerations() not allowed while simulation is running.Call to PxCloth::setParticleAccelerations() not allowed while simulation is running.Call to PxCloth::getSeparationConstraints() not allowed while simulation is running.Call to PxCloth::setSeparationConstraints() not allowed while simulation is running.Call to PxCloth::getMotionConstraintScaleBias() not allowed while simulation is running.Call to PxCloth::setMotionConstraintConfig() not allowed while simulation is running.Call to PxCloth::getMotionConstraints() not allowed while simulation is running.Call to PxCloth::setMotionConstraints() not allowed while simulation is running.Call to PxCloth::setParticles() not allowed while simulation is running.)U VU/Users/builduser/buildslave/physx/build/Source/PhysX/src/cloth/NpClothFabric.cppNpClothFabric: double deletion detected!PxClothFabricPxBase)U !"#V$%&'WX()*/Users/builduser/buildslave/physx/build/Source/SimulationController/src/ScArticulationSim.cppArticulation: could not allocate low-level resources./Users/builduser/buildslave/physx/build/Source/foundation/include/PsArray.hstatic const char *physx::shdfnd::ReflectionAllocator::getName() [T = physx::shdfnd::aos::Mat33V]static const char *physx::shdfnd::ReflectionAllocator::getName() [T = physx::PxTransform]static const char *physx::shdfnd::ReflectionAllocator::getName() [T = physx::PxcSIMDSpatial]static const char *physx::shdfnd::ReflectionAllocator::getName() [T = physx::PxsArticulationLink]static const char *physx::shdfnd::ReflectionAllocator::getName() [T = physx::Sc::ArticulationJointSim *]static const char *physx::shdfnd::ReflectionAllocator::getName() [T = physx::Sc::BodySim *]/Users/builduser/buildslave/physx/build/Source/foundation/include/PsArray.hstatic const char *physx::shdfnd::ReflectionAllocator::getName() [T = physx::Sc::SimStateData]/Users/builduser/buildslave/physx/build/Source/foundation/include/PsSortInternals.h/Users/builduser/buildslave/physx/build/Source/foundation/include/PsPool.h+,-.W/Users/builduser/buildslave/physx/build/Source/LowLevel/software/include/PxsIslandManagerAux.h$/01YZ2345/Users/builduser/buildslave/physx/build/Source/foundation/include/PsArray.hstatic const char *physx::shdfnd::ReflectionAllocator::getName() [T = physx::Sc::ConstraintGroupNode]/Users/builduser/buildslave/physx/build/Source/foundation/include/PsSortInternals.hstatic const char *physx::shdfnd::ReflectionAllocator::getName() [T = physx::Sc::ConstraintSim *]/Users/builduser/buildslave/physx/build/Source/foundation/include/PsPool.h/Users/builduser/buildslave/physx/build/Source/SimulationController/src/ScConstraintProjectionTree.cppAllocating projection node queue failed!/Users/builduser/buildslave/physx/build/Source/foundation/include/PsSortInternals.hstatic const char *physx::shdfnd::ReflectionAllocator::getName() [T = physx::Sc::BodyRank]/Users/builduser/buildslave/physx/build/Source/foundation/include/PsArray.h/Users/builduser/buildslave/physx/build/Source/SimulationController/src/ScConstraintSim.cppConstraint: could not allocate low-level resources./Users/builduser/buildslave/physx/build/Source/foundation/include/PsArray.hstatic const char *physx::shdfnd::ReflectionAllocator::getName() [T = physx::Sc::ConstraintInteraction]/Users/builduser/buildslave/physx/build/Source/foundation/include/PsSortInternals.h/Users/builduser/buildslave/physx/build/Source/foundation/include/PsPool.h6789:[\;<=>]^/Users/builduser/buildslave/physx/build/Source/SimulationController/src/ScNPhaseCore.cppParticles: Grid cell has more than 65536 interactions, potential loss of collision./Users/builduser/buildslave/physx/build/Source/foundation/include/PsArray.hstatic const char *physx::shdfnd::ReflectionAllocator::getName() [T = physx::Sc::ParticleElementRbElementInteraction]/Users/builduser/buildslave/physx/build/Source/foundation/include/PsSortInternals.hstatic const char *physx::shdfnd::ReflectionAllocator::getName() [T = physx::Sc::ActorElementPair]static const char *physx::shdfnd::ReflectionAllocator::getName() [T = physx::Sc::ActorPairContactReportData]/Users/builduser/buildslave/physx/build/Source/foundation/include/PsPool.hstatic const char *physx::shdfnd::ReflectionAllocator::getName() [T = physx::Sc::ShapeInstancePairLL *]static const char *physx::shdfnd::ReflectionAllocator::getName() [T = physx::Sc::ActorPair *]static const char *physx::shdfnd::ReflectionAllocator::getName() [T = physx::Sc::ActorPair]static const char *physx::shdfnd::ReflectionAllocator::getName() [T = physx::Sc::ShapeInstancePairLL]static const char *physx::shdfnd::ReflectionAllocator::getName() [T = physx::Sc::ElementInteractionMarker]static const char *physx::shdfnd::ReflectionAllocator::getName() [T = physx::Sc::TriggerInteraction]static const char *physx::shdfnd::ReflectionAllocator::getName() [T = physx::Sc::CoreInteraction *]static const char *physx::shdfnd::ReflectionAllocator::getName() [T = physx::Sc::TriggerPairExtraData]static const char *physx::shdfnd::ReflectionAllocator::getName() [T = physx::PxTriggerPair]static const char *physx::shdfnd::ReflectionAllocator::getName() [T = physx::Sc::FilterPair *]/Users/builduser/buildslave/physx/build/Source/Common/src/CmBitMap.h/Users/builduser/buildslave/physx/build/Source/Common/src/CmIndexedPool.h?@*/Users/builduser/buildslave/physx/build/Source/SimulationController/src/ScContactReportBuffer.hFiltering: eKILL and eSUPPRESS must not be set simultaneously. eSUPPRESS will be used.Filtering: eCALLBACK set but no filter callback defined.>AB"#V/Users/builduser/buildslave/physx/build/Source/Common/src/CmBitMap.hSc::Scene::collisionTaskSc::Scene::clothPreprocessingSc::Scene::postNarrowPhaseSc::Scene::particlePostCollPrepSc::Scene::particlePostShapeGenSc::Scene::finalizationPhaseSc::Scene::updateCCDMultiPassSc::Scene::postSolverSc::Scene::rigidBodySolverSc::Scene::postIslandGenSecondPassSc::Scene::islandGenSecondPassSc::Scene::postIslandGenSc::Scene::islandGenSc::Scene::rigidBodyNarrowPhaseSc::Scene::postBroadPhaseSc::Scene::broadPhaseSc::Scene::solveStepSc::Scene::collideStep/Users/builduser/buildslave/physx/build/Source/SimulationController/src/ScScene.cppStaticSimBodySimShapeSimGPU cloth pipeline failed, switching to softwareSc::Scene::postCCDPassSc::Scene::updateCCDSinglePassSc::Scene::ccdBroadPhaseScene::addParticleSystem() failed.GPU cloth creation failed. Falling back to CPU implementation.Scene::shiftOrigin() failed for particle system.static const char *physx::shdfnd::ReflectionAllocator::getName() [T = physx::Sc::ClothSim]/Users/builduser/buildslave/physx/build/Source/foundation/include/PsArray.hstatic const char *physx::shdfnd::ReflectionAllocator::getName() [T = physx::Sc::ClothCore *]static const char *physx::shdfnd::ReflectionAllocator::getName() [T = physx::Sc::ParticleSystemCore *]static const char *physx::shdfnd::ReflectionAllocator::getName() [T = physx::Sc::ParticleSystemSim]static const char *physx::shdfnd::ReflectionAllocator::getName() [T = physx::Sc::Scene::SimpleBodyPair]static const char *physx::shdfnd::ReflectionAllocator::getName() [T = physx::Sc::BodyCore *]/Users/builduser/buildslave/physx/build/Source/foundation/include/PsSortInternals.hstatic const char *physx::shdfnd::ReflectionAllocator::getName() [T = physx::Cm::PreallocatingRegion]/Users/builduser/buildslave/physx/build/Source/Common/src/CmPreallocatingPool.hstatic const char *physx::shdfnd::ReflectionAllocator::getName() [T = physx::Sc::ShapeSim *]static const char *physx::shdfnd::ReflectionAllocator::getName() [T = const physx::Sc::ShapeCore *]CDEFGstatic const char *physx::shdfnd::ReflectionAllocator >::getName() [T = physx::Cm::DelegateTask]HIJstatic const char *physx::shdfnd::ReflectionAllocator >::getName() [T = physx::Cm::DelegateTask]KLMstatic const char *physx::shdfnd::ReflectionAllocator >::getName() [T = physx::Cm::DelegateTask]static const char *physx::shdfnd::ReflectionAllocator >::getName() [T = physx::Cm::Block]static const char *physx::shdfnd::ReflectionAllocator >::getName() [T = physx::Cm::Block]static const char *physx::shdfnd::ReflectionAllocator >::getName() [T = physx::Cm::Block]/Users/builduser/buildslave/physx/build/Source/foundation/include/PsPool.hstatic const char *physx::shdfnd::ReflectionAllocator::getName() [T = physx::Sc::ArticulationJointSim]static const char *physx::shdfnd::ReflectionAllocator::getName() [T = physx::Sc::ArticulationCore *]static const char *physx::shdfnd::ReflectionAllocator::getName() [T = physx::Sc::ArticulationSim]static const char *physx::shdfnd::ReflectionAllocator::getName() [T = physx::Sc::ConstraintCore *]static const char *physx::shdfnd::ReflectionAllocator::getName() [T = physx::Sc::ConstraintSim]static const char *physx::shdfnd::ReflectionAllocator::getName() [T = physx::Sc::ParticleSystemSim *]static const char *physx::shdfnd::ReflectionAllocator::getName() [T = physx::Sc::Client *]static const char *physx::shdfnd::ReflectionAllocator::getName() [T = physx::Sc::TriggerPairExtraData]static const char *physx::shdfnd::ReflectionAllocator::getName() [T = physx::PxTriggerPair]static const char *physx::shdfnd::ReflectionAllocator::getName() [T = physx::Sc::NPhaseCore]static const char *physx::shdfnd::ReflectionAllocator::getName() [T = physx::Sc::StaticCore]static const char *physx::shdfnd::ReflectionAllocator::getName() [T = physx::Sc::ConstraintProjectionManager]static const char *physx::shdfnd::ReflectionAllocator::getName() [T = physx::Sc::Client]static const char *physx::shdfnd::ReflectionAllocator > >::getName() [T = physx::shdfnd::Pool >]static const char *physx::shdfnd::ReflectionAllocator > >::getName() [T = physx::shdfnd::Pool >]static const char *physx::shdfnd::ReflectionAllocator > >::getName() [T = physx::shdfnd::Pool >]static const char *physx::shdfnd::ReflectionAllocator >::getName() [T = physx::Cm::PreallocatingPool]static const char *physx::shdfnd::ReflectionAllocator >::getName() [T = physx::Cm::PreallocatingPool]static const char *physx::shdfnd::ReflectionAllocator >::getName() [T = physx::Cm::PreallocatingPool]static const char *physx::shdfnd::ReflectionAllocator::getName() [T = physx::Sc::ObjectIDTracker]static const char *physx::shdfnd::ReflectionAllocator::getName() [T = physx::Sc::SimStats]static const char *physx::shdfnd::ReflectionAllocator::getName() [T = physx::Sc::InteractionScene]NOPQRSTUVWXY/Users/builduser/buildslave/physx/build/Source/foundation/include/PsMutex.hstatic const char *physx::shdfnd::ReflectionAllocator::getName() [T = physx::shdfnd::MutexImpl]Z[\]^_`abcdefghijklmnopqrstuvwxyz{|}/Users/builduser/buildslave/physx/build/Source/Common/src/CmBitMap.hstatic const char *physx::shdfnd::ReflectionAllocator::getName() [T = physx::PxActiveTransform]/Users/builduser/buildslave/physx/build/Source/LowLevel/software/include/PxsThresholdTable.h/Users/builduser/buildslave/physx/build/Source/SimulationController/src/ScContactReportBuffer.h/Users/builduser/buildslave/physx/build/Source/LowLevel/API/include/PxsMaterialManager.h/Users/builduser/buildslave/physx/build/Source/GeomUtils/src/GuGeometryUnion.h~_`ab/Users/builduser/buildslave/physx/build/Source/foundation/include/PsArray.hstatic const char *physx::shdfnd::ReflectionAllocator::getName() [T = physx::Sc::ActorPair *]X/Users/builduser/buildslave/physx/build/Source/Common/src/CmBitMap.h"#V*cdefghijY"#VSc::ParticleSystemSim::prepareCollisionInput/Users/builduser/buildslave/physx/build/Source/SimulationController/src/particles/ScParticleSystemSim.cppGPU particle system creation failed. Falling back to CPU implementation./Users/builduser/buildslave/physx/build/Source/foundation/include/PsSortInternals.hstatic const char *physx::shdfnd::ReflectionAllocator::getName() [T = physx::Sc::ParticlePacketShape]/Users/builduser/buildslave/physx/build/Source/foundation/include/PsArray.hstatic const char *physx::shdfnd::ReflectionAllocator::getName() [T = physx::Sc::ParticlePacketShape *]/Users/builduser/buildslave/physx/build/Source/foundation/include/PsPool.h"#/Users/builduser/buildslave/physx/build/Source/SimulationController/src/framework/ScElement.cppUnable to create broadphase entity because only 32768 shapes are supported$kl/Users/builduser/buildslave/physx/build/Source/SimulationController/src/framework/ScInteractionScene.cppFailed to create context; context number limit exceeded?/Users/builduser/buildslave/physx/build/Source/foundation/include/PsArray.hstatic const char *physx::shdfnd::ReflectionAllocator >::getName() [T = physx::Cm::Block]/Users/builduser/buildslave/physx/build/Source/foundation/include/PsSortInternals.hstatic const char *physx::shdfnd::ReflectionAllocator >::getName() [T = physx::Cm::Block]static const char *physx::shdfnd::ReflectionAllocator >::getName() [T = physx::Cm::Block]/Users/builduser/buildslave/physx/build/Source/foundation/include/PsPool.hstatic const char *physx::shdfnd::ReflectionAllocator::getName() [T = physx::Sc::Interaction *]static const char *physx::shdfnd::ReflectionAllocator::getName() [T = physx::Sc::Actor *]static const char *physx::shdfnd::ReflectionAllocator::getName() [T = physx::PxsContext]/Users/builduser/buildslave/physx/build/Source/SimulationController/src/cloth/ScClothCore.cppstatic const char *physx::shdfnd::ReflectionAllocator::getName() [T = physx::Sc::ClothBulkData]/Users/builduser/buildslave/physx/build/Source/foundation/include/PsArray.hstatic const char *physx::shdfnd::ReflectionAllocator::getName() [T = physx::PxClothParticleSeparationConstraint]static const char *physx::shdfnd::ReflectionAllocator::getName() [T = physx::PxClothParticleMotionConstraint]static const char *physx::shdfnd::ReflectionAllocator::getName() [T = physx::PxClothCollisionTriangle]static const char *physx::shdfnd::ReflectionAllocator::getName() [T = physx::PxClothCollisionPlane]static const char *physx::shdfnd::ReflectionAllocator::getName() [T = physx::PxClothCollisionSphere]static const char *physx::shdfnd::ReflectionAllocator::getName() [T = physx::PxClothParticle]/Users/builduser/buildslave/physx/build/Source/SimulationController/src/cloth/ScClothFabricCore.cppLoading cloth fabric failed: mismatching version of cloth fabric stream.createClothFabric() failed, invalid phase type specified/Users/builduser/buildslave/physx/build/Source/foundation/include/PsArray.hstatic const char *physx::shdfnd::ReflectionAllocator::getName() [T = physx::PxClothFabricPhaseType::Enum]static const char *physx::shdfnd::ReflectionAllocator::getName() [T = physx::Sc::ClothFabricBulkData]Z"#V/Users/builduser/buildslave/physx/build/Source/SimulationController/src/cloth/ScClothSim.cppDropping collision sphere due to 32 sphere limitDropping collision capsule due to 32 capsule limitDropping collision capsule due to 32 sphere limitDropping collision plane due to 32 plane limitDropping collision box due to 32 plane limitDropping collision convex due to 32 plane limit/Users/builduser/buildslave/physx/build/Source/foundation/include/PsArray.hstatic const char *physx::shdfnd::ReflectionAllocator::getName() [T = const physx::Sc::ShapeSim *]static const char *physx::shdfnd::ReflectionAllocator::getName() [T = physx::PxHeightFieldSample]static const char *physx::shdfnd::ReflectionAllocator::getName() [T = physx::Cm::Matrix34]static const char *physx::shdfnd::ReflectionAllocator::getName() [T = physx::PxPlane]/Users/builduser/buildslave/physx/build/Source/LowLevelCloth/src/Allocator.cpp/Users/builduser/buildslave/physx/build/Source/foundation/include/PsArray.hVW    XY/Users/builduser/buildslave/physx/build/Source/foundation/include/PsArray.h!"m[\]^_ #$n`abcd o  !b"#$%&'()*+,-./Zc[d01 !2e\]fe^g_h3ij`k45albm67 !cn8"9#$%:&p'();<=>?@A*+BoCDEFGHIJKLMNOPdpeqQ,R"-#.$/%0&'12Srfgsf34htiuT5vwjxU6V7kylzW8X9:;m{Y<Z=>?[@/Users/builduser/buildslave/physx/build/Source/foundation/include/PsArray.h/Users/builduser/buildslave/physx/build/Source/foundation/include/PsSortInternals.hstatic const char *physx::shdfnd::ReflectionAllocator::getName() [T = unsigned int]\]n|o}^A_B`ap~qbCcDcloth::SwSolver::simulate/Users/builduser/buildslave/physx/build/Source/LowLevelCloth/src/SwSolver.cppcloth::SwSolver::StartSimulationTaskcloth::SwSolver::EndSimulationTaskEcloth::SwSolver::CpuClothSimulationTaskFG/Users/builduser/buildslave/physx/build/Source/foundation/include/PsArray.hstatic const char *physx::shdfnd::ReflectionAllocator::getName() [T = physx::cloth::SwInterCollisionData]/Users/builduser/buildslave/physx/build/Source/foundation/include/PsSortInternals.hstatic const char *physx::shdfnd::ReflectionAllocator::getName() [T = physx::cloth::SwSolver::CpuClothSimulationTask]/Users/builduser/buildslave/physx/build/Source/foundation/include/PsArray.h/Users/builduser/buildslave/physx/build/Source/LowLevel/software/src/PxsAABBManager.cppA PxAggregate has exceeded the limit of 128 PxShapes. Not all shapes of the aggregate will be added to the broapdhase/Users/builduser/buildslave/physx/build/Source/LowLevel/software/include/PxsAABBManagerAux.h/Users/builduser/buildslave/physx/build/Source/LowLevel/common/include/utils/PxcScratchAllocator.h/Users/builduser/buildslave/physx/build/Source/foundation/include/PsArray.h/Users/builduser/buildslave/physx/build/Source/Common/src/CmBitMap.hstatic const char *physx::shdfnd::ReflectionAllocator >::getName() [T = physx::Cm::BitMapBase]/Users/builduser/buildslave/physx/build/Source/foundation/include/PsSortInternals.hstatic const char *physx::shdfnd::ReflectionAllocator::getName() [T = SortedData]static const char *physx::shdfnd::ReflectionAllocator::getName() [T = void *]    AggregateOverlapTaskProcessBPResultsTaskBPWorkTaskHIJKLMNOP/Users/builduser/buildslave/physx/build/Source/LowLevel/software/include/PxsAABBManagerAux.hAggregateAABBTaskActorAABBTaskSingleAABBTaskAggregateAABBUpdateTaskActorAABBUpdateTaskSingleAABBUpdateTask/Users/builduser/buildslave/physx/build/Source/foundation/include/PsArray.hstatic const char *physx::shdfnd::ReflectionAllocator::getName() [T = physx::PxsBodyTransformVault::PxsBody2World]/Users/builduser/buildslave/physx/build/Source/foundation/include/PsSortInternals.h/Users/builduser/buildslave/physx/build/Source/foundation/include/PsPool.h/Users/builduser/buildslave/physx/build/Source/LowLevel/software/src/PxsBroadPhaseMBP.cppMBP::addBoxPruner: max number of regions reached.MBP::removeBoxPruner: invalid handle.qQ%rRST UVWXd/Users/builduser/buildslave/physx/build/Source/foundation/include/PsArray.hstatic const char *physx::shdfnd::ReflectionAllocator::getName() [T = physx::PxcBroadPhasePair]static const char *physx::shdfnd::ReflectionAllocator::getName() [T = MBP]static const char *physx::shdfnd::ReflectionAllocator::getName() [T = BoxPruner]static const char *physx::shdfnd::ReflectionAllocator::getName() [T = MBPEntry]static const char *physx::shdfnd::ReflectionAllocator::getName() [T = IAABB]sY&tZ[\ ]^_`e/Users/builduser/buildslave/physx/build/Source/LowLevel/software/src/PxsBroadPhaseSap.cppa/Users/builduser/buildslave/physx/build/Source/foundation/include/PsSortInternals.hstatic const char *physx::shdfnd::ReflectionAllocator::getName() [T = unsigned int]/Users/builduser/buildslave/physx/build/Source/Common/src/CmTmpMem.hBroadPhaseBatchUpdate/Users/builduser/buildslave/physx/build/Source/LowLevel/software/include/PxsBroadPhaseSapAux.hSapPostUpdateWorkTaskSapUpdateWorkTask/Users/builduser/buildslave/physx/build/Source/LowLevel/software/src/PxsBroadPhaseSapAux.cppPxsContext::postCCDSweepTaskPxsContext::postCCDAdvanceTaskPxsContext::postCCDDepenetrateTask/Users/builduser/buildslave/physx/build/Source/LowLevel/software/src/PxsCCD.cpp/Users/builduser/buildslave/physx/build/Source/foundation/include/PsArray.hstatic const char *physx::shdfnd::ReflectionAllocator::getName() [T = physx::PxcThresholdStreamElement]/Users/builduser/buildslave/physx/build/Source/foundation/include/PsSortInternals.hstatic const char *physx::shdfnd::ReflectionAllocator::getName() [T = physx::PxsCCDPair *]static const char *physx::shdfnd::ReflectionAllocator::getName() [T = physx::PxsCCDBody *]static const char *physx::shdfnd::ReflectionAllocator::getName() [T = const physx::PxsCCDBody *]/Users/builduser/buildslave/physx/build/Source/LowLevel/software/include/PxsCCD.hstatic const char *physx::shdfnd::ReflectionAllocator::Block>::getName() [T = physx::PxsCCDBlockArray::Block]static const char *physx::shdfnd::ReflectionAllocator::BlockInfo>::getName() [T = physx::PxsCCDBlockArray::BlockInfo]static const char *physx::shdfnd::ReflectionAllocator::Block>::getName() [T = physx::PxsCCDBlockArray::Block]static const char *physx::shdfnd::ReflectionAllocator::BlockInfo>::getName() [T = physx::PxsCCDBlockArray::BlockInfo]static const char *physx::shdfnd::ReflectionAllocator::Block>::getName() [T = physx::PxsCCDBlockArray::Block]static const char *physx::shdfnd::ReflectionAllocator::BlockInfo>::getName() [T = physx::PxsCCDBlockArray::BlockInfo]/Users/builduser/buildslave/physx/build/Source/foundation/include/PsHashInternals.hstatic const char *physx::shdfnd::ReflectionAllocator::Block>::getName() [T = physx::PxsCCDBlockArray::Block]static const char *physx::shdfnd::ReflectionAllocator::BlockInfo>::getName() [T = physx::PxsCCDBlockArray::BlockInfo]b  c   d/Users/builduser/buildslave/physx/build/Source/Common/src/CmBitMap.hePxsCCDAdvanceTaskfPxsCCDSweepTask/Users/builduser/buildslave/physx/build/Source/LowLevel/common/include/utils/PxcThreadCoherantCache.hstatic const char *physx::shdfnd::ReflectionAllocator::getName() [T = physx::PxsThreadContext]/Users/builduser/buildslave/physx/build/Source/LowLevel/software/src/PxsConstraintPartition.cpp/Users/builduser/buildslave/physx/build/Source/foundation/include/PsArray.hstatic const char *physx::shdfnd::ReflectionAllocator::getName() [T = physx::PxsConstraintBatchHeader]????????????????????PxsContext::prepareCMDiscreteUpdateResultsPxsContext::mergeCMDiscreteUpdateResults/Users/builduser/buildslave/physx/build/Source/LowLevel/software/src/PxsContext.cpp/Users/builduser/buildslave/physx/build/Source/foundation/include/PsArray.hstatic const char *physx::shdfnd::ReflectionAllocator::getName() [T = physx::PxContactModifyPair]/Users/builduser/buildslave/physx/build/Source/LowLevel/common/include/utils/PxcPool.hstatic const char *physx::shdfnd::ReflectionAllocator::getName() [T = physx::PxsParticleShape]static const char *physx::shdfnd::ReflectionAllocator::getName() [T = physx::Gu::LargePersistentContactManifold]/Users/builduser/buildslave/physx/build/Source/foundation/include/PsSortInternals.hstatic const char *physx::shdfnd::ReflectionAllocator::getName() [T = physx::Gu::SpherePersistentContactManifold]/Users/builduser/buildslave/physx/build/Source/foundation/include/PsPool.hstatic const char *physx::shdfnd::ReflectionAllocator::getName() [T = physx::PxsContactManager]static const char *physx::shdfnd::ReflectionAllocator::getName() [T = physx::PxsParticleSystemSim]/Users/builduser/buildslave/physx/build/Source/Common/src/CmBitMap.hstatic const char *physx::shdfnd::ReflectionAllocator::getName() [T = physx::PxsAABBManager]/Users/builduser/buildslave/physx/build/Source/foundation/include/PsSList.hstatic const char *physx::shdfnd::ReflectionAllocator::getName() [T = physx::shdfnd::SListImpl]gh/Users/builduser/buildslave/physx/build/Source/LowLevel/common/include/utils/PxcThreadCoherantCache.hstatic const char *physx::shdfnd::ReflectionAllocator::getName() [T = physx::PxsThreadContext]/Users/builduser/buildslave/physx/build/Source/foundation/include/PsMutex.hstatic const char *physx::shdfnd::ReflectionAllocator::getName() [T = physx::shdfnd::MutexImpl]iPxsCMDiscreteUpdateTaskstatic const char *physx::shdfnd::ReflectionAllocator::getName() [T = unsigned char *]static const char *physx::shdfnd::ReflectionAllocator::getName() [T = physx::PxsBroadPhaseMBP]/Users/builduser/buildslave/physx/build/Source/LowLevel/software/src/PxsDynamics.cpp j!"#k$/Users/builduser/buildslave/physx/build/Source/foundation/include/PsArray.hstatic const char *physx::shdfnd::ReflectionAllocator::getName() [T = physx::PxcSolverConstraintDesc]static const char *physx::shdfnd::ReflectionAllocator::getName() [T = physx::PxcArticulationSolverDesc]static const char *physx::shdfnd::ReflectionAllocator::getName() [T = physx::PxcSolverBodyData]static const char *physx::shdfnd::ReflectionAllocator::getName() [T = physx::PxcSolverBody]/Users/builduser/buildslave/physx/build/Source/Common/src/CmBitMap.hPxsSolverCreateFinalizeConstraintsTaskPxsIntegrateTask%&l'PxsFinalizeTask/Users/builduser/buildslave/physx/build/Source/LowLevel/common/include/utils/PxcThreadCoherantCache.hstatic const char *physx::shdfnd::ReflectionAllocator::getName() [T = physx::PxsThreadContext]()m*PxsSolverConstraintPartitionTask+,n-./o0PxsParallelSolverTaskPxsSolverSetupSolve12p3PxsSolverEndTask45q678r9/Users/builduser/buildslave/physx/build/Source/foundation/include/PsSortInternals.hstatic const char *physx::shdfnd::ReflectionAllocator::getName() [T = physx::PxsContactPatch *]PxsSolverConstraintPostProcessTaskstatic const char *physx::shdfnd::ReflectionAllocator::getName() [T = physx::PxsCompoundContactManager]static const char *physx::shdfnd::ReflectionAllocator::getName() [T = const physx::PxsIndexedContactManager *]PxsSolverStartTaskPxsFluidCollision::mergeResults/Users/builduser/buildslave/physx/build/Source/LowLevel/software/src/PxsFluidCollision.cpp:;s</Users/builduser/buildslave/physx/build/Source/foundation/include/PsArray.hstatic const char *physx::shdfnd::ReflectionAllocator::getName() [T = physx::PxsW2STransformTemp]=>t?PxsFluidCollisionTask@A$&*,68BDNPZ-/3578HJTV[678!#%&+,<>CDQS\"#./45=>IJWY]!"#<=>$%&*+,BCD-./345HIJ  ')*,9;EGOP^ 0235:;KMUV_ 9:;  !#()+,?AFGRS`  "#1245@ALMXYa  !"#?@A '()*+,EFG 012345KLM $&')*,NOP-/0235TUV  !#%&()+,QRS "#./1245WXY  !"# $%&'()*+, -./012345PxsFluidDynamics::mergeDensityPxsFluidDynamics::mergeForce/Users/builduser/buildslave/physx/build/Source/LowLevel/software/src/PxsFluidDynamics.cppstatic const char *physx::shdfnd::ReflectionAllocator::getName() [T = char]BCuDEFvGHIwJPxsFluidDynamicsSphTask/Users/builduser/buildslave/physx/build/Source/LowLevel/software/src/PxsFluidSpatialHash.cpp/Users/builduser/buildslave/physx/build/Source/LowLevel/software/src/PxsIslandManager.cppIsland generation: objects might not get woken up or put to sleep properly./Users/builduser/buildslave/physx/build/Source/LowLevel/software/include/PxsIslandManagerAux.hKLfMNgOPhQRiSTxUVWyXMBPPostUpdateWorkTaskMBPUpdateWorkTaskYZug[()*+jz{/Users/builduser/buildslave/physx/build/Source/LowLevel/software/src/PxsParticleData.cppstatic const char *physx::shdfnd::ReflectionAllocator::getName() [T = physx::PxsParticleData]/Users/builduser/buildslave/physx/build/Source/Common/src/CmBitMap.h\]kl|^PxsParticleSystemBatcher::shapeGenPxsParticleSystemBatcher::dynamicsCpuPxsParticleSystemBatcher::collPrepPxsParticleSystemBatcher::collisionCpu/Users/builduser/buildslave/physx/build/Source/LowLevel/software/src/PxsParticleSystemSim.cpp}hmn~ro,_p`aPxsParticleSystemSim::packetShapesUpdatePxsParticleSystemSim::packetShapesFinalizationPxsParticleSystemSim::dynamicsUpdatePxsParticleSystemSim::collisionUpdatePxsParticleSystemSim::collisionFinalizationPxsParticleSystemSim::spatialHashUpdateSectionsTaskbcdefghijklmnopqrsstatic const char *physx::shdfnd::ReflectionAllocator::getName() [T = char]/Users/builduser/buildslave/physx/build/Source/Common/src/CmBitMap.h/Users/builduser/buildslave/physx/build/Source/Common/src/CmBitMap.htuvwxy/Users/builduser/buildslave/physx/build/Source/LowLevel/software/src/PxsSimObjectFactory.cpp/Users/builduser/buildslave/physx/build/Source/foundation/include/PsArray.h/Users/builduser/buildslave/physx/build/Source/foundation/include/PsSortInternals.h/Users/builduser/buildslave/physx/build/Source/foundation/include/PsPool.hqrsqtuvtijkilmn opqorstwrxwyz{u|{yzujvuwxnyz{|  }p~}tyz/Users/builduser/buildslave/physx/build/Source/LowLevel/software/src/PxsSolverCoreGeneral.cpp}~}~}}~~z{|/Users/builduser/buildslave/physx/build/Source/Common/src/CmBitMap.h/Users/builduser/buildslave/physx/build/Source/foundation/include/PsArray.hstatic const char *physx::shdfnd::ReflectionAllocator::getName() [T = physx::Cm::SpatialVector]static const char *physx::shdfnd::ReflectionAllocator::getName() [T = physx::PxsBodyCore *]????????????}~'/Users/builduser/buildslave/physx/build/Source/LowLevel/common/src/pipeline/PxcArticulationHelper.cppWarning: articulation ill-conditioned or under severe stress, joint limit ignored       !"#$ %&' ()   /Users/builduser/buildslave/physx/build/Source/LowLevel/common/src/pipeline/PxcNpContactPrep.cpp/Users/builduser/buildslave/physx/build/Source/LowLevel/common/src/pipeline/PxcNpMemBlockPool.cpp/Users/builduser/buildslave/physx/build/Source/foundation/include/PsArray.hstatic const char *physx::shdfnd::ReflectionAllocator::getName() [T = physx::PxcNpMemBlock *]/Users/builduser/buildslave/physx/build/Source/foundation/include/PsMutex.hstatic const char *physx::shdfnd::ReflectionAllocator::getName() [T = physx::shdfnd::MutexImpl]/Users/builduser/buildslave/physx/build/Source/LowLevel/common/src/utils/PxcPoolMalloc.cpp/Users/builduser/buildslave/physx/build/Source/foundation/include/PsArray.hstatic const char *physx::shdfnd::ReflectionAllocator::getName() [T = PxcPoolMallocData::PoolData32]/Users/builduser/buildslave/physx/build/Source/foundation/include/PsSortInternals.hstatic const char *physx::shdfnd::ReflectionAllocator::getName() [T = PxcPoolMallocData::PoolData16]static const char *physx::shdfnd::ReflectionAllocator::getName() [T = PxcPoolMallocData::PoolData8]/Users/builduser/buildslave/physx/build/Source/foundation/include/PsMutex.hstatic const char *physx::shdfnd::ReflectionAllocator::getName() [T = physx::shdfnd::MutexImpl]-( v/Users/builduser/buildslave/physx/build/Source/SceneQuery/SqAABBPruner.cppstatic const char *physx::shdfnd::ReflectionAllocator::getName() [T = physx::Sq::AABBTree]/Users/builduser/buildslave/physx/build/Source/foundation/include/PsArray.hstatic const char *physx::shdfnd::ReflectionAllocator::getName() [T = physx::Sq::AABBPruner::NewTreeFixup]/Users/builduser/buildslave/physx/build/Source/foundation/include/PsHashInternals.h/Users/builduser/buildslave/physx/build/Source/SceneQuery/SqAABBTree.cppstatic const char *physx::shdfnd::ReflectionAllocator::getName() [T = physx::Sq::FIFOStack2]static const char *physx::shdfnd::ReflectionAllocator::getName() [T = physx::Sq::AABBTreeNode]/Users/builduser/buildslave/physx/build/Source/foundation/include/PsArray.hstatic const char *physx::shdfnd::ReflectionAllocator::getName() [T = physx::Sq::FIFOStack2::NodeAndParent]/Users/builduser/buildslave/physx/build/Source/SceneQuery/SqBucketPruner.cpp . ) w/Users/builduser/buildslave/physx/build/Source/foundation/include/PsHashInternals.hx/Users/builduser/buildslave/physx/build/Source/SceneQuery/SqPruningPool.cpp/Users/builduser/buildslave/physx/build/Source/SceneQuery/SqSceneQueryManager.cpp/Users/builduser/buildslave/physx/build/Source/Common/src/CmBitMap.h/Users/builduser/buildslave/physx/build/Source/foundation/include/PsArray.hstatic const char *physx::shdfnd::ReflectionAllocator::getName() [T = physx::Sq::ActorShape *]static const char *physx::shdfnd::ReflectionAllocator::getName() [T = physx::Sq::BucketPruner]static const char *physx::shdfnd::ReflectionAllocator::getName() [T = physx::Sq::AABBPruner]/Users/builduser/buildslave/physx/build/Source/foundation/include/PsMutex.hstatic const char *physx::shdfnd::ReflectionAllocator::getName() [T = physx::shdfnd::MutexImpl]/Users/builduser/buildslave/physx/build/Source/PhysXVehicle/src/PxVehicleDrive4W.cpp/Users/builduser/buildslave/physx/build/Source/PhysXVehicle/src/PxVehicleDriveNW.cpp/Users/builduser/buildslave/physx/build/Source/PhysXVehicle/src/PxVehicleDriveTank.cppPxVehicleClutchAccuracyMode::EnumPxU32=>PxVehicleEngineData0>pShadowLookupTablemTorqueCurveh>>PPxRealmMOI>>PmPeakTorque>>TmMaxOmega>?XmDampingRateFullThrottle>@?\mDampingRateZeroThrottleClutchEngaged>?`mDampingRateZeroThrottleClutchDisengaged>?dmRecipMOI>@hmRecipMaxOmega>H@lPxVehicleGearsDatax@mRatios>@ mFinalRatio>@mNbRatios>AmSwitchTime>8AmPad>hAPxVehicleClutchDataAmStrength>AmAccuracyMode=AmEstimateIterations>(BPxU8`BhA PxVehicleAutoBoxDataBmUpRatios>B 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RmWheelSpeeds>cmCorrectedWheelSpeeds>0cmWheelRotationAngles>hc mTireLowForwardSpeedTimers>c0mTireLowSideSpeedTimers>c@mJounces>dPmRaycastsOrCachedHitResults`BHd`ppmVehicleConstraintshTdPxRaycastQueryResultmSqResultsddmHasCachedRaycastHitPlanepDe>hA)y)z){)|PxFixedSizeLookupTablefh>h>PmDataPairs>f@mNbDataPairs>f@>hAD /Users/builduser/buildslave/physx/build/Source/PhysXVehicle/src/PxVehicleNoDrive.cppPxRepXSerializer/Users/builduser/buildslave/physx/build/Source/PhysXVehicle/src/PxVehicleSDK.cppPxSerializerDefaultAdapterPxVehicleDrive4WPxVehicleDriveTankPxVehicleNoDrivePxVehicleDriveNWPxCloseVehicleSDK called with different PxSerializationRegistry instance than PxInitVehicleSDK.*+,-__childbad__repx__nameeId1_%ueId2_%uk(k8k@kHkPkXk`khkxk k k k k kkkkkll l0l@lPl`lplllllleREVERSEeNEUTRALeFIRSTeSECONDeTHIRDeFOURTHeFIFTHeSIXTHeSEVENTHeEIGHTHeNINTHeTENTHeELEVENTHeTWELFTHeTHIRTEENTHeFOURTEENTHeFIFTEENTHeSIXTEENTHeSEVENTEENTHeEIGHTEENTHeNINETEENTHeTWENTIETHeTWENTYFIRSTeTWENTYSECONDeTWENTYTHIRDeTWENTYFOURTHeTWENTYFIFTHeTWENTYSIXTHeTWENTYSEVENTHeTWENTYEIGHTHeTWENTYNINTHeTHIRTIETHlleESTIMATEeBEST_POSSIBLEtrue(m8meSTANDARDeSPECIALmmmmmnneDIFF_TYPE_LS_4WDeDIFF_TYPE_LS_FRONTWDeDIFF_TYPE_LS_REARWDeDIFF_TYPE_OPEN_4WDeDIFF_TYPE_OPEN_FRONTWDeDIFF_TYPE_OPEN_REARWDeMAX_NB_DIFF_TYPES}PxRigidDynamicRef/Users/builduser/buildslave/physx/build/Source/PhysXVehicle/src/PxVehicleSerialization.cppNumWheelsNumNonDrivenWheelsMWheelsSimDataMDriveSimDataMDriveSimDataNW~ !PxVehicleDriveTankPxBasePxVehicleDriveNWPxVehicleDrive4WPxVehicleNoDriveid_%ubad__repx__name%g/Users/builduser/buildslave/physx/build/Source/foundation/include/PsArray.hstatic const char *physx::shdfnd::ReflectionAllocator::getName() [T = float]%ustatic const char *physx::shdfnd::ReflectionAllocator::getName() [T = physx::PxFilterData]%dstatic const char *physx::shdfnd::ReflectionAllocator::getName() [T = int]static const char *physx::shdfnd::ReflectionAllocator::getName() [T = physx::PxVec3]eId1_%ueId2_%ustatic const char *physx::shdfnd::ReflectionAllocator::getName() [T = physx::PxVehicleTireData]static const char *physx::shdfnd::ReflectionAllocator::getName() [T = physx::PxVehicleWheelData]static const char *physx::shdfnd::ReflectionAllocator::getName() [T = physx::PxVehicleSuspensionData]ttttuuuu u0u 8u @u Hu Xu huxuuuuuuuuuvv(v8vHvXvhvxveREVERSEeNEUTRALeFIRSTeSECONDeTHIRDeFOURTHeFIFTHeSIXTHeSEVENTHeEIGHTHeNINTHeTENTHeELEVENTHeTWELFTHeTHIRTEENTHeFOURTEENTHeFIFTEENTHeSIXTEENTHeSEVENTEENTHeEIGHTEENTHeNINETEENTHeTWENTIETHeTWENTYFIRSTeTWENTYSECONDeTWENTYTHIRDeTWENTYFOURTHeTWENTYFIFTHeTWENTYSIXTHeTWENTYSEVENTHeTWENTYEIGHTHeTWENTYNINTHeTHIRTIETHvveESTIMATEeBEST_POSSIBLEtruefalsevveSTANDARDeSPECIALHw`wxwwwwweDIFF_TYPE_LS_4WDeDIFF_TYPE_LS_FRONTWDeDIFF_TYPE_LS_REARWDeDIFF_TYPE_OPEN_4WDeDIFF_TYPE_OPEN_FRONTWDeDIFF_TYPE_OPEN_REARWDeMAX_NB_DIFF_TYPES/Users/builduser/buildslave/physx/build/Source/PhysXExtensions/src/serialization/Xml/SnXmlVisitorWriter.hPxRigidDynamic/Users/builduser/buildslave/physx/build/Source/PhysXExtensions/src/serialization/Xml/SnXmlVisitorReader.h)PxVehicleDrive/Users/builduser/buildslave/physx/build/Source/PhysXVehicle/src/PxVehicleTireFriction.cpp/Users/builduser/buildslave/physx/build/Source/PhysXVehicle/src/PxVehicleWheels.cpp* MMOIMMassRecipMOIRecipMaxOmegaMPeakTorqueMMaxOmegaMDampingRateFullThrottleMDampingRateZeroThrottleClutchEngagedMDampingRateZeroThrottleClutchDisengagedGearRatioMFinalRatioMNbRatiosMSwitchTimeLatencyUpRatiosDownRatiosMFrontRearSplitMFrontLeftRightSplitMRearLeftRightSplitMCentreBiasMFrontBiasMRearBiasMTypeDrivenWheelStatusMAccuracyMFrontWidthMRearWidthMAxleSeparationMStrengthMAccuracyModeMEstimateIterationsDenominatorMMinNormalisedLoadMMinFilteredNormalisedLoadMMaxNormalisedLoadMMaxFilteredNormalisedLoadRecipRadiusMRadiusMWidthMDampingRateMMaxBrakeTorqueMMaxHandBrakeTorqueMMaxSteerMToeAngleRecipMaxCompressionRecipMaxDroopMassAndPreserveNaturalFrequencyMSpringStrengthMSpringDamperRateMMaxCompressionMMaxDroopMSprungMassMCamberAtRestMCamberAtMaxCompressionMCamberAtMaxDroopRecipLongitudinalStiffnessPerUnitGravityFrictionVsSlipGraphRecipx1Minusx0FrictionVsSlipGraphRecipx2Minusx1MLatStiffXMLatStiffYMLongitudinalStiffnessPerUnitGravityMCamberStiffnessPerUnitGravityChassisMassSuspensionDataWheelDataTireDataSuspTravelDirectionSuspForceAppPointOffsetTireForceAppPointOffsetWheelCentreOffsetWheelShapeMappingSceneQueryFilterDataTireLoadFilterDataMinLongSlipDenominatorTireForceShaderFunctionWheelRotationSpeedWheelRotationAngleWheel4DynDataVehicleTypeRigidDynamicActorConcreteTypeNameMWheelsSimDataMWheelsDynDataAnalogInputGearUpGearDownUseAutoGearsCurrentGearTargetGearEngineRotationSpeedGearChangeGearSwitchTimeAutoBoxSwitchTimeMUseAutoGearsMGearUpPressedMGearDownPressedMCurrentGearMTargetGearMEnginespeedMGearSwitchTimeMAutoBoxSwitchTimeEngineDataGearsDataClutchDataAutoBoxDataDiffDataAckermannGeometryDataMDriveDynDataMDriveSimDataDriveModelBrakeTorqueDriveTorqueSteerAngleMFrictionVsSlipGraphMTorqueCurve/Users/builduser/buildslave/physx/build/Source/PhysXCooking/src/Adjacencies.cppstatic const char *physx::shdfnd::ReflectionAllocator::getName() [T = AdjEdge]static const char *physx::shdfnd::ReflectionAllocator::getName() [T = physx::AdjTriangle]Adjacencies::CreateDatabase: can't work on non-manifold meshes. Try to use the PxConvexFlag::eINFLATE_CONVEX flag. (see PxToolkit::createConvexMeshSafe)Adjacencies::UpdateLink: invalid edge referencestatic const char *physx::shdfnd::ReflectionAllocator::getName() [T = unsigned int]/Users/builduser/buildslave/physx/build/Source/PhysXCooking/src/Cooking.cppPxTriangleMeshDesc::convexEdgeThreshold is deprecated therefore convexEdgeThreshold will be ignored.Cooking::cookConvexMesh: user-provided convex mesh descriptor is invalid!Cooking::cookConvexMesh: user-provided convex mesh skinWidth is invalid!Cooking::cookConvexMesh: user-provided convex mesh areaTestEpsilon is invalid!Cooking::cookConvexMesh: user-provided hull must have less than 256 vertices!./!01static const char *physx::shdfnd::ReflectionAllocator::getName() [T = physx::Cooking]static const char *physx::shdfnd::ReflectionAllocator::getName() [T = physx::Gu::HeightField]static const char *physx::shdfnd::ReflectionAllocator::getName() [T = physx::TriangleMeshBuilder])PxTriangleMeshPxBase/Users/builduser/buildslave/physx/build/Source/PhysXCooking/src/CookingUtils.cppstatic const char *physx::shdfnd::ReflectionAllocator::getName() [T = float]static const char *physx::shdfnd::ReflectionAllocator::getName() [T = unsigned int]/Users/builduser/buildslave/physx/build/Source/PhysXCooking/src/EdgeList.cppEdgeList::CreateFacesToEdges: NULL parameter!EdgeList::ComputeActiveEdges: NULL parameter!ActiveEdges::ComputeConvexEdges: no edges in edge list!ActiveEdges::ComputeConvexEdges: no edge data in edge list!ActiveEdges::ComputeConvexEdges: no edge-to-triangle in edge list!ActiveEdges::ComputeConvexEdges: no faces-by-edges in edge list!static const char *physx::shdfnd::ReflectionAllocator::getName() [T = physx::Gu::EdgeData]static const char *physx::shdfnd::ReflectionAllocator::getName() [T = unsigned int]static const char *physx::shdfnd::ReflectionAllocator::getName() [T = physx::Gu::EdgeTriangleData]/Users/builduser/buildslave/physx/build/Source/PhysXCooking/src/InternalTriangleMeshBuilder.cppTriangleMesh: Enable mesh welding with 0 weld tolerance!TriangleMesh: triangles are too big, reduce their size to increase simulation stability!TriangleMesh: mesh is too big for this algo!static const char *physx::shdfnd::ReflectionAllocator::getName() [T = physx::Gu::EdgeListBuilder]static const char *physx::shdfnd::ReflectionAllocator::getName() [T = unsigned char]static const char *physx::shdfnd::ReflectionAllocator::getName() [T = unsigned int]static const char *physx::shdfnd::ReflectionAllocator::getName() [T = unsigned short]//Users/builduser/buildslave/physx/build/Source/PhysXCooking/src/MeshCleaner.cppL?333?? /Users/builduser/buildslave/physx/build/Source/foundation/include/PsArray.hstatic const char *physx::shdfnd::ReflectionAllocator::getName() [T = physx::PxBounds3V]/Users/builduser/buildslave/physx/build/Source/PhysXCooking/src/mesh/RTreeCooking.cppstatic const char *physx::shdfnd::ReflectionAllocator::getName() [T = physx::Gu::RTreeNodeQ]@<80.,($   static const char *physx::shdfnd::ReflectionAllocator::getName() [T = physx::RTreeNodeNQ]/Users/builduser/buildslave/physx/build/Source/foundation/include/PsSortInternals.hstatic const char *physx::shdfnd::ReflectionAllocator::getName() [T = unsigned int]static const char *physx::shdfnd::ReflectionAllocator::getName() [T = physx::Interval]/Users/builduser/buildslave/physx/build/Source/PhysXCooking/src/mesh/TriangleMeshBuilder.cppTriangleMesh::loadFromDesc: desc.isValid() failed!PxCookingParams::meshSizePerformanceTradeOff clamped to [0,1] range (value=%.4f)cleaning the mesh failedstatic const char *physx::shdfnd::ReflectionAllocator::getName() [T = unsigned int]/Users/builduser/buildslave/physx/build/Source/PhysXCooking/src/convex/BigConvexDataBuilder.cppstatic const char *physx::shdfnd::ReflectionAllocator::getName() [T = unsigned short]static const char *physx::shdfnd::ReflectionAllocator::getName() [T = physx::Gu::Valency]static const char *physx::shdfnd::ReflectionAllocator::getName() [T = unsigned char]/Users/builduser/buildslave/physx/build/Source/PhysXCooking/src/convex/ConvexHullBuilder.cppConvexHullBuilder::Init: convex hull has more than 255 polygons!ConvexHullBuilder::CreateTrianglesFromPolygons: convex hull has a polygon with less than 3 vertices!ConvexHullBuilder: convex hull has more than 255 polygons!ConvexHullBuilder: convex hull does not have PCM info! Try to use different convex mesh cooking settings.ConvexHullBuilder: convex hull does not have PCM info! Some of the vertices have less than 3 neighbor polygons. The vertex is most likely inside a polygon or on an edge between 2 polygons, please remove those vertices.Cooking::cookConvexMesh: non-manifold mesh cannot be used, invalid mesh!static const char *physx::shdfnd::ReflectionAllocator::getName() [T = physx::Gu::EdgeDescData]static const char *physx::shdfnd::ReflectionAllocator::getName() [T = unsigned short]static const char *physx::shdfnd::ReflectionAllocator::getName() [T = unsigned int]static const char *physx::shdfnd::ReflectionAllocator::getName() [T = unsigned char]static const char *physx::shdfnd::ReflectionAllocator::getName() [T = physx::HullTriangleData]Meshmerizer::ExtractHullPolygons: line strip extraction failed)20/Users/builduser/buildslave/physx/build/Source/PhysXCooking/src/convex/ConvexMeshBuilder.cppGu::ConvexMesh::loadFromDesc: desc.isValid() failed!Gu::ConvexMesh: Mesh has a negative volume! Is it open or do (some) faces have reversed winding? (Taking absolute value.)Gu::ConvexMesh: Error computing mesh mass properties! Gu::ConvexMesh::loadConvexHull: convex hull init failed! Try to use the PxConvexFlag::eINFLATE_CONVEX flag. (see PxToolkit::createConvexMeshSafe)ConvexMeshBuilder::computeHullPolygons: compute convex hull polygons failed. Provided triangles dont form a convex hull.PxVec3PxU32PxHullPolygonstatic const char *physx::shdfnd::ReflectionAllocator::getName() [T = physx::BigConvexData]PxConvexMeshPxBaseo:/Users/builduser/buildslave/physx/build/Source/PhysXCooking/src/convex/hulllib.cppstatic const char *physx::shdfnd::ReflectionAllocator::getName() [T = float]static const char *physx::shdfnd::ReflectionAllocator::getName() [T = unsigned int]/Users/builduser/buildslave/physx/build/Source/PhysXCooking/src/convex/hulllibArray.hstatic const char *physx::shdfnd::ReflectionAllocator::getName() [T = physx::Tri]static const char *physx::shdfnd::ReflectionAllocator::getName() [T = physx::ConvexH]Cant normalize ZERO vector/Users/builduser/buildslave/physx/build/Source/PhysXProfileSDK/PxProfileEventImpl.cpp/Users/builduser/buildslave/physx/build/Source/foundation/include/PsHashInternals.h312"434#|/Users/builduser/buildslave/physx/build/Source/PhysXProfileSDK/PxProfileMemoryBuffer.h/Users/builduser/buildslave/physx/build/Source/foundation/include/PsArray.h/Users/builduser/buildslave/physx/build/Source/foundation/include/PsMutex.hstruct physx::profile::ProfileEvent/Users/builduser/buildslave/physx/build/Source/pxtask/src/TaskManager.cpp"5PxTask dispatched twiceNo GPU dispatcherUnknown task type/Users/builduser/buildslave/physx/build/Source/foundation/include/PsArray.hstatic const char *physx::shdfnd::ReflectionAllocator::getName() [T = physx::PxTaskTableRow]/Users/builduser/buildslave/physx/build/Source/foundation/include/PsHashInternals.hstatic const char *physx::shdfnd::ReflectionAllocator::getName() [T = unsigned long]static const char *physx::shdfnd::ReflectionAllocator::getName() [T = physx::PxTaskMgr]/Users/builduser/buildslave/physx/build/Source/foundation/include/PsMutex.hstatic const char *physx::shdfnd::ReflectionAllocator::getName() [T = physx::shdfnd::MutexImpl]static const char *physx::shdfnd::ReflectionAllocator::getName() [T = physx::PxTaskDepTableRow]/Users/builduser/buildslave/physx/build/Source/foundation/src/PsFoundation.cppWrong version: foundation version is 0x%08x, tried to create 0x%08xFoundationMemory allocation for foundation object failed.Foundation object exists already. Only one instance per process can be created.Foundation destruction failed due to pending module references. Close/release all depending modules first.Foundation: Invalid registration detected.Foundation: Invalid deregistration detected.User allocator returned NULL.Allocations for PhysX must be 16-byte aligned. static const char *physx::shdfnd::ReflectionAllocator::getName() [T = char]/Users/builduser/buildslave/physx/build/Source/foundation/include/PsArray.h/Users/builduser/buildslave/physx/build/Source/foundation/include/PsHashInternals.hNonTrackedAlloc/Users/builduser/buildslave/physx/build/Source/foundation/include/PsMutex.hstatic const char *physx::shdfnd::ReflectionAllocator::getName() [T = physx::shdfnd::MutexImpl]SimTask.AnonymousSimTask.ScSceneExecutionSimTask.ScSceneCompletionSimTask.ScPreBroadPhaseSimTask.ScBroadPhaseSimTask.ScPostBroadPhaseSimTask.ScRigidBodyNarrowPhaseSimTask.ScPostRigidBodyNarrowPhaseSimTask.ScTransformVaultUpdateSimTask.ScRigidBodySolverSimTask.ScIslandGenSimTask.ScPostIslandGenSimTask.ScPostSolverSimTask.ScCCDBroadPhaseSimTask.ScCCDBroadPhaseCompleteSimTask.ScCCDSinglePassSimTask.ScCCDMultiPassSimTask.ScPostCCDPassSimTask.ScSceneFinalizationSimTask.PxsPostCCDSweepSimTask.PxsPostCCDAdvanceSimTask.PxsPostCCDDepenetrateSimTask.PxsDynamicsMergeSimTask.PxsDynamicsSolverSimTask.PxsAtomIntegrationSimTask.PxsParallelSolveSimTask.PxsAABBManagerFinalizeSimTask.PxsConstraintPartitioningSimTask.PxsContextNarrowPhaseSimTask.PxsContextNarrowPhasePrepareSimTask.PxsContextNarrowPhaseMergeSimTask.PxsContextSweepSimTask.PxsContextSweepMergeSimTask.PxsFluidCollisionSimTask.PxsFluidDynamicsSimTask.PxsFluidCollisionMergeSimTask.ScParticleSystemCollisionUpdateSimTask.ScParticleSystemPostShapesUpdateSimTask.ScClothPreprocessingSimTask.PxgSceneGpu_updateRigidMirroringSimTask.PxgParticleSystemSim_packetShapesUpdateSimTask.PxgParticleSystemSim_collisionPreparationSimTask.PxgParticleSystemBatcher_startParticlePipelineSimTask.PxgParticleSystemBatcher_cudaCompletionSimAPI.pvdFrameStartSimAPI.simulateSimAPI.checkResultsSimAPI.fetchResultsSimAPI.addActorSimAPI.removeActorSimAPI.addAggregateSimAPI.removeAggregateSimAPI.shiftOriginSimAPI.addActorToSimSimAPI.removeActorFromSimSimAPI.addShapesToSimSimAPI.removeShapesFromSimSimAPI.addShapesToSQSimAPI.removeShapesFromSQSimAPI.simAddShapeToBroadPhaseSimAPI.findAndReplaceWithLastSim.updateShadersSim.taskFrameworkSetupSim.resetDependenciesSim.visualizeStartStepSim.queueTasksSim.stepSetupSim.processNewOverlapsSim.processLostOverlapsSim.generateIslandsSim.processTriggersSim.queueNarrowPhaseSim.narrowPhaseSim.narrowPhaseMergeSim.finishModifiablePairsSim.preIslandGenSim.updateIslandsSim.preIslandGenSecondPassSim.updateIslandsSecondPassSim.postIslandGenSecondPassSim.updateForcesSim.refineIslandsSim.queueSolverTasksSim.solveGroupSim.solverMergeSim.solverSim.createFinalizeSim.setupFinalizeSim.getFrictionPatchSim.createContactPatchesSim.correlatePatchesSim.growPatchesSim.updateKinematicsSim.contactThresholdsSim.updateVelocitiesSim.runConstraintShadersSim.finalizeContactsSim.updatePositionsSim.projectContactsSim.ccdSweepSim.ccdSweepMergeSim.ccdPairSim.ccdIslandSim.getSimEventsSim.syncBodiesAfterSolverSim.syncBodiesAfterIntegrationSim.projectConstraintsSim.checkConstraintBreakageSim.visualizeEndStepSim.fireCustomFilteringCallbacksSim.firePreSyncCallbacksSim.updatePruningTreesSim.firePostSyncCallbacksSim.syncStateSim.buildActiveTransformsSim.sceneFinalizationSim.ParticleSystemSim_startStepSim.ParticleSystemSim_endStepSim.ParticleSystemSim_shapesUpdateProcessingSim.ParticleSystemSim_updateCollisionBasic.CollisionBasic.BroadPhaseBasic.NarrowPhaseBasic.RigidBodySolverBasic.IslandGenSceneQuery.raycastAnySceneQuery.raycastSingleSceneQuery.raycastMultipleSceneQuery.overlapMultipleSceneQuery.sweepAnySceneQuery.sweepAnyListSceneQuery.sweepSingleSceneQuery.sweepSingleListSceneQuery.sweepMultipleSceneQuery.sweepMultipleListSceneQuery.flushUpdatesBatchedSceneQuery.executeBatchedSceneQuery.raycastAnyBatchedSceneQuery.raycastSingleBatchedSceneQuery.raycastMultipleBatchedSceneQuery.overlapMultipleBatchedSceneQuery.sweepSingleBatchedSceneQuery.sweepMultipleArticulations.prepareDataBlockArticulations.setupProjectArticulations.prepareFsDataArticulations.setupDrivesArticulations.jointLoadsArticulations.propagateDrivenInertiaArticulations.computeJointDrivesArticulations.applyJointDrivesArticulations.applyExternalImpulsesArticulations.setupConstraintsArticulations.integrateBroadPhase.computeAABBUpdateListsBroadPhase.updateAggLocalSpaceBoundsBroadPhase.updateShapeAABBsBroadPhase.updateAggAABBsBroadPhase.updateBroadphaseBroadPhase.SapUpdateBroadPhase.SapPostUpdateBroadPhase.SapUpdateSPUBroadPhase.SapPostUpdateSPUBroadPhase.MBPUpdateBroadPhase.MBPPostUpdateBroadPhase.MBPUpdateSPUBroadPhase.MBPPostUpdateSPUBroadPhase.processBPResultsBroadPhase.updateLazyAggShapeAABBsBroadPhase.computeAggAggShapePairsIslandGen.emptyIslandsIslandGen.joinedEdgesIslandGen.createdNodesIslandGen.duplicateKinematicNodesIslandGen.brokenEdgeIslandsIslandGen.processSleepingIslandsIslandGen.mergeKinematicNodeIslandsIslandGen.deletedNodesEdgesPVD.updateContactsPVD.updateDynamicBodiesPVD.updateJointsPVD.updateClothsPVD.updateSleepingPVD.updatePariclesAndFluidsPVD.sceneUpdatePVD.CREATE_PVD_INSTANCEPVD.RELEASE_PVD_INSTANCEPVD.UPDATE_PVD_PROPERTIESPVD.SEND_PVD_ARRAYSPVD.ORIGIN_SHFITLegacy.PXS_PROFILE_ZONE_FL_PULegacy.PXS_PROFILE_ZONE_FL_PU_FINLegacy.PXS_PROFILE_ZONE_FL_DYNLegacy.PXS_PROFILE_ZONE_FL_DYN_MERGE_DENSITYLegacy.PXS_PROFILE_ZONE_FL_DYN_MERGE_FORCELegacy.PXS_PROFILE_ZONE_FL_DYN_FINLegacy.PXS_PROFILE_ZONE_FL_COLLLegacy.PXS_PROFILE_ZONE_FL_COLL_FINLegacy.PXS_PROFILE_ZONE_FL_HSH_SEC/Users/builduser/buildslave/physx/build/Source/Common/src/CmPtrTable.cpp/Users/builduser/buildslave/physx/build/Source/GeomUtils/src/GuBoxPruning.cpp6/Users/builduser/buildslave/physx/build/Source/GeomUtils/src/GuContainerMemoryMgmt.cppstatic const char *physx::shdfnd::ReflectionAllocator::getName() [T = unsigned int]/Users/builduser/buildslave/physx/build/Source/GeomUtils/src/GuDebug.cpp !"#$%&'567/Users/builduser/buildslave/physx/build/Source/GeomUtils/src/GuMeshFactory.cpp/Users/builduser/buildslave/physx/build/Source/foundation/include/PsArray.hstatic const char *physx::shdfnd::ReflectionAllocator::getName() [T = physx::GuMeshFactoryListener *]static const char *physx::shdfnd::ReflectionAllocator::getName() [T = physx::Gu::HeightField]static const char *physx::shdfnd::ReflectionAllocator::getName() [T = physx::Gu::HeightField *]static const char *physx::shdfnd::ReflectionAllocator::getName() [T = physx::Gu::ConvexMesh]static const char *physx::shdfnd::ReflectionAllocator::getName() [T = physx::Gu::ConvexMesh *]static const char *physx::shdfnd::ReflectionAllocator::getName() [T = physx::Gu::TriangleMesh]static const char *physx::shdfnd::ReflectionAllocator::getName() [T = physx::Gu::TriangleMesh *]/Users/builduser/buildslave/physx/build/Source/GeomUtils/src/GuObjectBounds.cppGu::GeometryUnion::computeBounds: Unknown shape type. !"#/Users/builduser/buildslave/physx/build/Source/GeomUtils/src/GuOverlapTests.cppHeight Field Overlap test called with height fields unregistered +/Users/builduser/buildslave/physx/build/Source/GeomUtils/src/GuRevisitedRadixBuffered.cpp7,   8 -9.: /  /Users/builduser/buildslave/physx/build/Source/GeomUtils/src/convex/GuBigConvexData.cpp)  20/Users/builduser/buildslave/physx/build/Source/GeomUtils/src/convex/GuConvexMesh.cppLoading convex mesh failed: Deprecated mesh cooking format. Please install and run the mesh converter tool to convert your mesh to the new cooking format.Gu::ConvexMesh::release: double deletion detected!static const char *physx::shdfnd::ReflectionAllocator::getName() [T = physx::BigConvexData])555?55?5555?5?5?5?55?55?5?55?5?55?55  ???555?55?5555?5?5?5?55?55?5?55?5?55?55??????::::?:::?:?:::?::::?:?::?:?:?:?::?:?/Users/builduser/buildslave/physx/build/Source/GeomUtils/src/sweep/GuSweepCapsuleBox.cpp555?55?5555?5?5?5?55?55?5?55?5?55?55$%&'()* !+"#,$%-&'. ()/!*+0",-./01/Users/builduser/buildslave/physx/build/Source/GeomUtils/src/mesh/GuInternalTriangleMesh.cppObsolete cooked mesh found. Mesh version has been updated, please recook your meshes.RTree binary image load error.static const char *physx::shdfnd::ReflectionAllocator::getName() [T = unsigned int]static const char *physx::shdfnd::ReflectionAllocator::getName() [T = unsigned short]/Users/builduser/buildslave/physx/build/Source/GeomUtils/src/mesh/GuMeshInterface.cppMeshInterface::SetPointers: pointer is NULL/Users/builduser/buildslave/physx/build/Source/GeomUtils/src/mesh/GuMeshQuery.cppAdjacency information not created. Set buildTriangleAdjacencies on Cooking params.23;#45<=678$9:>?6;<%=>@A6?@&ABBC6CD0EF1GH2IJ3KL4MN5OP6QR/Users/builduser/buildslave/physx/build/Source/GeomUtils/src/mesh/GuRTree.cpp7ST8UV9WX)YZ[\/Users/builduser/buildslave/physx/build/Source/GeomUtils/src/mesh/GuTriangleMesh.cppGu::TriangleMesh::release: double deletion detected!Loading triangle mesh failed: Deprecated mesh cooking format. Please recook your mesh in a new cooking format.static const char *physx::shdfnd::ReflectionAllocator::getName() [T = unsigned char])]^_)`aD$bcde/Users/builduser/buildslave/physx/build/Source/GeomUtils/src/hf/GuHeightField.cppGu::HeightField::onRefCountZero: double deletion detected!Gu::HeightField::load: PX_ALLOC failed!/Users/builduser/buildslave/physx/build/Source/Common/src/CmBitMap.hPxHeightFieldPxBase)fg????????????hiEjkFlmG:nopq8#;rs<tu?>>>>??@??r?r?r?r?;?W?W?/Users/builduser/buildslave/physx/build/Source/foundation/src/unix/PsUnixMutex.cpp/Users/builduser/buildslave/physx/build/Source/foundation/include/PsMutex.hstatic const char *physx::shdfnd::ReflectionAllocator::getName() [T = physx::shdfnd::MutexImpl]PPALLOC_FALLBACKALLOC_DEFAULTALLOC_TEMP_THREADALLOC_TEMP_JOBALLOC_GAMEOBJECTALLOC_GFXALLOC_PROFILERCould not allocate memory: System out of memory! Trying to allocate: %zuB with %d alignment. MemoryLabel: %s Allocation happend at: Line:%d in %s %sCustomMemory overview [ %s ] used: %zuB | peak: %zuB | reserved: %zuB vwxyzH'x{|I(xDynamicHeapAllocator out of memory - Could not get memory for large allocation}~J)xK*Only one instance of the TLS allocator is allowed because of TLS implementationL+xObjectClassID: %d is already registered. ClassID's have to be uniqueEditorExtensionEventManagerLevelGameManagerGlobalGameManagerGameManagerBasem_Layerm_Namem_Tagm_IsActivem_GameObjectGameObject is already being activated or deactivated.Transform component could not be found on game object. Adding one!Object %s (named '%s') has multiple entries of the same %s component. Removing it!Component %s could not be loaded when loading game object. Cleaning up!Component () has a broken GameObject reference. Fixing!Failed to load component ()! Removing it!Prefab has multiple Transform components! Removing them automatically would not be safe.GameObject has multiple Transform components! Merged into single one.A game object can only be in one layer. The layer needs to be in the range [0...31]CheckConsistency: GameObject does not reference component %s. Fixing.BaseGameObjectComponentm_FileIDm_PathIDPPtrdatam_ComponentArrayPPtrPlayerSettingsInputManagerTagManagerAudioManagerScriptMapperMonoManagerGraphicsSettingsTimeManagerDelayedCallManagerPhysicsManagerBuildSettingsQualitySettingsResourceManagerNavMeshAreasPhysics2DSettingsSceneSettingsRenderSettingsHaloManagerLightmapSettingsNavMeshSettingsRuntimeInitializeOnLoadManager  Could..... not preload global game manager #%i i=%iLoading manager failed, creating from code %d PlayerLoadGlobalManagers: %s Missing Too many instances of Multiple managers are loaded of type: The message: %s in the class with classID: %d uses a parameter type that is different from the message's parameter type: %d != %d.There are conflicting definitions of the message: . The parameter of one message has to be the same across all definitions of that message.There are conflicting options of the message: OnTriggerEnterOnTriggerExitOnTriggerStayOnCollisionEnterOnCollisionExitOnCollisionStayOnCollisionEnter2DOnCollisionExit2DOnCollisionStay2DOnTriggerEnter2DOnTriggerExit2DOnTriggerStay2DOnJointBreakOnTransformChangedOnBeforeTransformParentChangedOnTransformParentChangedOnTransformChildrenChangedOnParticleCollisionOnDidModifyMeshValidityOnDidModifyMeshDeleteOnDidModifyMeshBoundsOnDidModifyMeshOnLayersChangedOnDestroyedComponentOnDidAddComponentOnDidRemoveComponentOnBecameVisibleOnBecameInvisibleOnWillRenderObjectOnPreCullOnPostRenderOnPreRenderOnControllerColliderHitOnAnimatorMoveOnAnimatorMoveBuiltinOnAnimatorIKForceRecreateColliderOnServerInitializedNetworkPlayerOnPlayerConnectedOnConnectedToServerOnPlayerDisconnectedOnDisconnectedFromServerNetworkDisconnectionOnFailedToConnectNetworkConnectionErrorOnFailedToConnectToMasterServerOnDisconnectedFromMasterServerOnMasterServerEventMasterServerEventOnLevelWasLoadedOnApplicationPauseOnApplicationFocusOnApplicationQuitOnTerrainChangedTerrainChangedFlagsOnDidModifyAnimatorControllerOnDidModifyMotionOnDidVelocityChangeOnDidModifyAvatarOnRectTransformRemovedOnDidModifyAudioMixerOnChangeAudioMixerFloatOnChangeAudioMixerMuteOnChangeAudioMixerSoloOnChangeAudioMixerBypassGroupEffectsOnChangeAudioMixerBypassSingleEffectOnRectTransformDimensionsChangeOnMovieEventOnCanvasGroupChangedOnCanvasHierarchyChangedNamedObjectBasem_NamedataArrayDefault GameObject Tag: already registeredDefault GameObject Tag for name: Default GameObject BitMask: Default GameObject BitMask for name: RespawnFinishEditorOnlyMainCameraGameControllerPlayerDefaultTransparentFXIgnore RaycastWaterLayer index out of boundsTagManagerBasetagsUser Layer %dBuiltin Layer %dlayersm_SortingLayersdatanameuniqueIDArraySortingLayerEntry GUIElement mempoolalloc_MainTexDrawGUITexture: texture is nullxywidthheightrgbam_FileIDm_PathID        Internal-GUITexture.shader_ShadowMapTextureDeferred Depthicosahedron.fbxicosphere.fbxpyramid.fbxDeferred BasePassDepth_LightTexture0Hidden/Internal-CombineDepthNormalsCamera DepthNormals_CameraDepthNormalsTexture_LightPos_LightDir_LightColor_LightTexture0_LightBuffer_LightAsQuad_ShadowMapTexture_CameraDepthTexture_CameraNormalsTextureFake Light BufferDeferred NormalsSpecLight Buffer_LightTextureB0_LightPos_LightDir_LightColor_LightTexture0_LightBuffer_LightAsQuad_StencilNonBackground_ShadowMapTexture_CameraDepthTexture_CameraNormalsTexture_CameraGBufferTextureDeferred GBuffer_LightTextureB0_SrcBlend_DstBlendRenderTypeLOD_FADE_PERCENTAGELOD_FADE_CROSSFADELightmap index must be less than %d_CameraDepthTexture_CameraDepthNormalsTexture_Reflectionis ortho graphicorthographicSOFTPARTICLES_ONUNITY_HDR_ONUNITY_COLORSPACE_GAMMA     Recursive culling with the same camera is not possible.Unable to render to cubemap, make sure it's marked as'Readable'Unsupported cubemap format - needs to be ARGB32 or RGB24Render texture must be a cubemapA valid Cubemap texture or render texture must be providedError while rendering to cubemap - failed to get temporary render textureHidden/Camera-DepthNormalTextureCamera DepthTextureCamera DepthNormalsTextureRenderTypeAttempting to render from a camera that is currently rendering. Create a copy of the camera (Camera.CopyFrom) if you wish to do this.HDR and MultisampleAntiAliasing (in Forward Rendering Path) is not supported. This camera will render without HDR buffers. Disable Antialiasing in the Quality settings if you want to use HDR.HDR RenderTexture format is not supported on this platform. This camera will render without HDR buffers.HDR in combination with Deferred Shading Rendering Path requires mixed bit depth MRTs, which are not available on this platform. This camera will render without HDR buffers.CameraBasem_ClearFlagsm_BackGroundColorm_NormalizedViewPortRectnear clip planefar clip planefield of vieworthographic sizem_Depthm_CullingMaskm_RenderingPathm_TargetTexturem_TargetDisplaym_HDRm_OcclusionCullingm_StereoConvergencem_StereoSeparationm_FileIDm_PathIDm_BitsxywidthheightrgbaPPtrBitField_FlareTextureHidden/Internal-Flarergbam_FileIDm_PathIDThis custom render path shader needs to have at least %i passes.GraphicsSettingsBasem_Deferredm_LegacyDeferredm_AlwaysIncludedShadersm_PreloadedShadersdatam_FileIDm_PathIDm_Modem_ShaderArrayPPtrPPtrBuiltinShaderSettingsHaloManagerHidden/Internal-Halo_MainTexImageEffects Tempcan't use image filters (npot-RT are not supported or RT are disabled completely)Hidden/BlitCopyUnable to use Blit. Shader is not yet initialized!Invalid pass number (%d) for Graphics.Blit. Material=%s, npasses=%d_BlurOffsetsMeshIntermediateRendererMeshIntermediateRendererWithDistanceSortingOrderSpriteIntermediateRenderer_LightTexture0zDz m_IndirectIntensitym_BounceIntensitySpotlight cookies must be square (width and height must be equal)Unsupported light typeLightBasem_Typem_Colorm_Intensitym_Rangem_SpotAnglem_CookieSizem_Shadowsm_Cookiem_DrawHalom_ActuallyLightmappedm_Flarem_RenderModem_CullingMaskm_Lightmappingm_Bitsm_FileIDm_PathIDm_Resolutionm_Strengthm_Biasm_NormalBiasrgbaBitFieldPPtrPPtrShadowSettingsUnsupported light typeVERTEXLIGHT_ON !"#$%&LightProbesBasem_Datam_BakedCoefficientsdatash[ 0]sh[ 1]sh[ 2]sh[ 3]sh[ 4]sh[ 5]sh[ 6]sh[ 7]sh[ 8]sh[ 9]sh[10]sh[11]sh[12]sh[13]sh[14]sh[15]sh[16]sh[17]sh[18]sh[19]sh[20]sh[21]sh[22]sh[23]sh[24]sh[25]sh[26]m_Tetrahedralizationm_ProbeSetsm_Positionsm_NonTetrahedralizedProbeSetIndexMapbytes[0]bytes[1]bytes[2]bytes[3]bytes[4]bytes[5]bytes[6]bytes[7]bytes[8]bytes[9]bytes[10]bytes[11]bytes[12]bytes[13]bytes[14]bytes[15]xyzm_Hashm_Offsetm_Sizem_Tetrahedram_HullRaysindices[0]indices[1]indices[2]indices[3]neighbors[0]neighbors[1]neighbors[2]neighbors[3]matrixe00e01e02e03e10e11e12e13e20e21e22e23ArraySphericalHarmonicsL2LightProbeDataHash128ProbeSetIndexProbeSetTetrahedralizationMatrix3x4fTetrahedronm_FileIDm_PathIDUnknown probe mode: %dReflection Probes CameraCamera_MainTex_Texel_Level_Scale_Radius_TexA_TexB_valueHidden/CubeBlendHidden/CubeCopyHidden/CubeBlur????????????????????????????????????_LightTextureB0_HaloFalloff'()*+,-m_Ambientm_AmbientLightm_AmbientSkyboxAmountm_AmbientIntensityRenderSettingsBasem_Fogm_FogColorm_FogModem_FogDensitym_LinearFogStartm_LinearFogEndm_AmbientSkyColorm_AmbientEquatorColorm_AmbientGroundColorm_AmbientModem_SkyboxMaterialm_HaloStrengthm_FlareStrengthm_FlareFadeSpeedm_HaloTexturem_SpotCookiem_DefaultReflectionModem_DefaultReflectionResolutionm_ReflectionBouncesm_ReflectionIntensitym_CustomReflectionm_AmbientProbem_AmbientProbeInGammam_GeneratedSkyboxReflectionm_Sunm_FileIDm_PathIDPPtrSphericalHarmonicsL2PPtrPPtrPPtr_ShadowMapTexture_ShadowProjectionParamsShadowmapHidden/Internal-PrePassCollectShadowsScreenspace ShadowMapShadowmapFilterPCF_5x5????????????????????dataArrayInvalid SceneHandleAABBAnimationClipAnimationCurveAnimationStateArrayBaseBitFieldbitsetboolcharColorRGBAComponentdatadequedoubledynamic_arrayFastPropertyNamefirstfloatFontGameObjectGeneric MonoGradientNEWGUIDGUIStyleintlistlong longmapMatrix4x4fMdFourMonoBehaviourMonoScriptm_ByteSizem_Curvem_EditorClassIdentifierm_EditorHideFlagsm_Enabledm_ExtensionPtrm_GameObjectm_Indexm_IsArraym_IsStaticm_MetaFlagm_Namem_ObjectHideFlagsm_PrefabInternalm_PrefabParentObjectm_Scriptm_StaticEditorFlagsm_Typem_VersionObjectpairPPtrPPtrPPtrPPtrPPtrPPtrPPtrPPtrPPtrPPtrPPtrPPtrPrefabQuaternionfRectfRectIntRectOffsetsecondsetshortsizeSInt16SInt32SInt64SInt8staticvectorstringTextAssetTextMeshTextureTexture2DTransformTypelessDataUInt16UInt32UInt64UInt8unsigned intunsigned long longunsigned shortvectorVector2fVector3fVector4fm_ScriptingClassIdentifierX \ X X X Y +Y 1Y nY Y Z Z [ #[ u[ [ [ [ [ [ [ [ [ \ "\ )\ 0\ 6\ e\ l\ u\ ~\ \ [Z _`5$gEc% xK>^u# 9!X8W}DJG0MSoz<i\)7.(f6A?PILYtVdm@4|{&v~RU;/:*w,Fe+ 'blnOqpha" Q3k1jTsy2-]rCHNB=[Z _`5$gEc% xK>^u# 9!X8W}DJG0MSoz<i\)7.(f6A?PILYtVdm@4|{&v~RU;/:*w,Fe+ 'blnOqpha" Q3k1jTsy2-]rCHNB=_ST_WindVector_ST_WindGlobal_ST_WindBranch_ST_WindBranchTwitch_ST_WindBranchWhip_ST_WindBranchAnchor_ST_WindBranchAdherences_ST_WindTurbulences_ST_WindLeaf1Ripple_ST_WindLeaf1Tumble_ST_WindLeaf1Twitch_ST_WindLeaf2Ripple_ST_WindLeaf2Tumble_ST_WindLeaf2Twitch_ST_WindFrondRipple_ST_WindAnimation_WindEnabledSpeedTreeWindManager::WindDataNew Game ObjectTransformAddComponent asking for invalid typeAddComponent asking for "%s" which is not a Unity engine type../0 URL: CommandBuffer: built-in render texture type %i not found while executing %s (%s)CommandBuffer: temporary render texture %s not found while executing %s (%s)SetRenderTargetSetRenderTarget color bufferSetRenderTarget depth bufferBlit sourceBlit destinationSetGlobalTextureUnknown RenderingCommandBuffer command: %d (previous command: %d) in %sRenderingCommandBuffer: invalid pass index %i in DrawRendererRenderingCommandBuffer: invalid pass index %i in DrawMeshho ho Bone influences do not match bones.Array index (%d) is out of bounds (size=%d)Bones do not match bindpose.m_Centerm_Extentxyzm_FileIDm_PathIDdataArrayCorrupt compressed mesh  =1234567MeshBaseMesh.vertices is too large. A mesh may not have more than 65000 vertices.Mesh.vertices is too small. The supplied vertex array has less vertices than are referenced by the triangles array.uv2uvFailed getting triangles. Submesh index is out of bounds.Failed getting triangles. Submesh topology is lines or points.failed setting triangles. triangles is NULLFailed setting triangles. Submesh index is out of bounds.Failed setting triangles. The number of supplied triangle indices must be a multiple of 3.Failed setting triangles. Some indices are referencing out of bounds vertices. IndexCount: %d, VertexCount: %dm_SubMeshesm_Shapesm_BindPosem_BoneNameHashesm_RootBoneNameHashm_MeshCompressionm_IsReadablem_KeepVerticesm_KeepIndicesm_IndexBufferm_Skinm_Verticesm_UVm_UV1m_Tangentsm_Normalsm_Colorsm_VertexDatam_CompressedMeshm_LocalAABBm_MeshUsageFlagsm_BakedConvexCollisionMeshm_BakedTriangleCollisionMeshdatam_Centerm_Extentxyzm_Weightsm_NormalSignsm_TangentSignsm_FloatColorsm_BoneIndicesm_Trianglesm_UVInfom_NumItemsm_Datam_BitSizem_Rangem_Startrgbawweight[0]weight[1]weight[2]weight[3]boneIndex[0]boneIndex[1]boneIndex[2]boneIndex[3]e00e01e02e03e10e11e12e13e20e21e22e23e30e31e32e33verticesshapeschannelsfullWeightsnamenameHashframeIndexframeCountfirstVertexvertexCounthasNormalshasTangentsvertexnormaltangentindexfirstByteindexCounttopologylocalAABBisTriStripArrayAABBCompressedMeshPackedBitVectorVertexDataBoneInfluenceMatrix4x4fBlendShapeDataMeshBlendShapeChannelMeshBlendShapeBlendShapeVertexSubMeshMesh.%s is out of bounds. The supplied array needs to be the same size as the Mesh.vertices array.89:;<=>MeshFilterBasem_LodMeshm_Meshm_FileIDm_PathIDPPtrMeshRendererBase?@ABCDEFG    m_AdditionalVertexStreamsm_FileIDm_PathIDPPtr_MainTex_MainTex_TexelSizeSpriteRendererBaseH IJKLMNFO  m_Spritem_Colorrgbam_FileIDm_PathIDPPtrSprites-Default.mat ,-9m_Sprite|m_CurrentChannelsm_VertexCountm_ChannelsUnknown shader channel countm_DataSizedatastreamoffsetformatdimensionArrayChannelInfoUnsupported conversion of vertex formatsxyzw_MainTex_BumpMap_Cutoff_Shininess_BillboardTangent_BillboardNormal_CameraXZAngle_TreeInfo0_TreeInfo1_TreeInfo2_TreeInfo3_TreeSize0_TreeSize1_TreeSize2_TreeSize3_ImageTexCoords0_ImageTexCoords1_ImageTexCoords2_ImageTexCoords3_ImageTexCoords4_ImageTexCoords5_ImageTexCoords6_ImageTexCoords7_ImageTexCoords8_ImageTexCoords9_ImageTexCoords10_ImageTexCoords11_ImageTexCoords12_ImageTexCoords13_ImageTexCoords14_ImageTexCoords15_ImageTexCoords16_ImageTexCoords17_ImageTexCoords18_ImageTexCoords19_ImageTexCoords20_ImageTexCoords21_ImageTexCoords22_ImageTexCoords23_ImageTexCoords24_ImageTexCoords25_ImageTexCoords26_ImageTexCoords27_ImageTexCoords28_ImageTexCoords29_ImageTexCoords30_ImageTexCoords31BILLBOARD_FACE_CAMERA_POS_InstanceDataTree '%s' have too many billboard images (max %d).BillboardBatchManager MaterialBaseBehaviourm_Enabled      PDelayedCallManager(Clone).:QRMemoryStreamMUnable to init atlas textureCould not read texture data for texture '%s'. Make sure that Read/Write access is enabled in the texture importer advanced settings ȉ   ( @ X p  Ȋ   ( H h P h    unity_World2Shadowunity_World2Shadow0unity_World2Shadow1unity_World2Shadow2unity_World2Shadow3glstate_light0_diffuseglstate_light1_diffuseglstate_light2_diffuseglstate_light3_diffuseglstate_light0_positionglstate_light1_positionglstate_light2_positionglstate_light3_positionglstate_light0_attenuationglstate_light1_attenuationglstate_light2_attenuationglstate_light3_attenuationglstate_light0_spotDirectionglstate_light1_spotDirectionglstate_light2_spotDirectionglstate_light3_spotDirection    ( 8 @ P ` p ،  0 @ P h whiteblackredgraygreygrayscaleRampgreyscaleRampbumpblackCubelightmapunity_Lightmapunity_LightmapIndunity_DynamicLightmapunity_DynamicDirectionalityunity_DynamicNormal_DitherMaskLOD_DitherMaskLOD2Dunity_RandomRotation16unity_NHxRoughnessunity_SpecCube0unity_SpecCube1_PlanarReflectionTex0_PlanarReflectionTex1_PlanarReflectionTex2x ؐ  8 P h ȑ  ( @ X p В  0 H ` x ؓ  ( 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unity_LightColor0unity_LightColor1unity_LightColor2unity_LightColor3unity_LightColor4unity_LightColor5unity_LightColor6unity_LightColor7unity_LightPosition0unity_LightPosition1unity_LightPosition2unity_LightPosition3unity_LightPosition4unity_LightPosition5unity_LightPosition6unity_LightPosition7unity_SpotDirection0unity_SpotDirection1unity_SpotDirection2unity_SpotDirection3unity_SpotDirection4unity_SpotDirection5unity_SpotDirection6unity_SpotDirection7unity_LightAtten0unity_LightAtten1unity_LightAtten2unity_LightAtten3unity_LightAtten4unity_LightAtten5unity_LightAtten6unity_LightAtten7glstate_lightmodel_ambient_WorldSpaceLightPos0_LightColor0_WorldSpaceCameraPos_ProjectionParams_ScreenParams_ZBufferParamsunity_OrthoParams_LightPositionRangeunity_Ambientunity_LightmapFade_ShadowOffsets0_ShadowOffsets1_ShadowOffsets2_ShadowOffsets3_LightShadowDataunity_LightShadowBias_LightSplitsNear_LightSplitsFarunity_ShadowSplitSpheres0unity_ShadowSplitSpheres1unity_ShadowSplitSpheres2unity_ShadowSplitSpheres3unity_ShadowSplitSqRadiiunity_ShadowCascadeScalesunity_ShadowFadeCenterAndTypeunity_LODFadeunity_LightmapSTunity_DynamicLightmapSTunity_SHArunity_SHAgunity_SHAbunity_SHBrunity_SHBgunity_SHBbunity_SHC_Time_SinTime_CosTime_PiTimeunity_DeltaTimeunity_4LightPosX0unity_4LightPosY0unity_4LightPosZ0unity_4LightAtten0unity_FogStartunity_FogEndunity_FogDensityunity_FogColorunity_FogParamsunity_ColorSpaceGreyunity_ColorSpaceDoubleunity_ColorSpaceLuminanceunity_LightGammaCorrectionConstsunity_NPOTScaleunity_CameraWorldClipPlanes0unity_CameraWorldClipPlanes1unity_CameraWorldClipPlanes2unity_CameraWorldClipPlanes3unity_CameraWorldClipPlanes4unity_CameraWorldClipPlanes5unity_AmbientSkyunity_AmbientEquatorunity_AmbientGroundunity_ColorSpaceDielectricSpec_PlanarReflection0_PlanarReflection1_PlanarReflection2_PlanarReflectionTangent0_PlanarReflectionTangent1_PlanarReflectionTangent2_PlanarReflectionBiTangent0_PlanarReflectionBiTangent1_PlanarReflectionBiTangent2white_TexelSizeblack_TexelSizered_TexelSizegray_TexelSizegrey_TexelSizegrayscaleRamp_TexelSizegreyscaleRamp_TexelSizebump_TexelSizeblackCube_TexelSizelightmap_TexelSizeunity_Lightmap_TexelSizeunity_LightmapInd_TexelSizeunity_DynamicLightmap_TexelSizeunity_DynamicLightmapDirectionality_TexelSize_LightTextureB0_TexelSize_GUIClipTexture_TexelSize_DitherMaskLOD_TexelSize_DitherMaskLOD2D_TexelSizeunity_RandomRotation16_TexelSizeunity_NHxRoughness_TexelSizeunity_SpecCube_TexelSizewhite_HDRblack_HDRred_HDRgray_HDRgrey_HDRgrayscaleRamp_HDRgreyscaleRamp_HDRbump_HDRblackCube_HDRlightmap_HDRunity_Lightmap_HDRunity_LightmapInd_HDRunity_DynamicLightmap_HDRunity_DynamicLightmapDirectionality_HDR_LightTextureB0_HDR_GUIClipTexture_HDR_DitherMaskLOD_HDR_DitherMaskLOD2D_HDRunity_RandomRotation16_HDRunity_NHxRoughness_HDRunity_SpecCube0_HDRunity_SpecCube0_BoxMaxunity_SpecCube0_BoxMinunity_SpecCube0_ProbePositionunity_SpecCube1_HDRunity_SpecCube1_BoxMaxunity_SpecCube1_BoxMinunity_SpecCube1_ProbePosition_glesFFColor_glesTextureEnvColor0_glesTextureEnvColor1_glesTextureEnvColor2_glesTextureEnvColor3_glesTextureST0_glesTextureST1_glesTextureST2_glesTextureST3_glesFrontMaterial.emission_glesFrontMaterial.ambient_glesFrontMaterial.diffuse_glesFrontMaterial.specular_glesFrontMaterial.shininess_glesAlphaTestReference_glesFogColor_glesFogParams_glesLightColor0_glesLightColor1_glesLightColor2_glesLightColor3_glesLightColor4_glesLightColor5_glesLightColor6_glesLightColor7 С  0 H X p unity_MatrixVglstate_matrix_projectionunity_MatrixVP_WorldToCamera_CameraToWorld_World2Shadow_World2Shadow1_World2Shadow2_World2Shadow3unity_LightmapMatrix_Projector_ProjectorDistance_ProjectorClip_GUIClipTextureMatrix_LightMatrix0unity_CameraProjectionunity_CameraInvProjection  8 H X glstate_matrix_mvpglstate_matrix_modelview0_Object2World_World2Objectglstate_matrix_transpose_modelview0glstate_matrix_invtrans_modelview0_glesNormalMatrix   ( 8 VERTEXNORMALCOLORTEXCOORDTEXCOORD1TEXCOORD2TEXCOORD3TANGENTST$UsV;W<XY=NZ/[0\>]?^%@_`aAbcd%ef ghOi !"#$B !j"kCDE%PlF&mn'GHo#$GfxDevice does not support recordingFailed to lock custom index bufferCould not create custom index buffer of size %ld Don't call SetShadersMainThread on threadable device! Use GraphicsHelper insteadUnknown ImmediateShapeCould not initialize WebGL context. Failed starting Unity. &[0]#ifdef #endif#if!!GLSL!!GLES3!!GLESvs_2_0vs_3_0ps_2_0ps_3_0vs_4_0_level_9ps_4_0_level_9vs_dx11vs_4_0vs_5_0ps_dx11ps_4_0ps_5_0gs_4_0gs_5_0hs_5_0ds_5_0vs_360ps_360sce_vp_rsxsce_fp_rsxsce_vp_psp2sce_fp_psp2sce_vp_psmsce_fp_psmsce_vssce_pssce_hssce_dssce_gsmetal_vsmetal_fs!!ARBvp1.03.0-!!ARBvp1.0!!ARBfp1.03.0-!!ARBfp1.0agal_vsagal_ps!!errorShader had programs with errors, disabling subshader GpuProgram creation error: empty shader stringFailed to create a shader variant (starts with '%s'). You probably have precompiled shader asset from an old Unity version.'(% IL2CPP Root DomainSystemUnityExceptionIndexOutOfRangeExceptionNullReferenceExceptionArgumentExceptionSystem.SecuritySecurityException(null)List`1Unsupported enum type '%s' used for field '%s' in class '%s'IL2CPPTOBEIMPLEMENTEDFailed to postprocess stacktrace StackTraceUtilityExtractStackTraceFailed to extract il2cpp stacktrace from Log message %s [%s line %d]Couldn't extract exception string from exception (another exception of class '' was thrown while processing the stack trace)currently not available on il2cpp)*p&qrstuv+UnityEngineMono Class %s couldn't be found! This might lead to random crashes later on!BaseMonoManagerm_Scriptsm_AssemblyNamesdatam_FileIDm_PathIDArrayPPtr,-.w/01'()xyz{|}*Q+,-./0122~3>456Texture has non-power of two sizeCubemap faces must be squareGetGLWidth() != GetGLHeight() || GetImageCount() != 6Rebuilding mipmaps of compressed textures is not supportedCubemap must have 6 facesCubemapBasem_SourceTexturesdatam_FileIDm_PathIDArrayPPtrUnityWaterMark-trial.pngUnityWaterMark-edu.pngUnityWaterMark-proto.pngUnityWaterMark-dev.pngUnityWaterMark-beta.pngUnityWaterMarkPlugin-beta.pngUnityWaterMark-small.pngH h г UnitySplash-cube.pngUnitySplash-text.pngUnitySplash-free.pngUnitySplashBack.pngCan't do indirect Graphics.DrawProceduralGraphics.DrawProcedural with invalid buffer                *<P!j/I  )@fl?Jq      UnityDitherMask2DUnityDitherMask3DUnityNormalMapUnityWhiteUnityBlackUnityRandomRotationUnityRedUnityGreyUnityGrayscaleRampUnityHaloUnityAttenuationUnityBlackCubeUnityDefault2DUnityDefault3DUnityDefaultCubeUnityNHxRoughness????????Unsupported texture format - needs to be ARGB32, RGBA32, BGRA32, RGB24, Alpha8, RGBAFloat, RGBAHalf or one of supported compressed formats.Unsupported texture format - needs to be ARGB32, RGBA32, RGB24, Alpha8 or one of float formatsWidth and height must be positiveTexture rectangle is out of bounds (%d < 0)Texture rectangle is out of bounds (%d + %d > %d)Array size must be at least width*heightTexture rectangle is out of bounds1.6.10789:3Can't append %i lightmaps, since that would exceed the %i lightmaps limit. Appending only %i lightmaps. Objects that use lightmaps past that limit won't get proper lightmaps.LightmapSettingsBasem_EnlightenSceneMappingm_LightProbesm_Lightmapsm_LightmapsModem_GISettingsm_RuntimeCPUUsagem_BounceScalem_IndirectOutputScalem_AlbedoBoostm_TemporalCoherenceThresholdm_EnvironmentLightingModem_EnableBakedLightmapsm_EnableRealtimeLightmapsm_DynamicEnvdatam_Lightmapm_IndirectLightmapm_FileIDm_PathIDm_Renderersm_Systemsm_SystemAtlasesm_TerrainChunksfirstSystemIdnumChunksInXnumChunksInYatlasSizeatlasHashrendererIndexrendererSizeatlasIndexatlasOffsetXatlasOffsetYinputSystemHashradiositySystemHashrendererdynamicLightmapSTInSystemsystemIdinstanceHashxyzwGISettingsArrayPPtrLightmapDataPPtrEnlightenSceneMappingEnlightenTerrainChunksInformationHash128EnlightenSystemAtlasInformationEnlightenSystemInformationEnlightenRendererInformationMatrix stack full depth reachedMatrix stack empty;<=>4FastestQualitySettingsBaseUnityGraphicsQualitym_CurrentQualitym_QualitySettingsm_DefaultStandaloneQualitym_DefaultWebPlayerQualitym_DefaultMobileQualitym_EditorQualityFastSimpleGoodBeautifulFantasticm_StrippedMaximumLODLevelnamepixelLightCountshadowsshadowResolutionshadowProjectionshadowCascadesshadowDistanceshadowCascade2SplitshadowCascade4SplitblendWeightstextureQualityanisotropicTexturesantiAliasingsoftParticlessoftVegetationrealtimeReflectionProbesbillboardsFaceCameraPositionvSyncCountlodBiasmaximumLODLevelparticleRaycastBudgetsyncToVBLxyzdataQualitySettingArrayRectTransformBase?@ABC56m_Positionm_AnchoredPositionSendReapplyDrivenPropertiesm_AnchorMinm_AnchorMaxm_SizeDeltam_PivotxyTempBuffer %d %ix%iAttempting to release RenderTexture that were not gotten as a temp buffermempoolallocRendererBasep p DE7FOFGH  m_Enabledm_CastShadowsm_ReceiveShadowsm_LightmapIndexm_LightmapIndexDynamicm_LightmapTilingOffsetm_LightmapTilingOffsetDynamicm_Materialsm_SubsetIndicesm_StaticBatchRootm_UseLightProbesm_ReflectionProbeUsagem_ProbeAnchorm_SortingLayerIDm_SortingOrderm_FileIDm_PathIDdataxyzwPPtrArrayPPtrLightmap index must be less than %d_EmissionColormaterial. 129 349m_Materials.Array.data[ RenderTexture.Create failed: width & height must be larger than 0RenderTexture.Create failed: cube maps must be power of two and width must match heightRenderTexture.Create failed: maxRenderTextureSize is too smallRenderTexture.Create failed: requested size is too large.RenderTexture.Create failed: format unsupported.RenderTexture.Create failed: non-power-of-two sizes not supported.RenderTexture.Create failed: cubemap not supported.RenderTexture.Create failed: volume texture not supported.RenderTexture.Create: Depth|ShadowMap RenderTexture requested without a depth buffer. Changing to a 16 bit depth buffer.RenderTexture.Create failedReleasing render texture that is set to be RenderTexture.active!IJK0L'89:R;<=>?@ABMNSetting dimension of already created render texture is not supported!Invalid antiAliasing value (must be 1, 2, 4 or 8)Setting anti-aliasing of already created render texture is not supported!Setting mipmap mode of already render texture is not supported!Mipmapped RenderTextures with manual mip generation can't have depth bufferCan't change mipmap generation of already created RenderTextureCan't change sRGB mode of already created RenderTextureCan't resize already created RenderTextureInvalid DepthBufferFormat!Can't change depth format of already created RenderTextureInvalid RenderTextureFormat!Can't change color format of already created RenderTextureRenderTextureBasem_Widthm_Heightm_AntiAliasingm_DepthFormatm_ColorFormatm_MipMapm_GenerateMipsm_SRGBm_TextureSettingsm_FilterModem_Anisom_MipBiasm_WrapModeGLTextureSettingsOP(C&IDEFGHIJKLMNO_MainTexQRSpriteBaseSTUPm_Rectm_Offsetm_Borderm_PixelsToUnitsm_Extrudem_RDtextureverticesindicestextureRecttextureRectOffsetsettingsRawuvTransformdataposuvxyzm_FileIDm_PathIDwidthheightSpriteRenderDataArraySpriteVertexPPtrT VWX0L'Q;>?@1YTextureBaseZ[.w/01'(RSQ+,-./0122~3?45\Texture is not accessible.Texture has out of range width / heightTextureFormat is invalid!Rebuilding mipmaps of compressed textures is not supportedNo texture data available to uploadTexture2DBasem_Widthm_Heightm_CompleteImageSizem_TextureFormatm_MipMapm_IsReadablem_ReadAllowedm_ImageCountm_TextureDimensionm_TextureSettingsm_LightmapFormatm_ColorSpaceimage dataTexture '%s' is not readable, the texture memory can not be accessed from scripts. You can make the texture readable in the Texture Import Settings.Texture '%s' has no dataSetPixel called on an undefined image (valid values are 0 - %dUnable to retrieve image referenceInvalid mip levelGetPixelBilinear called on an undefined image (valid values are 0 - %dGetPixels called on an undefined image (valid values are 0 - %dGetPixels32 failed: insufficent pixel buffer size (%d), must be at least %d x %dTrying to read pixels out of boundsNegative read pixels rectangle width|heightReadPixels was called to read pixels from system frame buffer, while not inside drawing frame.ReadPixels called on undefined image %d (valid values are 0 - %dUnsupported texture format for ReadPixels - needs to be ARGB32, RGB24, RGBAFloat or RGBAHalfTexture is not readable.Can't resize to a compressed texture formatm_FilterModem_Anisom_MipBiasm_WrapModeGLTextureSettings]^_0`'TUVS;WX>?@YZYaTexture3D has non-power of two sizeInvalid texture format for Texture3DTexture3D has out of range width / height / depthRebuilding mipmaps of compressed textures is not supportedTexture has no dataInvalid mip levelTexture3DBasem_Widthm_Heightm_Depthm_Formatm_MipMapm_DataSizem_TextureSettingsimage datam_FilterModem_Anisom_MipBiasm_WrapModeGLTextureSettings gUserMinAniso < 1gUserMaxAniso > 16bcAd[6Cannot change GameObject hierarchy while activating or deactivating the parent.CheckConsistency: Transform child can't be loadedCheckConsistency: Transform child has another parentCheckConsistency: Transform child is linked multiple times to parent; removed extraneous links from parentBaseTransformm_LocalRotationm_LocalPositionm_LocalScalem_Childrenm_Fatherm_FileIDm_PathIDdataPPtrArrayxyzwProceduralMaterialBaseefghi\]m_MaximumSizem_Widthm_Heightm_GenerateMipmapsm_Texturesm_Flagsm_LoadingBehaviorm_SubstancePackagem_Inputsm_PrototypeNamem_AnimationUpdateRatem_HashdatanamelabelgrouptypevalueinternalTypeinternalIndexinternalIdentifiercomponentLabelsminimummaximumstepflagsalteredTexturesUIDenumValuestextscalar[0]scalar[1]scalar[2]scalar[3]texturem_FileIDm_PathIDHash128ArraySubstanceEnumItemSubstanceValuePPtrSubstanceInputPPtrPPtrmempoolallocGUIClip pushing empty stack not allowed.Invalid GUIClip stack poppingIgnoring invalid matrix assinged to GUI.matrix - the matrix needs to be invertible. Did you scale by 0 on Z-axis?GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)GUI Error: You are popping more GUIClips than you are pushing. Make sure they are balanced)GUIContent is null. Use GUIContent.none.UnityGUIClip_GUIClipTextureInternal-GUITextureClip.shaderArial.ttfCouldn't load default font or font material!_Color_MainTexGameSkin/GameSkin.guiskinInternal-GUITextureClipText.shaderGUIUtilityEndGUIFromExceptionjInputManagerBaseklmn^Submitreturnjoystick button 0enterspaceCancelescapejoystick button 1HorizontalrightleftdaupdownwsFire1Fire2Fire3left ctrlmouse 0left altmouse 1left cmdmouse 2Mouse XMouse YMouse ScrollWheeljoystick button 2joystick button 3backspacetabclearpause!"#$&'()*+,-./0123456789:;<=>?@[\]^_`bcefghijklmnopqrtuvxyzdeleteworld 0world 1world 2world 3world 4world 5world 6world 7world 8world 9world 10world 11world 12world 13world 14world 15world 16world 17world 18world 19world 20world 21world 22world 23world 24world 25world 26world 27world 28world 29world 30world 31world 32world 33world 34world 35world 36world 37world 38world 39world 40world 41world 42world 43world 44world 45world 46world 47world 48world 49world 50world 51world 52world 53world 54world 55world 56world 57world 58world 59world 60world 61world 62world 63world 64world 65world 66world 67world 68world 69world 70world 71world 72world 73world 74world 75world 76world 77world 78world 79world 80world 81world 82world 83world 84world 85world 86world 87world 88world 89world 90world 91world 92world 93world 94world 95[0][1][2][3][4][5][6][7][8][9][.][/][*][-][+]equalsinserthomeendpage uppage downf1f2f3f4f5f6f7f8f9f10f11f12f13f14f15numlockcaps lockscroll lockright shiftleft shiftright ctrlright altright cmdleft superright superalt grcomposehelpprint screensys reqbreakmenupowereuroundomouse 3mouse 4mouse 5mouse 6joystick %d button %djoystick button %dm_Axesdatam_NamedescriptiveNamedescriptiveNegativeNamenegativeButtonpositiveButtonaltNegativeButtonaltPositiveButtongravitydeadsensitivitysnapinverttypeaxisjoyNumArrayInputAxisopq_rTimeManagerBaseFixed TimestepMaximum Allowed Timestepm_TimeScalekey0key1key2key3key4key5key6key7ctime0ctime1ctime2ctime3ctime4ctime5ctime6ctime7        atime0atime1atime2atime3atime4atime5atime6atime7        m_NumColorKeysm_NumAlphaKeys@ H P X ` h p x rgba????n>ƦƦ>Ʀ؋>؋{=؋ >'7??'7??????AssetBundleBasearchive:/st`am_Containerm_MainAssetm_PreloadTablem_RuntimeCompatibilitym_AssetBundleNamem_Dependenciesm_IsStreamedSceneAssetBundledatapreloadIndexpreloadSizeassetm_FileIDm_PathIDArrayAssetInfoBuildPlayer-assetssharedAssetsCustomAssetBundleCAB/BuildPlayeruvbcwxd1.6.0level%dBuildSettingsBaselevelspreloadedPluginshasRenderTexturehasPROVersionisNoWatermarkBuildisPrototypingBuildisEducationalBuildisEmbeddedhasPublishingRightshasShadowshasSoftShadowshasLocalLightShadowshasAdvancedVersionenableDynamicBatchingisDebugBuildusesOnMouseEventsenableMultipleDisplayshasClusterRenderingm_Versionm_AuthTokenruntimeClassHashesscriptHashesdataArrayHash128%sUnityCacheShared__lock%llu %d %llu __infoFailed to store screen shotFailed to capture screen shotComponentUnityEngineCan't add component because the component '%s' can't be produced.'%s' or Adding component failed. Add required component of type %s to the game object '%s' first.UnityEngine.Can't add component because class '%s' doesn't exist!Can't add component because '%s' is not derived from Component.Can't destroy Transform component of '%s'. If you want to destroy the game object, please call 'Destroy' on the game object instead. Destroying the transform component is not allowed., Can't remove %s because %s depends on itDestroying object multiple times. Don't use DestroyImmediate on the same object in OnDisable or OnDestroy.Destroying components immediately is not permitted during physics trigger/contact, animation event callbacks or OnValidate. You must use Destroy instead.Cannot destroy Component while GameObject is being activated or deactivated.Can't destroy RectTransform component of '%s'. If you want to destroy the game object, please call 'Destroy' on the game object instead. Destroying the RectTransform component is not allowed.Component Removing internal failureDestroying GameObjects immediately is not permitted during physics trigger/contact, animation event callbacks or OnValidate. You must use Destroy instead.Cannot destroy GameObject while it is being activated or deactivated.Destroying AssetBundle directly is not permitted. Use AssetBundle.UnloadBundle to destroy an AssetBundle.%s (%s) (Script)Can't add component to object that is being destroyed.Can't add component '%s' to %s because it conflicts with the existing '%s' derived component!Can't add component '%s' to %s because it conflicts with the '%s' derived component!Can't add component '%s' to %s because such a component is already added to the game object!Can't add component '%s' to %s because the game object is a generated prefab and can only be modified through an AssetPostprocessor.Cannot add component of type '%s' because it is abstract. Add component of type that is derived from '%s' instead.Can't add '%s' to %s because a '%s' is already added to the game object!Can't add '%s' to %s because a '%s' is already added to the game object! A GameObject can only contain one '%s' componentCan't add script behaviour %s. The scripts file name does not match the name of the class defined in the script!Can't add script behaviour %s because it is an editor script. To attach a script it needs to be outside the 'Editor' folder.Script %s has not finished compilation yet. Please wait until compilation of the script has finished and try again.Can't add script behaviour %s. The script class can't be abstract!Can't add script behaviour %s. The script can't be an interface!Can't add script behaviour %s. Generic MonoBehaviours are not supported!Can't add script behaviour %s. The script needs to derive from MonoBehaviour!Can't add a %s component because one is already added.UNITY_GIVE_CHANCE_TO_ATTACH_DEBUGGERUnloadUnusedAssets incorrect caused some assets to load. This can easily cause deadlocks or crashes. Unloading %d unused Assets to reduce memory usage. Loaded Objects now: %d. Total: %f ms (FindLiveObjects: %f ms CreateObjectMapping: %f ms MarkObjects: %f ms DeleteObjects: %f ms) Tyz.sharedAssetsLevel '%s' (%d) couldn't be loaded because it has not been added to the build settings. To add a level to the build settings use the menu File->Build Settings...sharedassets%d.assets2.6.1f3library/unity default resourcesNo mainData file was found, quitting player! PlayerInitEngineNoGraphics: InitializeEngine failed PlayerInitEngineNoGraphics settings: %s PlayerInitEngineGraphics: InitializeEngineGraphics failed PlayerInitEngineGraphics: GPU not supported; %s PlayerInitEngineGraphics: %s PlayerLoop called recursively!Skipped frame because GfxDevice is in invalid state (device lost)Skipped rendering frame because GfxDevice is in invalid state (device lost)sharedassets0.assetsResources/unity_builtin_extraResources/unity_default_resources{|efc}ghBasePreloadData~ijm_Assetsm_Dependenciesdatam_FileIDm_PathIDArrayefklhefcgmncom.Company.ProductName1.0PlayerSettingsdefaultWebScreenWidthdefaultScreenWidthWebdefaultWebScreenHeightdefaultScreenHeightWebiPhoneBundleIdentifierbundleIdentifieriPhoneBundleVersionbundleVersionenableHWStatisticssubmitAnalyticsBaseAndroidProfilerdefaultScreenOrientationtargetDevicetargetGlesGraphicstargetIOSGraphicstargetResolutionaccelerometerFrequencycompanyNameproductNamecloudProjectIddefaultCursorcursorHotspotm_ShowUnitySplashScreendefaultScreenWidthdefaultScreenHeightm_RenderingPathm_MobileRenderingPathm_ActiveColorSpacem_MTRenderingm_MobileMTRenderingm_UseDX11m_Stereoscopic3DiosShowActivityIndicatorOnLoadingandroidShowActivityIndicatorOnLoadingiosAppInBackgroundBehaviordisplayResolutionDialogallowedAutorotateToPortraitallowedAutorotateToPortraitUpsideDownallowedAutorotateToLandscapeRightallowedAutorotateToLandscapeLeftuseOSAutorotationuse32BitDisplayBufferdisableDepthAndStencilBuffersdefaultIsFullScreendefaultIsNativeResolutionrunInBackgroundcaptureSingleScreenOverride IPod MusicPrepare IOS For RecordingusePlayerLogbakeCollisionMeshesforceSingleInstanceresizableWindowuseMacAppStoreValidationgpuSkinningxboxPIXTextureCapturexboxEnableAvatarxboxEnableKinectxboxEnableKinectAutoTrackingxboxEnableFitnessvisibleInBackgroundmacFullscreenModed3d9FullscreenModed3d11FullscreenModexboxSpeechDBxboxEnableHeadOrientationxboxEnableGuestxboxOneResolutionps3SplashScreenvideoMemoryForVertexBufferspsp2PowerModepsp2AcquireBGMm_SupportedAspectRatiospreloadedAssetsmetroEnableIndependentInputSourcemetroEnableLowLatencyPresentationAPIxboxOneDisableKinectGpuReservationdatam_FileIDm_PathIDOthers4:35:416:1016:9xyArrayAspectRatiosPPtro   RuntimeInitializeOnLoadManagerBasem_AssemblyNamesm_NamespaceNamesm_ClassInfosm_ClassMethodInfosm_UnityMethodExecutionOrdersm_MethodExecutionOrdersdatam_ClassIndexm_MethodNamem_OrderNumberm_AssemblyNameIndexm_NamespaceIndexm_ClassNamem_NumOfMethodsm_MethodIndexm_IsUnityClassArrayClassMethodInfoClassInfoLibrary/unity default resourcesInternal-ErrorShader.shaderCamera-DepthNormalTexture.shaderInternal-PrePassCollectShadows.shaderInternal-CombineDepthNormals.shaderInternal-BlitCopy.shaderInternal-Clear.shaderInternal-SplashShadowCaster.shaderInternal-SplashShadowBlur.shaderInternal-SplashShadowReceiver.shaderInternal-SplashShadowReceiverSimple.shaderInternal-Flare.shaderInternal-Halo.shaderSoft.psdTexture2DInternal-GUITextureClip.shaderInternal-GUITextureClipText.shaderInternal-GUITexture.shaderInternal-GUITextureBlit.shaderArial.ttfMaterialFont.shaderFontCube.fbxMeshNew-Cylinder.fbxNew-Sphere.fbxNew-Capsule.fbxNew-Plane.fbxQuad.fbxicosphere.fbxicosahedron.fbxpyramid.fbxSphere.fbxCylinder.fbxPlane.fbxCapsule.fbxUnityWaterMark-small.pngEscToExit_back.pngEscToExit_text.pngUnityWaterMark-trial.pngUnityWaterMark-beta.pngUnityWaterMark-edu.pngUnityWaterMark-dev.pngWarningSign.psdUnityWaterMark-proto.pngUnityWaterMarkPlugin-beta.pngUnitySplash-cube.pngUnitySplash-text.pngUnitySplash-free.pngUnitySplashBack.pngSprites-Default.shaderSprites-Default.matGameSkin/GameSkin.guiskinMonoBehaviourGameSkin/box.pngGameSkin/button active.pngGameSkin/button hover.pngGameSkin/button on hover.pngGameSkin/button on.pngGameSkin/button.pngGameSkin/horizontal scrollbar thumb.pngGameSkin/horizontal scrollbar.pngGameSkin/horizontalslider.pngGameSkin/slider thumb active.pngGameSkin/slider thumb.pngGameSkin/slidert humb hover.pngGameSkin/toggle active.pngGameSkin/toggle hover.pngGameSkin/toggle on hover.pngGameSkin/toggle on.pngGameSkin/toggle on active.pngGameSkin/toggle.pngGameSkin/vertical scrollbar thumb.pngGameSkin/vertical scrollbar.pngGameSkin/verticalslider.pngGameSkin/window on.pngGameSkin/window.pngGameSkin/textfield.pngGameSkin/textfield on.pngGameSkin/textfield hover.pngDeveloperConsoleMonoScriptUserAuthorizationDialogGUISkinUI/UI-Default.shaderUI/UI-DefaultFont.shaderNormal-Diffuse.shaderThe resource could not be loaded from the resource file!Shaderpq  ResourceManagerBasem_Containerm_DependentAssetsdatam_Objectm_Dependenciesm_FileIDm_PathIDArrayResourceManager_DependencymainDataInitialize engine version: %s 5.0.1f1 (5a2e8fe35a68)The loaded level has a different lightmaps mode than the current one. Current: %d. Loaded: %d. Will use: %d.UnloadTime: %f ms 0    efcghDefaultPermanentNewDeleteMallocFreeThreadPVSManagerDynamicGeometryVertexDataImmediateGeometryGeometryBatchedGeometryParticlesTextureShaderTextureCacheGfxDeviceGfxThreadAnimationAudioAudioDataAudioProcessingAudioTempFMODFMODStreamFMODSampleFMODExtraDSPFontPhysicsPhysics2DSerializationInputIOIO2ThreadStackJobSchedulerTextAssetGarbageCollectorGLibGLibImageMonoMonoCodeBaseObjectResourceRendererTransformFileNetworkWebCamProfilerMemoryProfilerMemoryProfilerStringCullingSkinningTerrainTerrainPhysicsShadowSTLStringStaticStringDynamicArrayUTF16StringUtilityCurlPoolAllocAIAssetServerCacheTypeTreeScriptManagerSubstanceSpritesGIUnetClusterRendererClusterInputGPUMemoryEditorGuiEditorUtilityVersionControlUndoBufferUndoAssetDatabaseStreamingManagerPreviewImageAssetImporterFBXImporterEditorGiYamlCADImporterTempAllocTempJobAllocTempOverflowPS3VideoMemoryPS3RingBuffersPS3RSXBuffersPS3DelayedReleasePSP2GXMBuffersPSP2GXMVertexDataWinRTTLSXboxOneGpuMemoryGISInvalidAlloc6 6 6 (6 86 @6 H6 P6 `6 p6 6 6 6 6 6 6 6 6 6 7 7 7 07 @7 H7 X7 h7 x7 7 7 7 7 7 7 7 7 7 7 8 8 8 (8 88 H8 X8 h8 x8 8 8 8 8 8 8 8 8 8 8 9 9 9 9 09 @9 H9 P9 `9 h9 9 9 9 9 9 9 9 9 9 9 : : (: 8: @: P: h: x: : : : : : : : : ; ; ; 8; H; `; p; ; ; InternalOnAfterDeserializedataArrayGeneric Monom_FileIDm_PathIDPPtr<$>m_Namem_Normalm_Hoverm_Activem_Focusedm_OnNormalm_OnHoverm_OnActivem_OnFocusedm_Borderm_Marginm_Paddingm_Overflowm_Fontm_FontSizem_FontStylem_Alignmentm_WordWrapm_RichTextm_TextClippingm_ImagePositionm_ContentOffsetm_FixedWidthm_FixedHeightm_StretchWidthm_StretchHeightxym_Leftm_Rightm_Topm_Bottomm_Backgroundm_TextColorrgbam_Curvem_PreInfinitym_PostInfinitytimevalueinSlopeoutSlopem_Bitsrgbam_Centerm_ExtentzwwidthheightGUIStylePPtrRectOffsetGUIStyleStatePPtrGradientNEWAnimationCurveKeyframeBitFieldAABBMatrix4x4f%s::%sSerialization depth limit exceeded at '%s'. There may be an object composition cycle in one or more of your serialized classes.Coroutine continue failurecoroutine->IsInList()Another coroutine is already waiting for this coroutine! Currently only one coroutine can wait for another coroutine!This asynchronous operation is already being yielded from another coroutine. An asynchronous operation can only be yielded once.m_Scriptm_NameBasedatam_FileIDm_PathIDArrayPPtrMonoBehaviourMonoBehaviourrstu UDestroyImmediate should not be called on the same game object when destroying a MonoBehaviourGUIUtilityEndGUIFromExceptionCoroutine '%s' couldn't be started!Coroutine couldn't be started!Coroutine couldn't be started because the the game object '%s' is inactive!Failed to call function %s of class %s Calling function %s with no parameters but the function requires %d.Calling function %s with 1 parameter but the function requires %d.Coroutine '%s' couldn't be started because the the game object '%s' is inactive!ResetGUISkincustomStylesm_CustomStylesm_EditorClassIdentifierm_ScriptingClassIdentifierThe script behaviour '%s' could not be instantiated!The referenced script on this Behaviour is missing!.Instance of %s couldn't be created. The the script class needs to derive from ScriptableObject.Instance of %s couldn't be created. All script needs to successfully compile first!%s couldn't be called because the expected parameter %s doesn't match %s.vw !Vx.dll%s:%s:%sMonoScriptBasem_ExecutionOrderm_ClassNamem_Namespacem_AssemblyNamem_IsEditorScriptm_AssemblyIdentifierUnity Engine SpecialUnityEngine.dllUnityEngineUnity Editor SpecialUnityEditor.dllUnityEditorAssembly - .dlldatam_PropertiesHashArrayHash128UpdateLateUpdateFixedUpdateAwakeStartMainOnRenderObjectOnEnableOnDisableOnDisableINTERNALOnRenderImageOnDrawGizmosOnGUIOnValidateOnDestroyOnAudioFilterReadOnDidApplyAnimationPropertiesOnStateEnterOnStateExitOnStateUpdateOnStateMoveOnStateIKOnStateMachineEnterOnStateMachineExitI I I J J J J (J 8J HJ J J `J pJ J J J J J J J K K K 0K HK ClassNotFoundUnknownThe class named '%s' does not exist!The class named '%s' is not derived from MonoBehaviour or ScriptableObject!The class named '%s' is abstract. The script class can't be abstract!The class named '%s' is an interface. The script can't be an interface!The class named '%s' is generic. Generic MonoBehaviours are not supported!The class named '%s' is not yet initialized!The referenced script on this Behaviour is missing!Script error (): () can not take parameters./Users/builduser/buildslave/unity/build/Runtime/Mono/MonoScriptCache.cpp() can not be a coroutine.Script error: The message will be ignored.The message must have 0 or 1 parameters. The message may not have any parameters. UnityEngineCollisionCollision2DThis message parameter has to be of type: Script error (%s): %s. The function will be ignored.%sThe function must have exactly %i parameters. %sScript error(%s): %s. and .The function parameters have to be of type: 569m_EnabledyzType cannot be null.MonoBehaviourComponentScriptableObjectVector2Vector3Vector4RectRectOffsetQuaternionMatrix4x4BoundsResolutionParticleColorColor32SphericalHarmonicsL2RaycastHitRaycastHit2DAnimationStateColliderCameraRenderTextureLayerMaskWaitForSecondsWaitForFixedUpdateWaitForEndOfFrameCharacterInfoFontInvokeTextureRebuilt_InternalWWWMeshCoroutineCollisionContactPointControllerColliderHitCollision2DContactPoint2DClothSphereColliderPairObjectEventSerializeFieldSerializePrivateVariablesFormerlySerializedAsAttributeISerializationCallbackReceiverOnBeforeSerializeOnAfterDeserializeGUIStyleTextGeneratorAnimationCurveBoneWeightTerrainDetailPrototypeTreePrototypeTreeInstanceSplatPrototypeAnimationEventAssetBundleRequestAsyncOperationResourceRequestAssetBundleCreateRequestCacheIndexCachedFileKeyframeImageEffectOpaqueUnityEngine.RenderingCommandBufferImageEffectTransformsToLDRSystem.CollectionsIEnumeratorSystemStringInt32SingleDoubleByteIntPtrUInt16UInt32Int16Int64BooleanMulticastDelegateHashtableArrayListIListIDictionaryDateTimeAttributeHelperEngineGetRequiredComponentsGetParentTypeDisallowingMultipleInclusionSetupCoroutineInvokeMemberInvokeStaticCheckIsEditorScriptStackTraceUtilityExtractStackTraceExtractStringFromExceptionInternalPostprocessStacktraceMoveNextApplicationCallLogCallbackget_CurrentIDisposableDisposeGUIUtilityBeginGUIEndGUIGUICallWindowDelegateInternal_MakeMasterEventCurrentSendMouseEventsDoSendMouseEventsSetProjectFolderEnumAssemblyIsEditorAssemblyGradientGradientColorKeyGradientAlphaKeyAnimatorAnimatorStateInfoAnimatorTransitionInfoAnimatorClipInfoSkeletonBoneHumanBoneSharedBetweenAnimatorsAttributeStateMachineBehaviourUIVertexUICharInfoUILineInfoDisplayRecreateDisplayListFireDisplaysUpdatedMultiDisplayLicenseFireOnPreCullFireOnPreRenderFireOnPostRenderReflectionProbeBlendInfoUnable to find method %s in [%s]%s.%sUnable to find type [%s]%s.%smscorlib.dllUnityEngine.dllUnityEngineUnityEngine.AudioUnityEngine.Rendering+ObjectInvoke repeat rate has to be larger than 0.00001F)"{#$%&'(V|TextAssetBasem_Scriptm_PathNamedataArrayDestroy may not be called from edit mode! Use DestroyImmediate instead. Also think twice if you really want to destroy something in edit mode. Since this will destroy objects permanently.Instance of %s couldn't be created because there is no script with that name.Instance of %s couldn't be created. The the script class needs to derive from ScriptableObject.Instance of %s couldn't be created. All script needs to successfully compile first!%s%s%s must be instantiated using the ScriptableObject.CreateInstance method instead of new %s..UnityEngineScriptableObjectMonoBehaviourFindAllObjectsOfType: Invalid TypeFindAllObjectsOfType: The type has to be derived from UnityEngine.Object. Type is sizeTypelessDatadataname != m_OldBaseType.Name ()sizeTypelessDataWXTrying to reload asset from disk that is not stored on diskTrying to reload asset but can't find object on diskRecursive Serialization is not supported. You can't dereference a PPtr while loading. (Constructors of C# classes may not load objects either eg. EditorGUIUtility.TextContent should be moved to OnEnable. See stacktrace.)Could not produce class with ID Tryng to load a stream which is already loaded.Unloading %d Unused Serialized files (Serialized files now loaded: %d) library/unity default resourceslibrary/unity editor resources2Script extraction failurelibrary/unity default resourcesThe file can not be loaded because it was created for another build target that is not compatible with this platform. Please make sure to build AssetBundles using the build target platform that it is used by. File's Build target is: %d 5.0.1f1Invalid serialized file version. File: "%s". Expected version: 5.0.1f1. Actual version: %s.A script behaviour has a different serialization layout when loading. (Read %d bytes but expected %d bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?Mismatched serialization in the builtin class '%s'. (Read %d bytes but expected %d bytes)m_ScriptYFatal error while reading file. Header is invalid!Resource image for '' couldn't be loaded!The file '' is corrupted! Remove it and launch unity again! [Position out of bounds!]GetAddressOfMemory called on CacheReaderBase which does not support itGetAddressOfMemory called on CacheWriterBase which does not support itJK)}*~m_FileSize - position < sizeLM+,g g datanameArrayFastPropertyName-i\./0123Instantiating material due to calling renderer.material during edit mode. This will leak materials into the scene. You most likely want to use renderer.sharedMaterial instead. (Instance)MaterialBasem_Shaderm_ShaderKeywordsm_LightmapFlagsm_CustomRenderQueuem_SavedPropertiesm_TexEnvsm_Floatsm_Colorsdatargbam_Texturem_Scalem_Offsetxym_FileIDm_PathIDUnityPropertySheetArrayFastPropertyNameUnityTexEnvPPtrPPtrYO|The material property is different from already stored property.456789:VInternal-ErrorShader.shaderWARNING: Shader Unsupported: '%s' - Inserting default pass. Unsupported: '%s' - Setting to default shader. ERROR: Shader %s - Has No SubShaders - Setting to default shader. No valid subshaders in '%s'.shaderShaderBasem_Dependenciesm_ShaderIsBakeddatam_FileIDm_PathIDArrayPPtrLIGHTMODESPOTDIRECTIONALDIRECTIONAL_COOKIEPOINTPOINT_COOKIESHADOWS_OFFSHADOWS_DEPTHSHADOWS_SCREENSHADOWS_CUBESHADOWS_SOFTSHADOWS_SPLIT_SPHERESSHADOWS_NATIVESHADOWS_SINGLE_CASCADELIGHTMAP_OFFLIGHTMAP_ONDIRLIGHTMAP_OFFDIRLIGHTMAP_COMBINEDDIRLIGHTMAP_SEPARATEDYNAMICLIGHTMAP_OFFDYNAMICLIGHTMAP_ONFOG_LINEARFOG_EXPFOG_EXP2VERTEXLIGHT_ONSOFTPARTICLES_ONUNITY_HDR_ONLOD_FADE_PERCENTAGELOD_FADE_CROSSFADEMaximum number (%i) of shader keywords exceeded, keyword %s will be ignored. You will have to delete some shaders or make them use less keywords. Keywords used in project now:;<=>?@ScriptMapperBasem_Shadersm_PreloadShadersm_ObjectToNamedatam_FileIDm_PathIDNameToObjectMapArrayPPtru u (u 8u Xu hu u u u u u v 0v @v Xv hv v v v v v w 8w Xw w w w w x 0x Xx xx x x x y 8y Xy y y y y (z @z hz z z z z { 8{ X{ { { { { | 8| h| | | | | } 8} X} } } } ~ 8~ X~ ~ ~ ~  H ` p   u  u  @v  hu  8u  v  u {  | | 0 X{ @ } X 8| x { w v Ȁ x w  Xw ( @ h Ё  @ X @ Ё ؂  @z Xy 8 z X y x y hv v  @ DiffuseLegacy Shaders/DiffuseBumped SpecularLegacy Shaders/Bumped SpecularBumped DiffuseLegacy Shaders/Bumped DiffuseVertexLitLegacy Shaders/VertexLitParallax SpecularLegacy Shaders/Parallax SpecularParallax DiffuseLegacy Shaders/Parallax DiffuseSpecularLegacy Shaders/SpecularDiffuse DetailLegacy Shaders/Diffuse DetailDecalLegacy Shaders/DecalReflective/Bumped DiffuseLegacy Shaders/Reflective/Bumped DiffuseReflective/VertexLitLegacy Shaders/Reflective/VertexLitReflective/Parallax SpecularLegacy Shaders/Reflective/Parallax SpecularReflective/Parallax DiffuseLegacy Shaders/Reflective/Parallax DiffuseReflective/SpecularLegacy Shaders/Reflective/SpecularReflective/DiffuseLegacy Shaders/Reflective/DiffuseReflective/Bumped VertexLitLegacy Shaders/Reflective/Bumped VertexLitReflective/Bumped SpecularLegacy Shaders/Reflective/Bumped SpecularReflective/Bumped UnlitLegacy Shaders/Reflective/Bumped UnlitSelf-Illumin/Bumped DiffuseLegacy Shaders/Self-Illumin/Bumped DiffuseSelf-Illumin/Parallax SpecularLegacy Shaders/Self-Illumin/Parallax SpecularSelf-Illumin/Parallax DiffuseLegacy Shaders/Self-Illumin/Parallax DiffuseSelf-Illumin/SpecularLegacy Shaders/Self-Illumin/SpecularSelf-Illumin/DiffuseLegacy Shaders/Self-Illumin/DiffuseSelf-Illumin/Bumped SpecularLegacy Shaders/Self-Illumin/Bumped SpecularSelf-Illumin/VertexLitLegacy Shaders/Self-Illumin/VertexLitTransparent/Bumped DiffuseLegacy Shaders/Transparent/Bumped DiffuseTransparent/VertexLitLegacy Shaders/Transparent/VertexLitTransparent/Parallax SpecularLegacy Shaders/Transparent/Parallax SpecularTransparent/Parallax DiffuseLegacy Shaders/Transparent/Parallax DiffuseTransparent/SpecularLegacy Shaders/Transparent/SpecularTransparent/DiffuseLegacy Shaders/Transparent/DiffuseTransparent/Bumped SpecularLegacy Shaders/Transparent/Bumped SpecularTransparent/Cutout/VertexLitLegacy Shaders/Transparent/Cutout/VertexLitTransparent/Cutout/Soft Edge UnlitLegacy Shaders/Transparent/Cutout/Soft Edge UnlitTransparent/Cutout/SpecularLegacy Shaders/Transparent/Cutout/SpecularTransparent/Cutout/DiffuseLegacy Shaders/Transparent/Cutout/DiffuseTransparent/Cutout/Bumped SpecularLegacy Shaders/Transparent/Cutout/Bumped SpecularTransparent/Cutout/Bumped DiffuseLegacy Shaders/Transparent/Cutout/Bumped DiffuseRenderFX/Skybox CubedSkybox/CubemapRenderFX/SkyboxSkybox/6 Sided VertexLit Diffuse Glossy Bumped BumpedSpecularParallaxBump/DiffuseParallaxBump/SpecularAlpha/VertexLitAlpha/DiffuseAlpha/GlossyAlpha/BumpedAlpha/BumpedSpecularParallaxBump/AlphaDiffuseParallaxBump/AlphaSpecularReflective/GlossyReflective/BumpedReflective/BumpedSpecularParallaxBump/ReflectDiffuseParallaxBump/ReflectSpecularLightmapped/GlossyLegacy Shaders/Lightmapped/SpecularLightmapped/BumpedLegacy Shaders/Lightmapped/Bumped DiffuseLightmapped/BumpedSpecularLegacy Shaders/Lightmapped/Bumped SpecularLightmapped/VertexLitLegacy Shaders/Lightmapped/VertexLitLightmapped/DiffuseLegacy Shaders/Lightmapped/DiffuseLightmapped/SpecularLightmapped/Bumped DiffuseLightmapped/Bumped SpecularDiffuse FastLegacy Shaders/Diffuse FastSelf-Illumin/GlossySelf-Illumin/BumpedSelf-Illumin/BumpedSpecularParallaxBump/IlluminDiffuseParallaxBump/IlluminSpecular DiffuseDetail Diffuse (fast) DecalHidden/TerrainEngine/Splatmap/Lightmap-FirstPassNature/Terrain/DiffuseHidden/TerrainEngine/Splatmap/Lightmap-AddPassHidden/TerrainEngine/Splatmap/Diffuse-AddPassmem://Local7()'8ABZ[9\]^_`a*Memory@(A):bC+,;-.*<DEcd=efgh`i/ArchiveRedirectCreateDirectory '%s' failed: %s Closing file \/wrbwbr+babw+b/...%s%sCachesManagedHOME.config/unity3dCreating user config folder: %s >01+?FGjd@klmnop2HIJKLMNObatchmodeautomatedrunUnitTests-0123456789abcdef%02hhx"  !"#$%&'()*+,-./0123456789:;<=>?@ABC %s (Error: %d) %s %s out of memory!requested larger amount than block size! requested: %d, blocksize: %d.TransformUserAuthorizationDialog%iCould not open file %s for readm_Sourcem_Offsetm_SizedataArray   Й BACKGROUNDGEOMETRYALPHATESTTRANSPARENTOVERLAYQUEUEIGNOREPROJECTORDisableBatchingLodFadingUndefined Queue: ''Shader '%s': failed to set fallback shader '%s' Shader '%s': fallback shader '%s' not found Shader '%s': dependency '%s' shader '%s' not found ALWAYSVERTEXVERTEXLMVERTEXLMRGBMFORWARDBASEFORWARDADDPREPASSBASEPREPASSFINALSHADOWCASTERSHADOWCOLLECTORDEFERREDMETA ( 0 @ P ` p _GrabTextureWARNING: Shader Unsupported: '%s' - Pass '%s' has no shader programs (Fixed-Function not supported) Unsupported: '%s' - Too many SetTexture combiners used (maximum is %d) Unsupported: '%s' - Invalid texture combiner LIGHTMODEREQUIREOPTIONSInvalid lightMode: SOFTVEGETATIONGrabPass TempNONE1D2D3DcubemapanyError assigning %s texture to %s texture property '%s': Dimensions must matchȝ Н ؝ _ST_TexelSize_HDR   !"#$%&'()*+,-./0123456789:;<=>?@ABCDEFGHIJKLMNhhEfhhhhh+hhhhhh;$,uB@Ghlj/#+tC=JV^NU_4hs,k1<?OMW53.%0DATScP !" :96noF>bQa`7'{vq(mpywLe\dR[H 82gr&KYXI] )Zi*|x~z-}8xrs#V T[L!"5:ApuJOzK+&IZbf _jXeido vxz   :<68CFPBllktq HRr * 4 rm~i32#+47*/2HA3C@EDHF9JM?j^dhqdhuiyzpmzyxz|#* _''&.%/QN]WP``fU^j^]lXhiobidrfhpR qe       #?/0CBEEC;:@B=GEBTRDEHLNK_Qesrky|mrpt~}|~ ! %(&#1#'*9/9+/48A5D5B_ZMRYhXiZlhW^cfchlgveguyn}z     8 #("!(/5LHAOQ>=S@FLYQMa`UTShlqkh}vw}~fe  !$$/%*2844;?587;M8G@E_NJRKYW[]^`schlfnqdv rtu                  (  * % ' 5 8 B ; : ; I : N = P J D B Q I T H R F K I J O r } b Q Y l | t }   w ~ z w x }           +  a h l o s z  $(RyL$y@(:),//2),|//236 4 & & 4 *47 9* 36 4 & & 4 *47 9* :" + <=  + "  " :" + <=  + " - "! - # !#!; ;# > -%! - # %!#%!.%; 1;# > %8.?@81%A%A.%B1DEFGHIJ8.?@81KANAOPBDEFGHIJQRSTVWKXNOPQRSTVWZXU[VVVVVVUY\f]]fZYmU[UY\f]]fYm0_0`b0acp__`p0`0b00daccad0_0`b0acp__`p0`0b00dacihceadgeghhjniekhkginnljlihegeghhjlniekhkginnoljrqlrssroqqlosorqrssroqqostttttttttttttvvtwvvvwwtwwttvvtwvvvwwtuwwuuuxuxxuuxxuuuuxuxxuuxxu       "#$%'()*   "#$%&'()*+-,&./010234256789,=;>&;?A;+-,&./010234256789B,=C>DF?AGHIJKMNOQR;STUVIWXYZB[\C]DF^_GHIJKMNOQR`STUVIWXYZa[\b]ce^_fghijklmno`pqrstuvwxayzb{ce|~fghijklmnopqrstuvwxyz}{}|~}}}}}}         !"#$&'())*+ !"#$&'(,))-*./0+2346789:;<>?@ABCDEGH,IJ-K./0L2346789:;<>?@ABCDEGHNIJMKOPMLQRST`a_bcefgiklmopqrNstMlOPM_QRST`aubcefgiklmopqrvstwlxyz_{|}~uvwxyz{|}~       !"$%&'&().233457 8!69";$=%&'&>()6.?@23<<3457A8B69C;D=E<GIJ>KL6M?@NQ<<SOTUAXB[_CaDbE<GIJcKLOMdeNQfgShTUX[_albmopqrcstOudevwfgxhiiiiiiiiylzmopqr{st|u}|vw~x}yz{|}|~}         !#$%&'()*+,.12345678 9:!#;$%&'()*+,<.=12345@67A8BC9:DE;FGHIJKLMN<O=PQSZS@[]A_BC`cDEdFGHIJKLMNeOgPQSZSh[]i_j`cdeghijnnnnnnnooooooopppqqqrrsssssstttttuuuuummmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmnn  mmmmmopmmmmqqppppppppppppppppppppprpppppppppppppmppppppppmmmmppppppppppppppmpppppppp0ppp0ppppppppmpuuummmomppppmmmmsmmmppppppppppppppppppppppppppppppppppppppppppppppptpppppppppppppppppppppmmppppppppppppppppppppppppppppppppppppppptmuuuupppsmppppppppppppppppppppppppppppppppppppppppppppppppppppppputmpppppppppppppppppppppmmpppppppppppppppppppppppppppppppppppppppppuppppppppppppppppppppppppppppppppppppppppppppppppppppppppppmpppppppppppppppppppmmpppppppppppppppppppppppppppppppppppppppuppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppmmpppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppmmpppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppmmpppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppmmmmpppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppmppmmmmpppppppppppppppppppppppppppppppppppppppppppppppppppppppmppmmmmpppppppppppppppppppppppppppppmppmmmmpppppppppppppppppppppppmppmmmmpppppppppppppppppmpmmmmppppppppppppmmmppppppppppppmppppppppppppmppppppmpppppppppppmmmmmmmm !"#$%&'(')*+,-.'/0123'''45' !"#$%&'(')*+,-.'/0123'''46789':'yy;<'=>?@AB''TS6789':'yy;<'=>?@AB''CNNOO''DEF'G''HIJ''K'''NNOO''DEF'G}''HIJ''K'''}LPQRSTUVWX'Y'Z[{\]zPQRSTUVWX'Y'Z[\]^m_`abc''defgm'm_`abc''defg'hi$mmmj-mklmmmmmhi$j-klmnopqrs1'nopqrs1'tmuv$w*,xuv$w*m,mxtmmuv$w*,xuv$wm*,mxmmmm~m~mmmm~~mmmmmmmmm  ~~   ~~~mm ~~  ~~~~!~~mm~m!~~m "# $%&'m*+-/,012(.34567 "# $%&')*+-/,012(.3456789:= :>?:@AB)CDEFHm(G,IJKLMNO89P= Q>?R@ABSCDEFH<(G,IJKLMNOTUPVWQXYRZ]^S_`[abfghic ljmdmTUnVW\XYeZ]^)_`[abfghic ljkdm+/n o\peqj)rstvw{yzukxm+/| ompmqjmrstvw{yzux~}~|~~~~~~~~~~~'~}~m~~~~~~~~~~~'mm:::<~~~     ~~~      !"#$%&'()*+,- !"#$%&'.()/*01+,23456789;=-:<>@AD?BE.FC/G01mJ23456789;=K:<>@AD?BELFCHGMNIJOPRSTQmmmmKmmmmm_`abLcdHeMNIfOPRSTQUVWXYZ[\]^_`abgcdhei~jfklmpn~~qr ostuvwxyz{g|}h~i~jklmpn~~qr ostuvwxyz{|}~ntntososrrmm           !"#$%&'()*+,- !"./#$%&'(0)*1+:m;,<=>m?@-AmmBC./DEFGmH0IJ12:3;4<=>5?@KA67BCL8DEFG9HMIJN2O3P4QRU5VWKX67YZL8[\]^9_M`aNbOcPdQRUeVWfXghYZij[\]^k_l`ambncodprqestfughvwijxyz}k~l{mnomprqst|uvwxyz}~{|mmm           !"#$%&'()*+,- !."/#$%&'0()1*23+,45-6789:;<=>.?/@ABCD0EF1G23HI45J6789:;<=>K?L@ABCDMEFNGOPHIQRJSTUVWXYZ[K\L]^_a`MbcNdOPefQRgSTUVWXYZ[h\i]^_a`jbckdlmefmmgmmmmmmmmmhmimmmmmjmmkmlMMMMMMM|||||||~m~~mmm;;;;;:::::mmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmEOF in #LINE directiveBlock comment not closed (EOF in comment)fatal flex scanner internal error--no action foundout of dynamic memory in yy_create_buffer()out of dynamic memory in yy_scan_buffer()out of dynamic memory in yy_scan_bytes()bad buffer in yy_scan_bytes()%s out of dynamic memory in yyensure_buffer_stack()fatal flex scanner internal error--end of buffer missedfatal error - scanner input buffer overflowinput in flex scanner failedout of dynamic memory in yy_get_next_buffer()#warning not terminated#error not terminated ?90Y-Xnq|o)_`LLppkkkGkjVkGkkkkkkk555GkkNAkz   r !" #$&'()*+,-.W/01%234567 89:;<=?/>mnopkqlij  !"#$%&'()*+,-./0123456789:;<=>?@ABCDEFGHIJKLMNOPQRSTUVWXYZ[\]^_`abcdefghX3Zb#H'7H[,nZ\ZYZH[mZiGH%bmjZ345[j8^345[8j`)*YZEF$%&[jij)*#he[_j$e&fjqZj,jjj1 !":;<=>?@ABCDY[opq|f[GH`$-&i0Z,pq[1^GHHKj:;<=>?@ABCDGHk[[n]`jikjZn[\[Z j[\iZljm)*kZ\Z'(ik+j-./0Z2niZ6ig9 iiiZ\i\,Imnnnkkdi\Z'(ll+l-./0l2kZk6im9JKLMNOPQRSTUVWXIkZkZlil\j\kckYkZk[cin\[Zain\k\l\\iZZfc\\\\\\\\\\\[[n[[[q\\[[[[[[[[[[f\\\\\\\\)\.v>:ekenmnqZ)e.IfemJK_gnnSThwxy`oaUVJz{KLMz{fcdfL !"#$%&'()*|}~NUjkV +` aXY[ i, !"#$%&'()*qrU\]2Vb c{|/01s+234567867 %N9!:;<z{$&*+=>P,?-@ABCQDR~EuvF2345678xyzG9:;<=>?@ABCDEFG  /:04-5.89;<=QU>?@ABCDEFGHOPMRSTuWXYZ[\]^_`adljkmpqrstIO3wpv' ( ... 9:8@BAEG=I567R<;+M0/KX .?>DqhF3214JH #!"%+STUVWNPOLYZ[\]^_`abcdefgiC),-uj*Qr&luvt$ksxyw{}pnmz|~o    vpfpgphpdpShader program of type '%s' already existsShader program had errorsunity_LightmapMatrixFixed function texture matrix '%s' used; they don't do anything nowFixed function TexGen used; it doesn't do anything nowSupport for SetTexture combiner *+- has been removedSupport for SetTexture combiner *- has been removedSupport for SetTexture combiner +- has been removedSupport for SetTexture combiner dot3 has been removedSupport for SetTexture combiner dot3rgba has been removedrtusvvvvvxwzy{{{{|}}~~~kh#R\a_ #"'H (1 Vgh}beiW^tlosyntax errormemory exhaustedParse error: %s, LightModeFailed to create a shader variant in '%s'. You probably have precompiled shader asset from an old Unity version.No subshaders can run on this graphics cardLIGHTMODESHADOWCASTERUsePass: unable to separate shader/passname part in 'can't fallback to the same shader name '%s'openglgles d3d9xbox360xboxoned3d11ps3psp2ps4unity_FogColorunity_FogStartunity_FogEndunity_FogDensity ALLOC_TEMP_STRINGSHideInInspectorPerRendererDataNoScaleOffsetNormalHDRGamma    ( 0 sRGBP Invalid channel binding (%d to %d)LIGHTMODESHADOWCASTERSHADOWCOLLECTORVertexVertexLMRGBMWARNING: Shader Unsupported: '%s' - Pass '%s' removed. Unsupported: '%s' - All passes removed Unsupported: '%s' - Has unsupported passes SHADOWSUPPORTForceNoShadowCastingQUEUEUndefined Queue: ''NONE1D2D3Dcubemapany      Error assigning %s texture to %s texture property: Dimensions must matchUnityEngine.AssetBundleCreateRequest::get_assetBundleUnityEngine.AssetBundleCreateRequest::DisableCompatibilityChecksUnityEngine.AssetBundle::LoadAsset_InternalUnityEngine.AssetBundle::LoadAssetWithSubAssets_InternalFailed SupportsRenderTextureFormat; format is not a valid RenderTextureFormatUnityEngine.LayerMask::LayerToNameUnityEngine.LayerMask::NameToLayerUnityEngine.SystemInfo::get_graphicsShaderLevelUnityEngine.SystemInfo::get_supportsRenderTexturesUnityEngine.SystemInfo::get_supportsImageEffectsUnityEngine.SystemInfo::get_supports3DTexturesUnityEngine.SystemInfo::get_supportsComputeShadersUnityEngine.SystemInfo::SupportsRenderTextureFormatUnityEngine.Coroutine::ReleaseCoroutineUnityEngine.ScriptableObject::Internal_CreateScriptableObjectUnityEngine.ScriptableObject::CreateInstanceUnityEngine.ScriptableObject::CreateInstanceFromTypeUnityEngine.Cursor::set_visibleUnityEngine.Cursor::set_lockState????????????Not allowed to access vertices on mesh '%s'Not allowed to access uv on mesh '%s'Not allowed to access uv2 on mesh '%s'Not allowed to access triangles on mesh '%s'DrawMesh requires material.SetPass before!Graphics.Blit: material is nullGraphics.BlitMultiTap: material is nullGraphics.BlitMultiTap: offsets is nullInvalid mode for GL.BeginUnityEngine.RenderSettings::get_fogModeUnityEngine.RenderSettings::get_fogDensityUnityEngine.RenderSettings::get_fogStartDistanceUnityEngine.RenderSettings::get_fogEndDistanceUnityEngine.QualitySettings::set_shadowDistanceUnityEngine.QualitySettings::get_activeColorSpaceUnityEngine.Mesh::Internal_CreateUnityEngine.Mesh::set_verticesUnityEngine.Mesh::set_uvUnityEngine.Mesh::set_uv2UnityEngine.Mesh::set_trianglesUnityEngine.Renderer::get_materialUnityEngine.Renderer::set_materialUnityEngine.Renderer::get_boundsUnityEngine.Renderer::get_sortingLayerIDUnityEngine.Renderer::get_sortingOrderUnityEngine.Graphics::INTERNAL_CALL_Internal_DrawMeshNow2UnityEngine.Graphics::DrawProceduralIndirectUnityEngine.Graphics::BlitUnityEngine.Graphics::Internal_BlitMaterialUnityEngine.Graphics::Internal_BlitMultiTapUnityEngine.Graphics::Internal_SetNullRTUnityEngine.Graphics::Internal_SetRTSimpleUnityEngine.Graphics::ClearRandomWriteTargetsUnityEngine.Graphics::Internal_SetRandomWriteTargetBufferUnityEngine.Screen::get_widthUnityEngine.Screen::get_heightUnityEngine.Screen::get_dpiUnityEngine.GL::Vertex3UnityEngine.GL::TexCoord2UnityEngine.GL::MultiTexCoord2UnityEngine.GL::BeginUnityEngine.GL::EndUnityEngine.GL::LoadOrthoUnityEngine.GL::INTERNAL_CALL_LoadProjectionMatrixUnityEngine.GL::LoadIdentityUnityEngine.GL::PushMatrixUnityEngine.GL::PopMatrixUnityEngine.GL::INTERNAL_CALL_GetGPUProjectionMatrixUnityEngine.GL::INTERNAL_CALL_Internal_ClearUnityEngine.GL::ClearWithSkyboxGetRefSetRenderTarget can only mix color & depth buffers from RenderTextures. You're trying to set depth buffer from the screen.SetRenderTarget can only mix color & depth buffers from RenderTextures. You're trying to set color buffer from the screen.Failed to create texture because of invalid parameters.Texture '%s' is not readable, the texture memory can not be accessed from scripts. You can make the texture readable in the Texture Import Settings.UnityEngine.Texture::Internal_GetWidthUnityEngine.Texture::Internal_GetHeightUnityEngine.Texture::set_filterModeUnityEngine.Texture::set_anisoLevelUnityEngine.Texture::set_wrapModeUnityEngine.Texture::get_texelSizeUnityEngine.Texture2D::Internal_CreateUnityEngine.Texture2D::get_whiteTextureUnityEngine.Texture2D::INTERNAL_CALL_SetPixelUnityEngine.Texture2D::GetPixelBilinearUnityEngine.Texture2D::GetPixelsUnityEngine.Texture2D::ApplyUnityEngine.Texture3D::SetPixelsUnityEngine.Texture3D::ApplyUnityEngine.Texture3D::Internal_CreateUnityEngine.RenderTexture::Internal_CreateRenderTextureUnityEngine.RenderTexture::GetTemporaryUnityEngine.RenderTexture::ReleaseTemporaryUnityEngine.RenderTexture::Internal_GetWidthUnityEngine.RenderTexture::Internal_SetWidthUnityEngine.RenderTexture::Internal_GetHeightUnityEngine.RenderTexture::Internal_SetHeightUnityEngine.RenderTexture::Internal_SetSRGBReadWriteUnityEngine.RenderTexture::set_depthUnityEngine.RenderTexture::get_formatUnityEngine.RenderTexture::set_formatUnityEngine.RenderTexture::INTERNAL_CALL_DiscardContentsUnityEngine.RenderTexture::INTERNAL_CALL_MarkRestoreExpectedUnityEngine.RenderTexture::GetColorBufferUnityEngine.RenderTexture::GetDepthBufferUnityEngine.RenderTexture::set_activeUnityEngine.GUILayer::INTERNAL_CALL_HitTestUnityEngine.Gradient::InitUnityEngine.Gradient::CleanupUnityEngine.GUI::set_changedUnityEngine.GUILayoutUtility::Internal_GetWindowRectUnityEngine.GUILayoutUtility::INTERNAL_CALL_Internal_MoveWindowUnityEngine.GUIUtility::get_systemCopyBufferUnityEngine.GUIUtility::set_systemCopyBufferUnityEngine.GUIUtility::Internal_GetDefaultSkinUnityEngine.GUIUtility::Internal_ExitGUIUnityEngine.GUIUtility::Internal_GetGUIDepthUnityEngine.GUIStyleState::InitUnityEngine.GUIStyleState::CleanupUnityEngine.GUIStyleState::GetBackgroundInternalUnityEngine.GUIStyleState::INTERNAL_set_textColorUnityEngine.RectOffset::InitUnityEngine.RectOffset::CleanupUnityEngine.RectOffset::get_leftUnityEngine.RectOffset::set_leftUnityEngine.RectOffset::get_rightUnityEngine.RectOffset::set_rightUnityEngine.RectOffset::get_topUnityEngine.RectOffset::set_topUnityEngine.RectOffset::get_bottomUnityEngine.RectOffset::set_bottomUnityEngine.RectOffset::get_horizontalUnityEngine.RectOffset::get_verticalUnityEngine.RectOffset::INTERNAL_CALL_RemoveUnityEngine.GUIStyle::InitUnityEngine.GUIStyle::CleanupUnityEngine.GUIStyle::get_nameUnityEngine.GUIStyle::set_nameUnityEngine.GUIStyle::GetStyleStatePtrUnityEngine.GUIStyle::GetRectOffsetPtrUnityEngine.GUIStyle::get_fixedWidthUnityEngine.GUIStyle::get_fixedHeightUnityEngine.GUIStyle::get_stretchWidthUnityEngine.GUIStyle::set_stretchWidthUnityEngine.GUIStyle::get_stretchHeightUnityEngine.GUIStyle::set_stretchHeightUnityEngine.GUIStyle::Internal_GetLineHeightUnityEngine.GUIStyle::SetDefaultFontUnityEngine.GUIStyle::INTERNAL_CALL_Internal_GetCursorPixelPositionUnityEngine.GUIStyle::Internal_CalcSizeUnityEngine.GUIStyle::Internal_CalcHeightGetRefUnityEngine.Event::InitUnityEngine.Event::CleanupUnityEngine.Event::get_rawTypeUnityEngine.Event::get_typeUnityEngine.Event::Internal_GetMousePositionUnityEngine.Event::get_modifiersUnityEngine.Event::get_characterUnityEngine.Event::get_commandNameUnityEngine.Event::get_keyCodeUnityEngine.Event::Internal_SetNativeEventUnityEngine.Event::PopEventGetRefUnityEngine.Gizmos::INTERNAL_CALL_DrawLineUnityEngine.Gizmos::INTERNAL_CALL_DrawWireSphereUnityEngine.Gizmos::INTERNAL_set_colorLook rotation viewing vector is zeroUnityEngine.Vector3::INTERNAL_CALL_SlerpUnityEngine.Quaternion::INTERNAL_CALL_AngleAxisUnityEngine.Quaternion::INTERNAL_CALL_LookRotationUnityEngine.Quaternion::INTERNAL_CALL_SlerpUnityEngine.Quaternion::INTERNAL_CALL_InverseUnityEngine.Quaternion::INTERNAL_CALL_Internal_ToEulerRadUnityEngine.Quaternion::INTERNAL_CALL_Internal_FromEulerRadUnityEngine.Matrix4x4::INTERNAL_CALL_InverseUnityEngine.Matrix4x4::INTERNAL_CALL_TransposeUnityEngine.Matrix4x4::INTERNAL_CALL_InvertUnityEngine.Matrix4x4::get_isIdentityUnityEngine.Matrix4x4::INTERNAL_CALL_TRSUnityEngine.Matrix4x4::OrthoUnityEngine.Matrix4x4::PerspectiveUnityEngine.Bounds::INTERNAL_CALL_Internal_ContainsUnityEngine.Bounds::INTERNAL_CALL_Internal_SqrDistanceUnityEngine.Bounds::INTERNAL_CALL_Internal_IntersectRayUnityEngine.Bounds::INTERNAL_CALL_Internal_GetClosestPointUnityEngine.RectTransform::INTERNAL_get_rectUnityEngine.RectTransform::INTERNAL_get_anchorMinUnityEngine.RectTransform::INTERNAL_set_anchorMinUnityEngine.RectTransform::INTERNAL_get_anchorMaxUnityEngine.RectTransform::INTERNAL_set_anchorMaxUnityEngine.RectTransform::INTERNAL_get_anchoredPositionUnityEngine.RectTransform::INTERNAL_set_anchoredPositionUnityEngine.RectTransform::INTERNAL_get_sizeDeltaUnityEngine.RectTransform::INTERNAL_set_sizeDeltaUnityEngine.RectTransform::INTERNAL_get_pivotUnityEngine.RectTransform::INTERNAL_set_pivotUnityEngine.Resources::LoadTrying to access pass %d, but material '%s' subshader (0) has only %d valid passes.UnityEngine.Shader::get_isSupportedUnityEngine.Shader::PropertyToIDUnityEngine.Material::get_shaderUnityEngine.Material::INTERNAL_CALL_SetColorUnityEngine.Material::SetTextureUnityEngine.Material::GetTextureUnityEngine.Material::INTERNAL_CALL_SetMatrixUnityEngine.Material::SetFloatUnityEngine.Material::SetBufferUnityEngine.Material::HasPropertyUnityEngine.Material::get_passCountUnityEngine.Material::SetPassUnityEngine.Material::Internal_CreateWithShaderUnityEngine.Material::Internal_CreateWithMaterialUnityEngine.Rendering.SphericalHarmonicsL2::INTERNAL_CALL_ClearInternalUnityEngine.Rendering.SphericalHarmonicsL2::INTERNAL_CALL_AddAmbientLightInternalUnityEngine.Rendering.SphericalHarmonicsL2::INTERNAL_CALL_AddDirectionalLightInternalSprite is not rectangle-packed. TextureRect is invalid.UnityEngine.Sprite::get_rectUnityEngine.Sprite::get_pixelsPerUnitUnityEngine.Sprite::get_textureUnityEngine.Sprite::get_textureRectUnityEngine.Sprite::get_borderUnityEngine.Sprites.DataUtility::GetInnerUVUnityEngine.Sprites.DataUtility::GetOuterUVUnityEngine.Sprites.DataUtility::GetPaddingUnityEngine.Sprites.DataUtility::Internal_GetMinSizeWWWCached data can only be accessed using the assetBundle property!No valid crossdomain policy available to allow accessUnityEngine.WWW::DestroyWWWUnityEngine.WWW::InitWWWUnityEngine.WWW::get_responseHeadersStringUnityEngine.WWW::get_bytesUnityEngine.WWW::get_errorUnityEngine.WWW::GetTextureUnityEngine.WWW::LoadImageIntoTextureUnityEngine.WWW::get_isDoneUnityEngine.WWW::get_urlGetRefWWW class has already been disposed.UnityEngine.AsyncOperation::InternalDestroyGetRefUnityEngine.Application::get_loadedLevelUnityEngine.Application::get_loadedLevelNameUnityEngine.Application::LoadLevelAsyncUnityEngine.Application::get_isPlayingUnityEngine.Application::get_isEditorUnityEngine.Application::get_platformUnityEngine.Behaviour::get_enabledUnityEngine.Behaviour::set_enabledUnityEngine.Behaviour::get_isActiveAndEnabledPassed in array to fill with cameras is to small to hold the number of cameras. Use Camera.allCamerasCount to get the needed size.Camera to copy from must not be nullUnityEngine.Camera::get_fieldOfViewUnityEngine.Camera::set_fieldOfViewUnityEngine.Camera::get_nearClipPlaneUnityEngine.Camera::get_farClipPlaneUnityEngine.Camera::get_hdrUnityEngine.Camera::get_depthUnityEngine.Camera::get_aspectUnityEngine.Camera::get_cullingMaskUnityEngine.Camera::set_cullingMaskUnityEngine.Camera::get_eventMaskUnityEngine.Camera::INTERNAL_get_pixelRectUnityEngine.Camera::get_targetTextureUnityEngine.Camera::set_targetTextureUnityEngine.Camera::INTERNAL_get_worldToCameraMatrixUnityEngine.Camera::INTERNAL_get_projectionMatrixUnityEngine.Camera::get_clearFlagsUnityEngine.Camera::set_clearFlagsUnityEngine.Camera::INTERNAL_CALL_WorldToViewportPointUnityEngine.Camera::INTERNAL_CALL_ScreenToViewportPointUnityEngine.Camera::INTERNAL_CALL_ScreenPointToRayUnityEngine.Camera::get_mainUnityEngine.Camera::get_allCamerasCountUnityEngine.Camera::GetAllCamerasUnityEngine.Camera::RenderWithShaderUnityEngine.Camera::CopyFromUnityEngine.Camera::get_depthTextureModeUnityEngine.Camera::set_depthTextureModeUnityEngine.Camera::INTERNAL_CALL_RaycastTryUnityEngine.Camera::INTERNAL_CALL_RaycastTry2DUnityEngine.ComputeBuffer::InitBufferUnityEngine.ComputeBuffer::DestroyBufferUnityEngine.ComputeBuffer::InternalSetDataUnityEngine.ComputeBuffer::CopyCountGetRef/Users/builduser/buildslave/unity/build/artifacts/generated/WebGL/runtime/UnityEngineDebug.gen.cppUnityEngine.Debug::Internal_LogUnityEngine.Debug::Internal_LogExceptionUnityEngine.Display::GetSystemExtImplUnityEngine.Display::GetRenderingExtImplUnityEngine.Display::GetRenderingBuffersImplUnityEngine.Display::SetRenderingResolutionImplUnityEngine.Display::ActivateDisplayImplUnityEngine.Display::SetParamsImplUnityEngine.Display::MultiDisplayLicenseImplUnityEngine.Display::RelativeMouseAtImplCoroutines can only be started from a MonoBehaviourCoroutines can only be stopped on a MonoBehaviourUnityEngine.MonoBehaviour::InvokeUnityEngine.MonoBehaviour::StartCoroutine_AutoUnityEngine.MonoBehaviour::StartCoroutineUnityEngine.MonoBehaviour::StopCoroutineViaEnumerator_AutoUnityEngine.MonoBehaviour::StopCoroutine_AutoUnityEngine.MonoBehaviour::StopAllCoroutinesInvalid KeyCode enum.Invalid mouse button index.Index out of bounds.Internal error.UnityEngine.Input::GetKeyIntUnityEngine.Input::GetAxisUnityEngine.Input::GetAxisRawUnityEngine.Input::GetButtonUnityEngine.Input::GetButtonDownUnityEngine.Input::GetButtonUpUnityEngine.Input::GetMouseButtonUnityEngine.Input::GetMouseButtonDownUnityEngine.Input::GetMouseButtonUpUnityEngine.Input::get_mousePositionUnityEngine.Input::get_mouseScrollDeltaUnityEngine.Input::get_accelerationUnityEngine.Input::GetTouchUnityEngine.Input::get_touchCountUnityEngine.Input::set_imeCompositionModeUnityEngine.Input::get_compositionStringUnityEngine.Input::INTERNAL_set_compositionCursorPosUnityEngine.Object::Internal_CloneSingleUnityEngine.Object::INTERNAL_CALL_Internal_InstantiateSingleUnityEngine.Object::DestroyUnityEngine.Object::DestroyImmediateUnityEngine.Object::FindObjectsOfTypeUnityEngine.Object::get_nameUnityEngine.Object::set_nameUnityEngine.Object::set_hideFlagsUnityEngine.Object::DestroyObjectUnityEngine.Object::ToStringThe component is not attached to any game object!UnityEngine.Component::get_transformUnityEngine.Component::get_gameObjectUnityEngine.Component::GetComponentsForListInternalUnityEngine.Component::SendMessageUnityEngine.Component::BroadcastMessageUnityEngine.Light::get_shadowStrengthUnityEngine.Light::set_shadowStrengthUnityEngine.Light::set_shadowBiasUnityEngine.GameObject::GetComponentUnityEngine.GameObject::GetComponentsInternalUnityEngine.GameObject::get_transformUnityEngine.GameObject::get_layerUnityEngine.GameObject::set_layerUnityEngine.GameObject::SetActiveUnityEngine.GameObject::get_activeInHierarchyUnityEngine.GameObject::SendMessageUnityEngine.GameObject::BroadcastMessageUnityEngine.GameObject::Internal_AddComponentWithTypeUnityEngine.GameObject::Internal_CreateGameObjectUnityEngine.GameObject::FindTransform child out of boundsUnityEngine.Transform::INTERNAL_get_positionUnityEngine.Transform::INTERNAL_set_positionUnityEngine.Transform::INTERNAL_get_localPositionUnityEngine.Transform::INTERNAL_set_localPositionUnityEngine.Transform::INTERNAL_get_rotationUnityEngine.Transform::INTERNAL_set_rotationUnityEngine.Transform::INTERNAL_get_localRotationUnityEngine.Transform::INTERNAL_set_localRotationUnityEngine.Transform::INTERNAL_get_localScaleUnityEngine.Transform::INTERNAL_set_localScaleUnityEngine.Transform::get_parentInternalUnityEngine.Transform::set_parentInternalUnityEngine.Transform::SetParentUnityEngine.Transform::INTERNAL_get_worldToLocalMatrixUnityEngine.Transform::INTERNAL_CALL_LookAtUnityEngine.Transform::INTERNAL_CALL_TransformDirectionUnityEngine.Transform::INTERNAL_CALL_InverseTransformDirectionUnityEngine.Transform::INTERNAL_CALL_TransformPointUnityEngine.Transform::INTERNAL_CALL_InverseTransformPointUnityEngine.Transform::get_childCountUnityEngine.Transform::DetachChildrenUnityEngine.Transform::SetAsFirstSiblingUnityEngine.Transform::GetChildUnityEngine.Time::get_timeUnityEngine.Time::get_deltaTimeUnityEngine.Time::get_unscaledTimeUnityEngine.Time::get_unscaledDeltaTimeUnityEngine.Time::get_fixedDeltaTimeUnityEngine.Time::get_timeScaleUnityEngine.Time::get_frameCountUnityEngine.Time::get_realtimeSinceStartupUnityEngine.Random::RangeUnityEngine.Random::RandomRangeIntUnityEngine.Random::get_valueUnityEngine.Random::GetRandomUnitCirclePQRSTUVWParticleSystemBasePrecision issue while prewarming particle system - 'Duration' or 'Start Lifetime' is likely a too large value.%sSubModuleCollisionModuleColorBySpeedModuleRotationBySpeedModuleSizeBySpeedModuleClampVelocityModuleExternalForcesModuleForceModuleVelocityModuleUVModuleColorModuleRotationModuleSizeModuleEmissionModuleShapeModuleInitialModulescalarmaxCurveminCurveminMaxStateAnimationCurvemaxGradientminGradientminColormaxColorminMaxStatergbaGradientNEW7lengthInSecstartDelayspeedrandomSeedloopingprewarmplayOnAwakemoveWithTransformenabledm_Typeratecnt0cnt1cnt2cnt3time0time1time2time3m_BurstCountZ Z Z Z MinMaxCurvexyzmagnitudeseparateAxisinWorldSpacedampenMinMaxCurvegradientMinMaxGradientgradientrangexyMinMaxGradientxyzinWorldSpacerandomizePerFrameMinMaxCurvemultiplierstartLifetimestartSpeedstartColorstartSizestartRotationgravityModifierinheritVelocitymaxNumParticlesMinMaxGradientMinMaxCurvecurveMinMaxCurvecurverangexyMinMaxCurvetyperadiusanglelengthboxXboxYboxZarcplacementModem_MeshrandomDirectionm_FileIDm_PathIDPPtrtypeplane0plane1plane2plane3plane4plane5dampenbounceenergyLossOnCollisionminKillSpeedparticleRadiuscollidesWithqualityvoxelSizecollisionMessages8^ @^ H^ P^ X^ `^ m_Bitsm_FileIDm_PathIDBitFieldPPtrcurveMinMaxCurvecurverangexyMinMaxCurvesubEmitterBirthsubEmitterBirth1subEmitterCollisionsubEmitterCollision1subEmitterDeathsubEmitterDeath1m_FileIDm_PathIDPPtrframeOverTimetilesXtilesYanimationTyperowIndexcyclesrandomRowMinMaxCurvexyzinWorldSpaceMinMaxCurveUnityEngine.ParticleSystem::set_enableEmissionUnityEngine.ParticleSystem::get_startLifetimeXYZ[\]^_`abcdeBoxColliderBasem_Sizem_Extentsm_Centerxyzfghijkl_`abmnoCapsuleColliderBasem_Radiusm_Heightm_Directionm_Centerxyz,qf f p  qrstuv_`awxy  z CharacterController settings are invalid.A Character Controller cannot be a trigger.CharacterControllerBasem_Heightm_Radiusm_SlopeLimitm_StepOffsetm_SkinWidthm_MinMoveDistancem_CenterxyzPxControllerDesc::callback is deprecated, please use PxControllerDesc::reportCallback instead./Users/builduser/buildslave/unity/build/External/PhysX3/builds/Include/characterkinematic/PxController.h{|}rm_BreakForcem_BreakTorquem_EnableCollisionm_EnablePreprocessingm_FileIDm_PathIDvalue must be greater than or equal to 0value must be smaller than or equal to 1value must be greater than 0value must be greater than or equal to 1~_`abc Infinity or nan floating point numbers appear when calculating matrices for collider.Could not create actor. Maybe you are using too many colliders or rigidbodies in your scene?Setting the Material property is not supported for Colliders of type .ColliderBasem_Materialm_IsTriggerm_Enabledm_FileIDm_PathIDPPtrNIt is illegal for a joint to connect a rigid body to itself.Jointm_BounceTresholdm_BounceThresholdCouldn't load physicsPxInitExtensions failed!OP !The default contact offset must be greater than zerolayer numbers must be between 0 and %dToo deep hierarchy to perform rigidbody ordering. Nested rigidbodies might look strangePhysicsManagerBasem_Gravitym_DefaultMaterialm_SleepThresholdm_DefaultContactOffsetm_SolverIterationCountm_RaycastsHitTriggersm_EnableAdaptiveForcem_LayerCollisionMatrixdatam_FileIDm_PathIDxyzArrayPPtrs."#-t$%&'().*+),-.Completion Task/0123Inertia tensor must be larger then zero in all coordinates.Rotation quaternions must be unit length.RigidbodyBasem_Massm_Dragm_AngularDragm_UseGravitym_IsKinematicm_Interpolatem_FreezeRotationm_Constraintsm_CollisionDetection4567_`ab89SphereColliderBasem_Radiusm_Centerxyz:;<N=SpringJointBasem_Springm_Damperm_MinDistancem_MaxDistancem_BreakForcem_BreakTorquem_EnableCollisionm_EnablePreprocessingm_ConnectedBodym_Anchorm_AutoConfigureConnectedAnchorm_ConnectedAnchorxyzm_FileIDm_PathIDPPtr>?/0* ACollisionMeshData couldn't be created because the mesh has been marked as non-accessibleFailed getting triangles. Submesh index %u is out of bounds.Failed getting triangles. Submesh %u has no indices.Failed to extract collision data: non-triangle mesh.u@AvwBCUnityEngine.Physics::INTERNAL_get_gravityUnityEngine.Physics::INTERNAL_CALL_Internal_RaycastUnityEngine.Physics::INTERNAL_CALL_Internal_CapsuleCastUnityEngine.Physics::INTERNAL_CALL_Internal_RaycastTestUnityEngine.Physics::INTERNAL_CALL_RaycastAllUnityEngine.Physics::INTERNAL_CALL_CheckSphereUnityEngine.Rigidbody::INTERNAL_get_velocityUnityEngine.Rigidbody::INTERNAL_set_velocityUnityEngine.Rigidbody::INTERNAL_set_angularVelocityUnityEngine.Rigidbody::get_dragUnityEngine.Rigidbody::set_dragUnityEngine.Rigidbody::get_angularDragUnityEngine.Rigidbody::set_angularDragUnityEngine.Rigidbody::get_isKinematicUnityEngine.Rigidbody::set_isKinematicUnityEngine.Rigidbody::set_constraintsUnityEngine.Rigidbody::INTERNAL_CALL_AddForceUnityEngine.Rigidbody::INTERNAL_CALL_AddTorqueUnityEngine.Rigidbody::INTERNAL_CALL_AddForceAtPositionUnityEngine.Rigidbody::INTERNAL_get_positionUnityEngine.Rigidbody::INTERNAL_CALL_SleepUnityEngine.Rigidbody::set_maxAngularVelocityUnityEngine.Joint::get_connectedBodyUnityEngine.Joint::set_connectedBodyUnityEngine.Joint::INTERNAL_set_anchorUnityEngine.SpringJoint::set_springUnityEngine.SpringJoint::set_damperUnityEngine.SpringJoint::set_maxDistanceUnityEngine.Collider::get_attachedRigidbodyUnityEngine.Collider::INTERNAL_get_boundsUnityEngine.SphereCollider::get_radiusUnityEngine.CapsuleCollider::INTERNAL_get_centerUnityEngine.CapsuleCollider::INTERNAL_set_centerUnityEngine.CapsuleCollider::get_radiusUnityEngine.CapsuleCollider::get_heightUnityEngine.CapsuleCollider::set_heightUnityEngine.CharacterController::INTERNAL_CALL_MoveUnityEngine.CharacterController::get_isGroundedUnityEngine.CharacterController::INTERNAL_get_velocityUnityEngine.CharacterController::get_radiusUnityEngine.CharacterController::get_heightCollider2Dm_FileIDm_PathIDDEFGHIJKLMNOxPQRSm_DeleteStopsCallbacksm_ChangeStopsCallbacksFailed GetIgnoreLayerCollision : layer numbers must be between 0 and %dPhysics2DSettingsBasem_Gravitym_DefaultMaterialm_VelocityIterationsm_PositionIterationsm_VelocityThresholdm_MaxLinearCorrectionm_MaxAngularCorrectionm_MaxTranslationSpeedm_MaxRotationSpeedm_MinPenetrationForPenaltym_BaumgarteScalem_BaumgarteTimeOfImpactScalem_TimeToSleepm_LinearSleepTolerancem_AngularSleepTolerancem_RaycastsHitTriggersm_RaycastsStartInCollidersm_LayerCollisionMatrixdatam_FileIDm_PathIDxyArrayPPtrTUy1Q @`@ #<?L>B@FcCFL>@?? #<6= h VWXYzRZ[S\]T^_`aUbcVdeWfgXhiUnityEngine.Physics2D::INTERNAL_CALL_Internal_RaycastUnityEngine.Physics2D::INTERNAL_CALL_RaycastAllUnityEngine.Collider2D::get_attachedRigidbodyjklmn op"SetDestination" can only be called on an active agent that has been placed on a NavMesh.Failed to create agent because there is no valid NavMeshFailed to create agent because it is not close enough to the NavMeshNavMeshAgentBasem_Radiusm_Speedm_AccelerationavoidancePrioritym_AngularSpeedm_StoppingDistancem_AutoTraverseOffMeshLinkm_AutoBrakingm_AutoRepathm_Heightm_BaseOffsetm_WalkableMaskm_ObstacleAvoidanceTypeqr+,stuvNot WalkableIndex out of boundsDefaultNavMeshAreasBaseareasdatanamecostArrayNavMeshAreaDataLoading additional NavMesh failed. NavMeshes must be baked using identical bake settings.Loading NavMesh failed - wrong format. Please rebake the NavMesh.Loading NavMesh failed - out of memory.Loading NavMesh tile #%i failed. Error code: %xOut of memoryInitializationQuery allocationHeight query allocationCrowd initializationNavMeshAgent and NavMeshObstacle components are active at the same time. This can lead to errorneous behavior.Creating NavMesh failed: '%s'UnityEngine.NavMeshAgent::INTERNAL_CALL_SetDestinationUnityEngine.NavMeshAgent::INTERNAL_get_desiredVelocityUnityEngine.NavMeshAgent::set_updatePositionUnityEngine.NavMeshAgent::set_updateRotationAudioBehaviourwx Trying to call %s on non-legacy AudioClip!static FMOD_RESULT AudioClip::pcmread(FMOD_SOUND *, void *, unsigned int)static FMOD_RESULT AudioClip::ScriptPCMReadCallback(FMOD_SOUND *, void *, unsigned int)static FMOD_RESULT AudioClip::ScriptPCMSetPositionCallback(FMOD_SOUND *, int, unsigned int, FMOD_TIMEUNIT)static const char *SoundUserDataGeneric::GetUserDataString() [T = SoundHandle::Instance]yz{Currently only clips that are not pre-loaded can be unloaded via UnloadAudioData().Dynamically unloading a sound that hasn't finished loading yet. If you see this message a lot, some scripts may be doing too many dynamic load/unload operations which will negatively affect performance./Users/builduser/buildslave/unity/build/Runtime/Audio/AudioClip.cppchannel->setDelay (FMOD_DELAYTYPE_DSPCLOCK_START, Unity_HiWord(startTime), Unity_LoWord(startTime))At present background loading of tracked music files is not supported and will therefore block the system. Consider changing the load type of the AudioClip such that it is loaded when the scene is initialized.SampleClipBase|}~Unable to determine the audio type from the URL (%s) . Please specify the type.Tracker files (XM/IT/MOD/S3M) cannot be streamed in realtime but must be fully downloaded before they can play.Streaming of '%s' on this platform is not supportedoggmp2mp3wavitxms3mmodTrying to call %s on non-legacy AudioClip!bool AudioClip::GetQueuedAudioData(void **, unsigned int)GetSoundManager().createSound(GetName(), mode, &exinfo, m_Sound, 0, this)AudioClipm_LoadTypem_Channelsm_Frequencym_BitsPerSamplem_Lengthm_IsTrackerFormatm_SubsoundIndexm_PreloadAudioDatam_LoadInBackgroundm_Legacy3Dm_Resourcem_CompressionFormatStreamedResourceSoundChannelInstance *SoundChannel::operator->() const%s(%d) : Error executing %s (%s)Tried to call lock a second time before unlock was called. Tried to call a function on a data type that does not allow this type of functionality (ie calling Sound::lock on a streaming sound). Neither NTSCSI nor ASPI could be initialised. An error occurred while initialising the CDDA subsystem. Couldn't find the specified device. No audio tracks on the specified disc. No CD/DVD devices were found. No disc present in the specified drive. A CDDA read error occurred. Error trying to allocate a channel. The specified channel has been reused to play another sound. A Win32 COM related error occured. COM failed to initialize or a QueryInterface failed meaning a Windows codec or driver was not installed properly. DMA Failure. See debug output for more information. DSP connection error. Connection possibly caused a cyclic dependancy. Or tried to connect a tree too many units deep (more than 128). DSP Format error. A DSP unit may have attempted to connect to this network with the wrong format. DSP connection error. Couldn't find the DSP unit specified. DSP error. Cannot perform this operation while the network is in the middle of running. This will most likely happen if a connection or disconnection is attempted in a DSP callback. DSP connection error. The unit being connected to or disconnected should only have 1 input or output. The specified project or bank has already been loaded. Having multiple copies of the same project loaded simultaneously is forbidden. An Event failed to be retrieved, most likely due to 'just fail' being specified as the max playbacks behavior. An event with the same GUID already exists. Can't execute this command on an EVENT_INFOONLY event. An error occured that wasn't supposed to. See debug log for reason. Event failed because 'Max streams' was hit when FMOD_EVENT_INIT_FAIL_ON_MAXSTREAMS was specified. FSB mismatches the FEV it was compiled with, the stream/sample mode it was meant to be created with was different, or the FEV was built for a different platform. A category with the same name already exists. Tried to call a function on a complex event that's only supported by simple events. The requested event, event group, event category or event property could not be found. Error loading file. Couldn't perform seek operation. This is a limitation of the medium (ie netstreams) or the file format. Media was ejected while reading. End of file unexpectedly reached while trying to read essential data (truncated data?). File not found. Unwanted file access occured. Unsupported file or audio format. A HTTP error occurred. This is a catch-all for HTTP errors not listed elsewhere. The specified resource requires authentication or is forbidden. Proxy authentication is required to access the specified resource. A HTTP server error occurred. The HTTP request timed out. FMOD was not initialized correctly to support this function. Cannot call this command after System::init. An error occured that wasn't supposed to. Contact support. On Xbox 360, this memory address passed to FMOD must be physical, (ie allocated with XPhysicalAlloc.) Value passed in was a NaN, Inf or denormalized float. An invalid object handle was used. An invalid parameter was passed to this function. An invalid seek position was passed to this function. An invalid speaker was passed to this function based on the current speaker mode. The syncpoint did not come from this sound handle. The vectors passed in are not unit length, or perpendicular. Reached maximum audible playback count for this sound's soundgroup. Not enough memory or resources. Can't use FMOD_OPENMEMORY_POINT on non PCM source data, or non mp3/xma/adpcm data if FMOD_CREATECOMPRESSEDSAMPLE was used. Not enough memory or resources on console sound ram. The music callback is required, but it has not been set. The requested music entity could not be found. Music system is not initialized probably because no music data is loaded. Tried to call a command on a 3d sound when the command was meant for 2d sound. Tried to call a command on a 2d sound when the command was meant for 3d sound. Tried to use a feature that requires hardware support. (ie trying to play a GCADPCM compressed sound in software on Wii). Tried to use a feature that requires the software engine. Software engine has either been turned off, or command was executed on a hardware channel which does not support this feature. Couldn't connect to the specified host. A socket error occurred. This is a catch-all for socket-related errors not listed elsewhere. The specified URL couldn't be resolved. Operation on a non-blocking socket could not complete immediately. Operation could not be performed because specified sound/DSP connection is not ready. Error initializing output device, but more specifically, the output device is already in use and cannot be reused. Error creating hardware sound buffer. A call to a standard soundcard driver failed, which could possibly mean a bug in the driver or resources were missing or exhausted. Error enumerating the available driver list. List may be inconsistent due to a recent device addition or removal. Soundcard does not support the minimum features needed for this soundsystem (16bit stereo output). Error initializing output device. FMOD_HARDWARE was specified but the sound card does not have the resources necessary to play it. Attempted to create a software sound but no software channels were specified in System::init. Panning only works with mono or stereo sound sources. An unspecified error has been returned from a 3rd party plugin. The number of allowed instances of a plugin has been exceeded. A requested output, dsp unit type or codec was not available. A resource that the plugin requires cannot be found. (ie the DLS file for MIDI playback) The specified sound is still in use by the event system, call EventSystem::unloadFSB before trying to release it. The specified sound is still in use by the event system, wait for the event which is using it finish with it. An error occured trying to initialize the recording device. Specified instance in FMOD_REVERB_PROPERTIES couldn't be set. Most likely because it is an invalid instance number or the reverb doesnt exist. The error occured because the sound referenced contains subsounds when it shouldn't have, or it doesn't contain subsounds when it should have. The operation may also not be able to be performed on a parent sound, or a parent sound was played without setting up a sentence first. This subsound is already being used by another sound, you cannot have more than one parent to a sound. Null out the other parent's entry first. Shared subsounds cannot be replaced or moved from their parent stream, such as when the parent stream is an FSB file. The subsound's mode bits do not match with the parent sound's mode bits. See documentation for function that it was called with. The specified tag could not be found or there are no tags. The sound created exceeds the allowable input channel count. This can be increased using the maxinputchannels parameter in System::setSoftwareFormat. Something in FMOD hasn't been implemented when it should be! contact support! This command failed because System::init or System::setDriver was not called. A command issued was not supported by this object. Possibly a plugin without certain callbacks specified. An error caused by System::update occured. The version number of this file format is not supported. Unknown error.SoundHandleAPI *SoundHandle::operator->() const GameObject has both an AudioSource and an AudioListener attached. While built-in filters like lowpass are instantiated separately, the custom script DSP filter components may only be used by either the AudioSource or AudioListener at a time. In this case it was attached to the AudioListener first, so it remains connected to this./Users/builduser/buildslave/unity/build/Runtime/Audio/AudioListener.cppdsp->remove()GetAudioManager().GetChannelGroup_FX_IgnoreVolume()->addDSP(dsp, 0)AudioListenerBaseDefault audio device was changed, but the audio system failed to initialize it (%s). Attempting to reset sound system.Tried to call lock a second time before unlock was called. Tried to call a function on a data type that does not allow this type of functionality (ie calling Sound::lock on a streaming sound). Neither NTSCSI nor ASPI could be initialised. An error occurred while initialising the CDDA subsystem. Couldn't find the specified device. No audio tracks on the specified disc. No CD/DVD devices were found. No disc present in the specified drive. A CDDA read error occurred. Error trying to allocate a channel. The specified channel has been reused to play another sound. A Win32 COM related error occured. COM failed to initialize or a QueryInterface failed meaning a Windows codec or driver was not installed properly. DMA Failure. See debug output for more information. DSP connection error. Connection possibly caused a cyclic dependancy. Or tried to connect a tree too many units deep (more than 128). DSP Format error. A DSP unit may have attempted to connect to this network with the wrong format. DSP connection error. Couldn't find the DSP unit specified. DSP error. Cannot perform this operation while the network is in the middle of running. This will most likely happen if a connection or disconnection is attempted in a DSP callback. DSP connection error. The unit being connected to or disconnected should only have 1 input or output. The specified project or bank has already been loaded. Having multiple copies of the same project loaded simultaneously is forbidden. An Event failed to be retrieved, most likely due to 'just fail' being specified as the max playbacks behavior. An event with the same GUID already exists. Can't execute this command on an EVENT_INFOONLY event. An error occured that wasn't supposed to. See debug log for reason. Event failed because 'Max streams' was hit when FMOD_EVENT_INIT_FAIL_ON_MAXSTREAMS was specified. FSB mismatches the FEV it was compiled with, the stream/sample mode it was meant to be created with was different, or the FEV was built for a different platform. A category with the same name already exists. Tried to call a function on a complex event that's only supported by simple events. The requested event, event group, event category or event property could not be found. Error loading file. Couldn't perform seek operation. This is a limitation of the medium (ie netstreams) or the file format. Media was ejected while reading. End of file unexpectedly reached while trying to read essential data (truncated data?). File not found. Unwanted file access occured. Unsupported file or audio format. A HTTP error occurred. This is a catch-all for HTTP errors not listed elsewhere. The specified resource requires authentication or is forbidden. Proxy authentication is required to access the specified resource. A HTTP server error occurred. The HTTP request timed out. FMOD was not initialized correctly to support this function. Cannot call this command after System::init. An error occured that wasn't supposed to. Contact support. On Xbox 360, this memory address passed to FMOD must be physical, (ie allocated with XPhysicalAlloc.) Value passed in was a NaN, Inf or denormalized float. An invalid object handle was used. An invalid parameter was passed to this function. An invalid seek position was passed to this function. An invalid speaker was passed to this function based on the current speaker mode. The syncpoint did not come from this sound handle. The vectors passed in are not unit length, or perpendicular. Reached maximum audible playback count for this sound's soundgroup. Not enough memory or resources. Can't use FMOD_OPENMEMORY_POINT on non PCM source data, or non mp3/xma/adpcm data if FMOD_CREATECOMPRESSEDSAMPLE was used. Not enough memory or resources on console sound ram. The music callback is required, but it has not been set. The requested music entity could not be found. Music system is not initialized probably because no music data is loaded. Tried to call a command on a 3d sound when the command was meant for 2d sound. Tried to call a command on a 2d sound when the command was meant for 3d sound. Tried to use a feature that requires hardware support. (ie trying to play a GCADPCM compressed sound in software on Wii). Tried to use a feature that requires the software engine. Software engine has either been turned off, or command was executed on a hardware channel which does not support this feature. Couldn't connect to the specified host. A socket error occurred. This is a catch-all for socket-related errors not listed elsewhere. The specified URL couldn't be resolved. Operation on a non-blocking socket could not complete immediately. Operation could not be performed because specified sound/DSP connection is not ready. Error initializing output device, but more specifically, the output device is already in use and cannot be reused. Error creating hardware sound buffer. A call to a standard soundcard driver failed, which could possibly mean a bug in the driver or resources were missing or exhausted. Error enumerating the available driver list. List may be inconsistent due to a recent device addition or removal. Soundcard does not support the minimum features needed for this soundsystem (16bit stereo output). Error initializing output device. FMOD_HARDWARE was specified but the sound card does not have the resources necessary to play it. Attempted to create a software sound but no software channels were specified in System::init. Panning only works with mono or stereo sound sources. An unspecified error has been returned from a 3rd party plugin. The number of allowed instances of a plugin has been exceeded. A requested output, dsp unit type or codec was not available. A resource that the plugin requires cannot be found. (ie the DLS file for MIDI playback) The specified sound is still in use by the event system, call EventSystem::unloadFSB before trying to release it. The specified sound is still in use by the event system, wait for the event which is using it finish with it. An error occured trying to initialize the recording device. Specified instance in FMOD_REVERB_PROPERTIES couldn't be set. Most likely because it is an invalid instance number or the reverb doesnt exist. The error occured because the sound referenced contains subsounds when it shouldn't have, or it doesn't contain subsounds when it should have. The operation may also not be able to be performed on a parent sound, or a parent sound was played without setting up a sentence first. This subsound is already being used by another sound, you cannot have more than one parent to a sound. Null out the other parent's entry first. Shared subsounds cannot be replaced or moved from their parent stream, such as when the parent stream is an FSB file. The subsound's mode bits do not match with the parent sound's mode bits. See documentation for function that it was called with. The specified tag could not be found or there are no tags. The sound created exceeds the allowable input channel count. This can be increased using the maxinputchannels parameter in System::setSoftwareFormat. Something in FMOD hasn't been implemented when it should be! contact support! This command failed because System::init or System::setDriver was not called. A command issued was not supported by this object. Possibly a plugin without certain callbacks specified. An error caused by System::update occured. The version number of this file format is not supported. Unknown error.fmoddebuglevelFMOD failed to initialize ... FMOD failed to setup system callbacks ... FMOD failed to setup channel callbacks ... FMOD failed to setup channel groups ... MasterDSP/Users/builduser/buildslave/unity/build/Runtime/Audio/AudioManager.cppm_ChannelGroup_FMODMaster->addDSP(masterDSP, NULL)FX_IgnoreVolFX_UseVolNoFX_IgnoreVolNoFX_UseVolm_ChannelGroup_FMODMaster->getDSPHead(&dspMaster)dspMaster->getOutput(0, &dspMasterParent, NULL)dspMaster->getInput(0, &dspTarget, NULL)dspTarget->getInput(0, &dspTarget, NULL)dspMasterParent->getNumInputs(&numInputs)dspMasterParent->getInput(n, &dspToBeRerouted, NULL)dspToBeRerouted->getInfo(namebuf, NULL, NULL, NULL, NULL)SFX ReverbdspToBeRerouted->disconnectAll(false, true)dspTarget->addInput(dspToBeRerouted, NULL)result = dsp->getUserData((void**)&customFilter)dsp->setBypass(customFilter->m_SavedBypassState)dsp->setBypass(!behaviour->GetEnabled())It appears that OnAudioConfigurationChanged is being called recursively and therefore the calls have been aborted after two recursions. Use the deviceWasChanged argument to only call AudioSettings.SetConfiguration in response to device changes.AudioSettingsInvokeOnAudioConfigurationChangedFMOD failed to get number of drivers ... FMOD failed to initialize nosound device ... FMOD failed to get driver capabilities ... fmodprofilerFMOD could not set speaker mode to the one specified in the project settings. Falling back to stereo.FMOD failed to set speaker mode ... FMOD failed to get DSP Buffer size ... FMOD failed to set DSP Buffer size ... result = dsp->getBypass(&customFilter->m_SavedBypassState)AudioManagerBasem_VolumeRolloff ScaleDoppler FactorDefault Speaker Modem_SampleRatem_DSPBufferSizem_VirtualVoiceCountm_RealVoiceCountm_DisableAudioSoundChannelInstance *SoundChannel::operator->() const%s(%d) : Error executing %s (%s)Tried to call lock a second time before unlock was called. Tried to call a function on a data type that does not allow this type of functionality (ie calling Sound::lock on a streaming sound). Neither NTSCSI nor ASPI could be initialised. An error occurred while initialising the CDDA subsystem. Couldn't find the specified device. No audio tracks on the specified disc. No CD/DVD devices were found. No disc present in the specified drive. A CDDA read error occurred. Error trying to allocate a channel. The specified channel has been reused to play another sound. A Win32 COM related error occured. COM failed to initialize or a QueryInterface failed meaning a Windows codec or driver was not installed properly. DMA Failure. See debug output for more information. DSP connection error. Connection possibly caused a cyclic dependancy. Or tried to connect a tree too many units deep (more than 128). DSP Format error. A DSP unit may have attempted to connect to this network with the wrong format. DSP connection error. Couldn't find the DSP unit specified. DSP error. Cannot perform this operation while the network is in the middle of running. This will most likely happen if a connection or disconnection is attempted in a DSP callback. DSP connection error. The unit being connected to or disconnected should only have 1 input or output. The specified project or bank has already been loaded. Having multiple copies of the same project loaded simultaneously is forbidden. An Event failed to be retrieved, most likely due to 'just fail' being specified as the max playbacks behavior. An event with the same GUID already exists. Can't execute this command on an EVENT_INFOONLY event. An error occured that wasn't supposed to. See debug log for reason. Event failed because 'Max streams' was hit when FMOD_EVENT_INIT_FAIL_ON_MAXSTREAMS was specified. FSB mismatches the FEV it was compiled with, the stream/sample mode it was meant to be created with was different, or the FEV was built for a different platform. A category with the same name already exists. Tried to call a function on a complex event that's only supported by simple events. The requested event, event group, event category or event property could not be found. Error loading file. Couldn't perform seek operation. This is a limitation of the medium (ie netstreams) or the file format. Media was ejected while reading. End of file unexpectedly reached while trying to read essential data (truncated data?). File not found. Unwanted file access occured. Unsupported file or audio format. A HTTP error occurred. This is a catch-all for HTTP errors not listed elsewhere. The specified resource requires authentication or is forbidden. Proxy authentication is required to access the specified resource. A HTTP server error occurred. The HTTP request timed out. FMOD was not initialized correctly to support this function. Cannot call this command after System::init. An error occured that wasn't supposed to. Contact support. On Xbox 360, this memory address passed to FMOD must be physical, (ie allocated with XPhysicalAlloc.) Value passed in was a NaN, Inf or denormalized float. An invalid object handle was used. An invalid parameter was passed to this function. An invalid seek position was passed to this function. An invalid speaker was passed to this function based on the current speaker mode. The syncpoint did not come from this sound handle. The vectors passed in are not unit length, or perpendicular. Reached maximum audible playback count for this sound's soundgroup. Not enough memory or resources. Can't use FMOD_OPENMEMORY_POINT on non PCM source data, or non mp3/xma/adpcm data if FMOD_CREATECOMPRESSEDSAMPLE was used. Not enough memory or resources on console sound ram. The music callback is required, but it has not been set. The requested music entity could not be found. Music system is not initialized probably because no music data is loaded. Tried to call a command on a 3d sound when the command was meant for 2d sound. Tried to call a command on a 2d sound when the command was meant for 3d sound. Tried to use a feature that requires hardware support. (ie trying to play a GCADPCM compressed sound in software on Wii). Tried to use a feature that requires the software engine. Software engine has either been turned off, or command was executed on a hardware channel which does not support this feature. Couldn't connect to the specified host. A socket error occurred. This is a catch-all for socket-related errors not listed elsewhere. The specified URL couldn't be resolved. Operation on a non-blocking socket could not complete immediately. Operation could not be performed because specified sound/DSP connection is not ready. Error initializing output device, but more specifically, the output device is already in use and cannot be reused. Error creating hardware sound buffer. A call to a standard soundcard driver failed, which could possibly mean a bug in the driver or resources were missing or exhausted. Error enumerating the available driver list. List may be inconsistent due to a recent device addition or removal. Soundcard does not support the minimum features needed for this soundsystem (16bit stereo output). Error initializing output device. FMOD_HARDWARE was specified but the sound card does not have the resources necessary to play it. Attempted to create a software sound but no software channels were specified in System::init. Panning only works with mono or stereo sound sources. An unspecified error has been returned from a 3rd party plugin. The number of allowed instances of a plugin has been exceeded. A requested output, dsp unit type or codec was not available. A resource that the plugin requires cannot be found. (ie the DLS file for MIDI playback) The specified sound is still in use by the event system, call EventSystem::unloadFSB before trying to release it. The specified sound is still in use by the event system, wait for the event which is using it finish with it. An error occured trying to initialize the recording device. Specified instance in FMOD_REVERB_PROPERTIES couldn't be set. Most likely because it is an invalid instance number or the reverb doesnt exist. The error occured because the sound referenced contains subsounds when it shouldn't have, or it doesn't contain subsounds when it should have. The operation may also not be able to be performed on a parent sound, or a parent sound was played without setting up a sentence first. This subsound is already being used by another sound, you cannot have more than one parent to a sound. Null out the other parent's entry first. Shared subsounds cannot be replaced or moved from their parent stream, such as when the parent stream is an FSB file. The subsound's mode bits do not match with the parent sound's mode bits. See documentation for function that it was called with. The specified tag could not be found or there are no tags. The sound created exceeds the allowable input channel count. This can be increased using the maxinputchannels parameter in System::setSoftwareFormat. Something in FMOD hasn't been implemented when it should be! contact support! This command failed because System::init or System::setDriver was not called. A command issued was not supported by this object. Possibly a plugin without certain callbacks specified. An error caused by System::update occured. The version number of this file format is not supported. No errors.Unknown error.????B`;X94<>@EzC??R?zT??B`;X94<>@EzCBB??{.>=?Lo:o;>@EzCBB??:>zT??o;5D;>@EzCBB??PR?q= ??B`;X94<>@EzCBpB???=?D;o;>@EzCBB?? @ #??9D@EzCBB??$q=@= ?? ף<<>@EzCBB?? Hz@333??2 ף@EzCBB??q=:@ff??u@EzCBB ?F@>?r ף<<>@EzCBB? ? Ak>? ף<<>@EzCBB? ?`>=?o;<>@EzCBB? ?R?= ??=B`;X94<>@EzCBB? ?,@q=J??BT< ף<>@EzCBB?>R?(\??LB`;X94<>@EzCBB?>R?q= ??T%>X9=>@EzCBB??R?+??B`;eX94<>@EzCHBB?q=><R?= W>?$>f=>@EzCAB?R?zT??#y=<>@EzCBB?= W>0R???^K7>z=>@EzCAB??33???o<D<>@EzCBBL? 3@)\>?B`e<1<>@EzCBpB??`R?=??B`;X94<= ?->@EzCBB??q=A??o;<>@EzCBB?p ׉A)\??O ף<<>R>@EzCBB?i@h?? ף<<>@EzCBB????B`;X94<>@EzC?Tried to call lock a second time before unlock was called. Tried to call a function on a data type that does not allow this type of functionality (ie calling Sound::lock on a streaming sound). Neither NTSCSI nor ASPI could be initialised. An error occurred while initialising the CDDA subsystem. Couldn't find the specified device. No audio tracks on the specified disc. No CD/DVD devices were found. No disc present in the specified drive. A CDDA read error occurred. Error trying to allocate a channel. The specified channel has been reused to play another sound. A Win32 COM related error occured. COM failed to initialize or a QueryInterface failed meaning a Windows codec or driver was not installed properly. DMA Failure. See debug output for more information. DSP connection error. Connection possibly caused a cyclic dependancy. Or tried to connect a tree too many units deep (more than 128). DSP Format error. A DSP unit may have attempted to connect to this network with the wrong format. DSP connection error. Couldn't find the DSP unit specified. DSP error. Cannot perform this operation while the network is in the middle of running. This will most likely happen if a connection or disconnection is attempted in a DSP callback. DSP connection error. The unit being connected to or disconnected should only have 1 input or output. The specified project or bank has already been loaded. Having multiple copies of the same project loaded simultaneously is forbidden. An Event failed to be retrieved, most likely due to 'just fail' being specified as the max playbacks behavior. An event with the same GUID already exists. Can't execute this command on an EVENT_INFOONLY event. An error occured that wasn't supposed to. See debug log for reason. Event failed because 'Max streams' was hit when FMOD_EVENT_INIT_FAIL_ON_MAXSTREAMS was specified. FSB mismatches the FEV it was compiled with, the stream/sample mode it was meant to be created with was different, or the FEV was built for a different platform. A category with the same name already exists. Tried to call a function on a complex event that's only supported by simple events. The requested event, event group, event category or event property could not be found. Error loading file. Couldn't perform seek operation. This is a limitation of the medium (ie netstreams) or the file format. Media was ejected while reading. End of file unexpectedly reached while trying to read essential data (truncated data?). File not found. Unwanted file access occured. Unsupported file or audio format. A HTTP error occurred. This is a catch-all for HTTP errors not listed elsewhere. The specified resource requires authentication or is forbidden. Proxy authentication is required to access the specified resource. A HTTP server error occurred. The HTTP request timed out. FMOD was not initialized correctly to support this function. Cannot call this command after System::init. An error occured that wasn't supposed to. Contact support. On Xbox 360, this memory address passed to FMOD must be physical, (ie allocated with XPhysicalAlloc.) Value passed in was a NaN, Inf or denormalized float. An invalid object handle was used. An invalid parameter was passed to this function. An invalid seek position was passed to this function. An invalid speaker was passed to this function based on the current speaker mode. The syncpoint did not come from this sound handle. The vectors passed in are not unit length, or perpendicular. Reached maximum audible playback count for this sound's soundgroup. Not enough memory or resources. Can't use FMOD_OPENMEMORY_POINT on non PCM source data, or non mp3/xma/adpcm data if FMOD_CREATECOMPRESSEDSAMPLE was used. Not enough memory or resources on console sound ram. The music callback is required, but it has not been set. The requested music entity could not be found. Music system is not initialized probably because no music data is loaded. Tried to call a command on a 3d sound when the command was meant for 2d sound. Tried to call a command on a 2d sound when the command was meant for 3d sound. Tried to use a feature that requires hardware support. (ie trying to play a GCADPCM compressed sound in software on Wii). Tried to use a feature that requires the software engine. Software engine has either been turned off, or command was executed on a hardware channel which does not support this feature. Couldn't connect to the specified host. A socket error occurred. This is a catch-all for socket-related errors not listed elsewhere. The specified URL couldn't be resolved. Operation on a non-blocking socket could not complete immediately. Operation could not be performed because specified sound/DSP connection is not ready. Error initializing output device, but more specifically, the output device is already in use and cannot be reused. Error creating hardware sound buffer. A call to a standard soundcard driver failed, which could possibly mean a bug in the driver or resources were missing or exhausted. Error enumerating the available driver list. List may be inconsistent due to a recent device addition or removal. Soundcard does not support the minimum features needed for this soundsystem (16bit stereo output). Error initializing output device. FMOD_HARDWARE was specified but the sound card does not have the resources necessary to play it. Attempted to create a software sound but no software channels were specified in System::init. Panning only works with mono or stereo sound sources. An unspecified error has been returned from a 3rd party plugin. The number of allowed instances of a plugin has been exceeded. A requested output, dsp unit type or codec was not available. A resource that the plugin requires cannot be found. (ie the DLS file for MIDI playback) The specified sound is still in use by the event system, call EventSystem::unloadFSB before trying to release it. The specified sound is still in use by the event system, wait for the event which is using it finish with it. An error occured trying to initialize the recording device. Specified instance in FMOD_REVERB_PROPERTIES couldn't be set. Most likely because it is an invalid instance number or the reverb doesnt exist. The error occured because the sound referenced contains subsounds when it shouldn't have, or it doesn't contain subsounds when it should have. The operation may also not be able to be performed on a parent sound, or a parent sound was played without setting up a sentence first. This subsound is already being used by another sound, you cannot have more than one parent to a sound. Null out the other parent's entry first. Shared subsounds cannot be replaced or moved from their parent stream, such as when the parent stream is an FSB file. The subsound's mode bits do not match with the parent sound's mode bits. See documentation for function that it was called with. The specified tag could not be found or there are no tags. The sound created exceeds the allowable input channel count. This can be increased using the maxinputchannels parameter in System::setSoftwareFormat. Something in FMOD hasn't been implemented when it should be! contact support! This command failed because System::init or System::setDriver was not called. A command issued was not supported by this object. Possibly a plugin without certain callbacks specified. An error caused by System::update occured. The version number of this file format is not supported. Unknown error.static const char *SoundUserDataGeneric::GetUserDataString() [T = SoundChannelInstance] ASrcDryGroup/Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cppGetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup)ASrcWetGroupGetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup)m_dryGroup->getParentGroup(&parentGroup)newParentGroup->addGroup(m_dryGroup)m_wetGroup->addGroup(m_dryGroup)m_wetGroup->getParentGroup(&parentGroup)newParentGroup->addGroup(m_wetGroup)Can not play a disabled audio sourceGameObject has both an AudioSource and an AudioListener attached. While built-in filters like lowpass are instantiated separately, the custom script DSP filter components may only be used by either the AudioSource or AudioListener at a time. In this case it was attached to the AudioListener first, so it remains connected to this.m_PlayingDSP->remove()Ran out of virtual channels. Sound will not be played.Sound could not be played. FMOD Error: %sfmodChannel->setMode (mode)GetAudioManager().GetFMODSystem()->getSoftwareFormat(&samplerate, NULL, NULL, NULL, NULL, NULL)fmodChannel->setFrequency(samplerate)Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (%s).m_dryGroup->release()m_wetGroup->release()m_PlayingDSP->getUserData((void**)&filter)dsp->remove()Attempt to set pitch to infinite value in AudioSource::SetPitch ignored!Attempt to set pitch to NaN value in AudioSource::SetPitch ignored!Attempt to set pitch to a negative value in AudioSource::SetPitch ignored! This is only supported for AudioClips which are stored in an uncompressed format or will be decompressed at load time.m_wetGroup->addDSP(dsp, 0)AudioSourceBasem_audioClipm_PlayOnAwakem_Volumem_Pitchm_MinVolumem_MaxVolumem_RolloffFactorLoopOutputAudioMixerGroupMutePriorityDopplerLevelMinDistanceMaxDistancePan2DrolloffModeBypassEffectsBypassListenerEffectsBypassReverbZonesrolloffCustomCurvepanLevelCustomCurvespreadCustomCurvereverbZoneMixCustomCurvem_FileIDm_PathIDAnimationCurvePPtrPPtrSoundChannelStopList::~SoundChannelStopList()static SoundChannel SoundChannel::Create(SoundHandle, bool)Tried to call lock a second time before unlock was called. Tried to call a function on a data type that does not allow this type of functionality (ie calling Sound::lock on a streaming sound). Neither NTSCSI nor ASPI could be initialised. An error occurred while initialising the CDDA subsystem. Couldn't find the specified device. No audio tracks on the specified disc. No CD/DVD devices were found. No disc present in the specified drive. A CDDA read error occurred. Error trying to allocate a channel. The specified channel has been reused to play another sound. A Win32 COM related error occured. COM failed to initialize or a QueryInterface failed meaning a Windows codec or driver was not installed properly. DMA Failure. See debug output for more information. DSP connection error. Connection possibly caused a cyclic dependancy. Or tried to connect a tree too many units deep (more than 128). DSP Format error. A DSP unit may have attempted to connect to this network with the wrong format. DSP connection error. Couldn't find the DSP unit specified. DSP error. Cannot perform this operation while the network is in the middle of running. This will most likely happen if a connection or disconnection is attempted in a DSP callback. DSP connection error. The unit being connected to or disconnected should only have 1 input or output. The specified project or bank has already been loaded. Having multiple copies of the same project loaded simultaneously is forbidden. An Event failed to be retrieved, most likely due to 'just fail' being specified as the max playbacks behavior. An event with the same GUID already exists. Can't execute this command on an EVENT_INFOONLY event. An error occured that wasn't supposed to. See debug log for reason. Event failed because 'Max streams' was hit when FMOD_EVENT_INIT_FAIL_ON_MAXSTREAMS was specified. FSB mismatches the FEV it was compiled with, the stream/sample mode it was meant to be created with was different, or the FEV was built for a different platform. A category with the same name already exists. Tried to call a function on a complex event that's only supported by simple events. The requested event, event group, event category or event property could not be found. Error loading file. Couldn't perform seek operation. This is a limitation of the medium (ie netstreams) or the file format. Media was ejected while reading. End of file unexpectedly reached while trying to read essential data (truncated data?). File not found. Unwanted file access occured. Unsupported file or audio format. A HTTP error occurred. This is a catch-all for HTTP errors not listed elsewhere. The specified resource requires authentication or is forbidden. Proxy authentication is required to access the specified resource. A HTTP server error occurred. The HTTP request timed out. FMOD was not initialized correctly to support this function. Cannot call this command after System::init. An error occured that wasn't supposed to. Contact support. On Xbox 360, this memory address passed to FMOD must be physical, (ie allocated with XPhysicalAlloc.) Value passed in was a NaN, Inf or denormalized float. An invalid object handle was used. An invalid parameter was passed to this function. An invalid seek position was passed to this function. An invalid speaker was passed to this function based on the current speaker mode. The syncpoint did not come from this sound handle. The vectors passed in are not unit length, or perpendicular. Reached maximum audible playback count for this sound's soundgroup. Not enough memory or resources. Can't use FMOD_OPENMEMORY_POINT on non PCM source data, or non mp3/xma/adpcm data if FMOD_CREATECOMPRESSEDSAMPLE was used. Not enough memory or resources on console sound ram. The music callback is required, but it has not been set. The requested music entity could not be found. Music system is not initialized probably because no music data is loaded. Tried to call a command on a 3d sound when the command was meant for 2d sound. Tried to call a command on a 2d sound when the command was meant for 3d sound. Tried to use a feature that requires hardware support. (ie trying to play a GCADPCM compressed sound in software on Wii). Tried to use a feature that requires the software engine. Software engine has either been turned off, or command was executed on a hardware channel which does not support this feature. Couldn't connect to the specified host. A socket error occurred. This is a catch-all for socket-related errors not listed elsewhere. The specified URL couldn't be resolved. Operation on a non-blocking socket could not complete immediately. Operation could not be performed because specified sound/DSP connection is not ready. Error initializing output device, but more specifically, the output device is already in use and cannot be reused. Error creating hardware sound buffer. A call to a standard soundcard driver failed, which could possibly mean a bug in the driver or resources were missing or exhausted. Error enumerating the available driver list. List may be inconsistent due to a recent device addition or removal. Soundcard does not support the minimum features needed for this soundsystem (16bit stereo output). Error initializing output device. FMOD_HARDWARE was specified but the sound card does not have the resources necessary to play it. Attempted to create a software sound but no software channels were specified in System::init. Panning only works with mono or stereo sound sources. An unspecified error has been returned from a 3rd party plugin. The number of allowed instances of a plugin has been exceeded. A requested output, dsp unit type or codec was not available. A resource that the plugin requires cannot be found. (ie the DLS file for MIDI playback) The specified sound is still in use by the event system, call EventSystem::unloadFSB before trying to release it. The specified sound is still in use by the event system, wait for the event which is using it finish with it. An error occured trying to initialize the recording device. Specified instance in FMOD_REVERB_PROPERTIES couldn't be set. Most likely because it is an invalid instance number or the reverb doesnt exist. The error occured because the sound referenced contains subsounds when it shouldn't have, or it doesn't contain subsounds when it should have. The operation may also not be able to be performed on a parent sound, or a parent sound was played without setting up a sentence first. This subsound is already being used by another sound, you cannot have more than one parent to a sound. Null out the other parent's entry first. Shared subsounds cannot be replaced or moved from their parent stream, such as when the parent stream is an FSB file. The subsound's mode bits do not match with the parent sound's mode bits. See documentation for function that it was called with. The specified tag could not be found or there are no tags. The sound created exceeds the allowable input channel count. This can be increased using the maxinputchannels parameter in System::setSoftwareFormat. Something in FMOD hasn't been implemented when it should be! contact support! This command failed because System::init or System::setDriver was not called. A command issued was not supported by this object. Possibly a plugin without certain callbacks specified. An error caused by System::update occured. The version number of this file format is not supported. No errors.Unknown error.%s(%d) : Error executing %s (%s)SoundChannelInstance *SoundChannel::operator->() const/Users/builduser/buildslave/unity/build/Runtime/Audio/AudioCustomFilter.cppGetAudioManager().GetFMODSystem()->createDSP(&dspdesc, &m_DSP)m_DSP->release()Mixer is not initializedInvalid AudioMixerGroup output for mixer: %s, routing directly to device output.{MuteGroupFMOD error in %s line %d: code=%s (%d) /Users/builduser/buildslave/unity/build/Runtime/Audio/mixer/audiomixerruntime.cppSendDuck VolumeThresholddBV ??Ratio%V L> A@??Attack TimesV A=?@@Release TimesW A>?@@Make-up GaindB0W B??KneedB@W HB A??Sidechain Mix%hW ??B?Sidechain threshold above which ducking is appliedDucking ratioAttack time for sidechain level detectorRelease time for sidechain level detectorMake-up gainSharpness of compression curve kneeSidechain/source mix. If set to 100% the compressor detects level entirely from sidechain signal.EmbeddedFaderAudio effect %s could not be found. Check that the project contains the correct native audio plugin libraries and that the importer settings are set up correctly.Could not initialise internal audio effectAudioMixer: Instantiation of DSP effect of type %d failed. The target platform does not seem to support it. Tried to call lock a second time before unlock was called. Tried to call a function on a data type that does not allow this type of functionality (ie calling Sound::lock on a streaming sound). Neither NTSCSI nor ASPI could be initialised. An error occurred while initialising the CDDA subsystem. Couldn't find the specified device. No audio tracks on the specified disc. No CD/DVD devices were found. No disc present in the specified drive. A CDDA read error occurred. Error trying to allocate a channel. The specified channel has been reused to play another sound. A Win32 COM related error occured. COM failed to initialize or a QueryInterface failed meaning a Windows codec or driver was not installed properly. DMA Failure. See debug output for more information. DSP connection error. Connection possibly caused a cyclic dependancy. Or tried to connect a tree too many units deep (more than 128). DSP Format error. A DSP unit may have attempted to connect to this network with the wrong format. DSP connection error. Couldn't find the DSP unit specified. DSP error. Cannot perform this operation while the network is in the middle of running. This will most likely happen if a connection or disconnection is attempted in a DSP callback. DSP connection error. The unit being connected to or disconnected should only have 1 input or output. The specified project or bank has already been loaded. Having multiple copies of the same project loaded simultaneously is forbidden. An Event failed to be retrieved, most likely due to 'just fail' being specified as the max playbacks behavior. An event with the same GUID already exists. Can't execute this command on an EVENT_INFOONLY event. An error occured that wasn't supposed to. See debug log for reason. Event failed because 'Max streams' was hit when FMOD_EVENT_INIT_FAIL_ON_MAXSTREAMS was specified. FSB mismatches the FEV it was compiled with, the stream/sample mode it was meant to be created with was different, or the FEV was built for a different platform. A category with the same name already exists. Tried to call a function on a complex event that's only supported by simple events. The requested event, event group, event category or event property could not be found. Error loading file. Couldn't perform seek operation. This is a limitation of the medium (ie netstreams) or the file format. Media was ejected while reading. End of file unexpectedly reached while trying to read essential data (truncated data?). File not found. Unwanted file access occured. Unsupported file or audio format. A HTTP error occurred. This is a catch-all for HTTP errors not listed elsewhere. The specified resource requires authentication or is forbidden. Proxy authentication is required to access the specified resource. A HTTP server error occurred. The HTTP request timed out. FMOD was not initialized correctly to support this function. Cannot call this command after System::init. An error occured that wasn't supposed to. Contact support. On Xbox 360, this memory address passed to FMOD must be physical, (ie allocated with XPhysicalAlloc.) Value passed in was a NaN, Inf or denormalized float. An invalid object handle was used. An invalid parameter was passed to this function. An invalid seek position was passed to this function. An invalid speaker was passed to this function based on the current speaker mode. The syncpoint did not come from this sound handle. The vectors passed in are not unit length, or perpendicular. Reached maximum audible playback count for this sound's soundgroup. Not enough memory or resources. Can't use FMOD_OPENMEMORY_POINT on non PCM source data, or non mp3/xma/adpcm data if FMOD_CREATECOMPRESSEDSAMPLE was used. Not enough memory or resources on console sound ram. The music callback is required, but it has not been set. The requested music entity could not be found. Music system is not initialized probably because no music data is loaded. Tried to call a command on a 3d sound when the command was meant for 2d sound. Tried to call a command on a 2d sound when the command was meant for 3d sound. Tried to use a feature that requires hardware support. (ie trying to play a GCADPCM compressed sound in software on Wii). Tried to use a feature that requires the software engine. Software engine has either been turned off, or command was executed on a hardware channel which does not support this feature. Couldn't connect to the specified host. A socket error occurred. This is a catch-all for socket-related errors not listed elsewhere. The specified URL couldn't be resolved. Operation on a non-blocking socket could not complete immediately. Operation could not be performed because specified sound/DSP connection is not ready. Error initializing output device, but more specifically, the output device is already in use and cannot be reused. Error creating hardware sound buffer. A call to a standard soundcard driver failed, which could possibly mean a bug in the driver or resources were missing or exhausted. Error enumerating the available driver list. List may be inconsistent due to a recent device addition or removal. Soundcard does not support the minimum features needed for this soundsystem (16bit stereo output). Error initializing output device. FMOD_HARDWARE was specified but the sound card does not have the resources necessary to play it. Attempted to create a software sound but no software channels were specified in System::init. Panning only works with mono or stereo sound sources. An unspecified error has been returned from a 3rd party plugin. The number of allowed instances of a plugin has been exceeded. A requested output, dsp unit type or codec was not available. A resource that the plugin requires cannot be found. (ie the DLS file for MIDI playback) The specified sound is still in use by the event system, call EventSystem::unloadFSB before trying to release it. The specified sound is still in use by the event system, wait for the event which is using it finish with it. An error occured trying to initialize the recording device. Specified instance in FMOD_REVERB_PROPERTIES couldn't be set. Most likely because it is an invalid instance number or the reverb doesnt exist. The error occured because the sound referenced contains subsounds when it shouldn't have, or it doesn't contain subsounds when it should have. The operation may also not be able to be performed on a parent sound, or a parent sound was played without setting up a sentence first. This subsound is already being used by another sound, you cannot have more than one parent to a sound. Null out the other parent's entry first. Shared subsounds cannot be replaced or moved from their parent stream, such as when the parent stream is an FSB file. The subsound's mode bits do not match with the parent sound's mode bits. See documentation for function that it was called with. The specified tag could not be found or there are no tags. The sound created exceeds the allowable input channel count. This can be increased using the maxinputchannels parameter in System::setSoftwareFormat. Something in FMOD hasn't been implemented when it should be! contact support! This command failed because System::init or System::setDriver was not called. A command issued was not supported by this object. Possibly a plugin without certain callbacks specified. An error caused by System::update occured. The version number of this file format is not supported. No errors.Unknown error.static FMOD_RESULT SoundChannelInstance::FMODChannelCallback(FMOD_CHANNEL *, FMOD_CHANNEL_CALLBACKTYPE, void *, void *)/Users/builduser/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cppfmodchannel->getUserData ((void**)&userData)fmodchannel->setUserData(NULL)SoundChannelInstance::SoundChannelInstance(SoundHandle, bool)virtual SoundChannelInstance::~SoundChannelInstance()void SoundChannelInstance::SetFMODChannel(FMOD::Channel *)fmodchannel->setUserData(&m_UserData)fmodchannel->setCallback(FMODChannelCallback)fmodchannel->getFrequency(&m_BaseFrequency)FMOD_RESULT SoundChannelInstance::getDelay(FMOD_DELAYTYPE, unsigned int *, unsigned int *)FMOD_RESULT SoundChannelInstance::isPlaying(bool *)m_FMODChannel->isPlaying(playing)FMOD_RESULT SoundChannelInstance::set3DAttributes(const FMOD_VECTOR *, const FMOD_VECTOR *)m_FMODChannel->set3DAttributes(pos, vel)FMOD_RESULT SoundChannelInstance::set3DConeOrientation(FMOD_VECTOR *)m_FMODChannel->set3DConeOrientation(orientation)FMOD_RESULT SoundChannelInstance::set3DConeSettings(float, float, float)m_FMODChannel->set3DConeSettings(insideconeangle, outsideconeangle, outsidevolume)FMOD_RESULT SoundChannelInstance::set3DDopplerLevel(float)m_FMODChannel->set3DDopplerLevel(dopplerlevel)FMOD_RESULT SoundChannelInstance::set3DMinMaxDistance(float, float)m_FMODChannel->set3DMinMaxDistance(minDist, maxDist)FMOD_RESULT SoundChannelInstance::set3DPanLevel(float)m_FMODChannel->set3DPanLevel(clamp(panlevel, 0.0f, 1.0f))FMOD_RESULT SoundChannelInstance::set3DSpread(float)m_FMODChannel->set3DSpread(spread)FMOD_RESULT SoundChannelInstance::setChannelGroup(FMOD::ChannelGroup *)m_FMODChannel->setChannelGroup(group)FMOD_RESULT SoundChannelInstance::setDelay(FMOD_DELAYTYPE, unsigned int, unsigned int)m_FMODChannel->setDelay(delaytype, delayhi, delaylo)FMOD_RESULT SoundChannelInstance::setMute(bool)m_FMODChannel->setMute(mute)FMOD_RESULT SoundChannelInstance::setPan(float)m_FMODChannel->setPan(pan)FMOD_RESULT SoundChannelInstance::setPriority(int)m_FMODChannel->setPriority(priority)FMOD_RESULT SoundChannelInstance::setReverbProperties(FMOD_REVERB_CHANNELPROPERTIES *)m_FMODChannel->setReverbProperties(reverbproperties)FMOD_RESULT SoundChannelInstance::getReverbProperties(FMOD_REVERB_CHANNELPROPERTIES *)m_FMODChannel->getReverbProperties(reverbproperties)FMOD_RESULT SoundChannelInstance::SetPositionPCM(unsigned int)resultFMOD_RESULT SoundChannelInstance::SetLoop(bool)m_FMODChannel->setMode(loop ? FMOD_LOOP_NORMAL : FMOD_LOOP_OFF)void SoundChannelInstance::ApplyBufferedParameters()void SoundChannelInstance::Stop()m_FMODChannel->stop()void SoundChannelInstance::UpdateVolume()m_FMODChannel->setVolume(mixVolume)void SoundChannelInstance::UpdatePitch()m_FMODChannel->setFrequency(m_Pitch * m_BaseFrequency)void SoundChannelInstance::UpdatePauseState()m_FMODChannel->setPaused(paused)void SoundChannelInstance::ParameterBuffer::Apply(FMOD::Channel *)channel->setMute(mute)channel->setCallback(callback)channel->setPosition(position_pcm, FMOD_TIMEUNIT_PCM)channel->setPosition(position_ms, FMOD_TIMEUNIT_MS)channel->setChannelGroup(group)channel->setPriority(priority)channel->setReverbProperties(&reverbproperties)channel->setDelay(FMOD_DELAYTYPE_DSPCLOCK_START, delayhi[FMOD_DELAYTYPE_DSPCLOCK_START], delaylo[FMOD_DELAYTYPE_DSPCLOCK_START])channel->setDelay(FMOD_DELAYTYPE_DSPCLOCK_END, delayhi[FMOD_DELAYTYPE_DSPCLOCK_END], delaylo[FMOD_DELAYTYPE_DSPCLOCK_END])channel->setDelay(FMOD_DELAYTYPE_DSPCLOCK_PAUSE, delayhi[FMOD_DELAYTYPE_DSPCLOCK_PAUSE], delaylo[FMOD_DELAYTYPE_DSPCLOCK_PAUSE])channel->setPan(pan)channel->set3DAttributes(&pos, &vel)channel->set3DConeOrientation(&orientation)channel->set3DConeSettings(insideconeangle, outsideconeangle, outsidevolume)channel->set3DDopplerLevel(dopplerlevel)channel->set3DMinMaxDistance(minDist, maxDist)channel->set3DPanLevel(panlevel)channel->set3DSpread(spread)void SoundChannelInstance::Update()static const char *SoundUserDataGeneric::GetUserDataString() [T = SoundChannelInstance]/Users/builduser/buildslave/unity/build/Runtime/Audio/sound/SoundManager.cppm_FSB->release()m_Sound->release()m_FSB->setUserData(&m_UserData)m_FSB->getNumSubSounds(&numSubSounds)m_Sound->setUserData(&m_UserData)Error: Trying to play disposed sound! Ran out of virtual channels. Sound will not be played.Streaming system overload -- deferring playback. FMOD Error: %sSound could not be played. FMOD Error: %sError: Cannot create FMOD::Sound instance for resource %s, (%s)sound->getMode(&instance->m_Mode)static const char *SoundUserDataGeneric::GetUserDataString() [T = SoundHandle::Instance]Tried to call lock a second time before unlock was called. Tried to call a function on a data type that does not allow this type of functionality (ie calling Sound::lock on a streaming sound). Neither NTSCSI nor ASPI could be initialised. An error occurred while initialising the CDDA subsystem. Couldn't find the specified device. No audio tracks on the specified disc. No CD/DVD devices were found. No disc present in the specified drive. A CDDA read error occurred. Error trying to allocate a channel. The specified channel has been reused to play another sound. A Win32 COM related error occured. COM failed to initialize or a QueryInterface failed meaning a Windows codec or driver was not installed properly. DMA Failure. See debug output for more information. DSP connection error. Connection possibly caused a cyclic dependancy. Or tried to connect a tree too many units deep (more than 128). DSP Format error. A DSP unit may have attempted to connect to this network with the wrong format. DSP connection error. Couldn't find the DSP unit specified. DSP error. Cannot perform this operation while the network is in the middle of running. This will most likely happen if a connection or disconnection is attempted in a DSP callback. DSP connection error. The unit being connected to or disconnected should only have 1 input or output. The specified project or bank has already been loaded. Having multiple copies of the same project loaded simultaneously is forbidden. An Event failed to be retrieved, most likely due to 'just fail' being specified as the max playbacks behavior. An event with the same GUID already exists. Can't execute this command on an EVENT_INFOONLY event. An error occured that wasn't supposed to. See debug log for reason. Event failed because 'Max streams' was hit when FMOD_EVENT_INIT_FAIL_ON_MAXSTREAMS was specified. FSB mismatches the FEV it was compiled with, the stream/sample mode it was meant to be created with was different, or the FEV was built for a different platform. A category with the same name already exists. Tried to call a function on a complex event that's only supported by simple events. The requested event, event group, event category or event property could not be found. Error loading file. Couldn't perform seek operation. This is a limitation of the medium (ie netstreams) or the file format. Media was ejected while reading. End of file unexpectedly reached while trying to read essential data (truncated data?). File not found. Unwanted file access occured. Unsupported file or audio format. A HTTP error occurred. This is a catch-all for HTTP errors not listed elsewhere. The specified resource requires authentication or is forbidden. Proxy authentication is required to access the specified resource. A HTTP server error occurred. The HTTP request timed out. FMOD was not initialized correctly to support this function. Cannot call this command after System::init. An error occured that wasn't supposed to. Contact support. On Xbox 360, this memory address passed to FMOD must be physical, (ie allocated with XPhysicalAlloc.) Value passed in was a NaN, Inf or denormalized float. An invalid object handle was used. An invalid parameter was passed to this function. An invalid seek position was passed to this function. An invalid speaker was passed to this function based on the current speaker mode. The syncpoint did not come from this sound handle. The vectors passed in are not unit length, or perpendicular. Reached maximum audible playback count for this sound's soundgroup. Not enough memory or resources. Can't use FMOD_OPENMEMORY_POINT on non PCM source data, or non mp3/xma/adpcm data if FMOD_CREATECOMPRESSEDSAMPLE was used. Not enough memory or resources on console sound ram. The music callback is required, but it has not been set. The requested music entity could not be found. Music system is not initialized probably because no music data is loaded. Tried to call a command on a 3d sound when the command was meant for 2d sound. Tried to call a command on a 2d sound when the command was meant for 3d sound. Tried to use a feature that requires hardware support. (ie trying to play a GCADPCM compressed sound in software on Wii). Tried to use a feature that requires the software engine. Software engine has either been turned off, or command was executed on a hardware channel which does not support this feature. Couldn't connect to the specified host. A socket error occurred. This is a catch-all for socket-related errors not listed elsewhere. The specified URL couldn't be resolved. Operation on a non-blocking socket could not complete immediately. Operation could not be performed because specified sound/DSP connection is not ready. Error initializing output device, but more specifically, the output device is already in use and cannot be reused. Error creating hardware sound buffer. A call to a standard soundcard driver failed, which could possibly mean a bug in the driver or resources were missing or exhausted. Error enumerating the available driver list. List may be inconsistent due to a recent device addition or removal. Soundcard does not support the minimum features needed for this soundsystem (16bit stereo output). Error initializing output device. FMOD_HARDWARE was specified but the sound card does not have the resources necessary to play it. Attempted to create a software sound but no software channels were specified in System::init. Panning only works with mono or stereo sound sources. An unspecified error has been returned from a 3rd party plugin. The number of allowed instances of a plugin has been exceeded. A requested output, dsp unit type or codec was not available. A resource that the plugin requires cannot be found. (ie the DLS file for MIDI playback) The specified sound is still in use by the event system, call EventSystem::unloadFSB before trying to release it. The specified sound is still in use by the event system, wait for the event which is using it finish with it. An error occured trying to initialize the recording device. Specified instance in FMOD_REVERB_PROPERTIES couldn't be set. Most likely because it is an invalid instance number or the reverb doesnt exist. The error occured because the sound referenced contains subsounds when it shouldn't have, or it doesn't contain subsounds when it should have. The operation may also not be able to be performed on a parent sound, or a parent sound was played without setting up a sentence first. This subsound is already being used by another sound, you cannot have more than one parent to a sound. Null out the other parent's entry first. Shared subsounds cannot be replaced or moved from their parent stream, such as when the parent stream is an FSB file. The subsound's mode bits do not match with the parent sound's mode bits. See documentation for function that it was called with. The specified tag could not be found or there are no tags. The sound created exceeds the allowable input channel count. This can be increased using the maxinputchannels parameter in System::setSoftwareFormat. Something in FMOD hasn't been implemented when it should be! contact support! This command failed because System::init or System::setDriver was not called. A command issued was not supported by this object. Possibly a plugin without certain callbacks specified. An error caused by System::update occured. The version number of this file format is not supported. No errors.Unknown error.%s(%d) : Error executing %s (%s)Stuck in loop at %s line %d2Streaming of Audio is not supported in WebGL. Please make sure that the WWW instance has finished downloading before accessing audioClip data.FMOD returns error code %d (FMOD_ERR_UNIMPLEMENTED) executing %s getChannelgetGroupgetSystemObjectsetUserDataERROR: Unimplemented FMOD functionality in %s line %d!FMOD returns error code %d (FMOD_ERR_INVALID_PARAM) executing %s setPositionaddInputgetInfogetInputgetNumInputsgetOutputgetSubSoundFMOD returns error code %d (FMOD_ERR_INVALID_HANDLE) executing %s createChannelGroupcreateDSPcreateDSPByTypecreateReverbcreateSoundFMOD returns error code %d (FMOD_ERR_INTERNAL) executing %s initplayDSPFMOD returns error code %d (FMOD_ERR_CHANNEL_ALLOC) executing %s playSoundFMOD returns error code %d (FMOD_ERR_INVALID_HANDLE) executing %s ReleaseFMOD returns error code %d (FMOD_ERR_INVALID_HANDLE) executing %s getSystemObjectFMOD returns error code %d (r) executing %s stopsetPausedsetVolumesetFrequencygetFrequencysetPansetDelaysetMutesetPrioritysetPositionsetReverbPropertiesgetReverbPropertiessetChannelGroupsetCallbackset3DAttributesset3DMinMaxDistanceset3DConeSettingsset3DConeOrientationset3DSpreadset3DPanLevelset3DDopplerLevelgetDSPHeadaddDSPisPlayingsetModegetModesetUserDatagetUserDatareleasesetAudibilityFactorsetPitchaddGroupgetNumGroupsgetGroupgetParentGroupgetNumChannelsgetChanneladdInputdisconnectAllremovegetNumInputsgetInputgetOutputsetActivegetActivesetBypassgetBypasssetParametergetInfosetPropertiesgetSubSoundgetNumSubSoundsgetOpenStatesetOutputgetNumDriversgetDriverCapssetDrivergetDriversetSoftwareChannelssetSoftwareFormatgetSoftwareFormatsetDSPBufferSizegetDSPBufferSizesetFileSystemsetSpeakerModeinitcloseupdateset3DSettingsset3DListenerAttributesset3DRolloffCallbacksetStreamBufferSizecreateSoundcreateDSPcreateDSPByTypecreateChannelGroupcreateReverbplaySoundplayDSPgetMasterChannelGroupgetDSPClockAttempt to set pitch to infinite value from script ignored!Attempt to set pitch to NaN value from script ignored!Delayed playback via the optional argument of Play is deprecated. Use PlayDelayed instead!UnityEngine.AudioSource::set_pitchUnityEngine.AudioSource::get_clipUnityEngine.AudioSource::set_clipUnityEngine.AudioSource::PlayUnityEngine.AudioSource::PlayOneShotYZ AnimationBaseThe animation state %s could not be played because it is not attached to the animation component! You have to provide an animation state that is attached to the same animation component.Default clip could not be found in attached animations list.m_LocalRotationm_LocalPositionm_LocalScaleThe AnimationClip '%s' used by the Animation component '%s' must be marked as Legacy. - Queued Clonem_PlayFixedFrameRatem_AnimatePhysicsm_AnimateIfVisiblem_AnimateOnlyIfVisiblem_Animationm_Animationsm_WrapModem_PlayAutomaticallym_CullingTypedatam_FileIDm_PathIDArrayPPtrm_LocalPositionm_LocalScalem_LocalRotationm_IsActiveblendShape.m_FileIDm_PathID|Failed to call AnimationEvent %s of class %s. The function must have either 0 or 1 parameters and the parameter can only be: string, float, int, enum, Object and AnimationEvent.Unknown wrapModeLeft Right tqsxyzwdata BaseAnimatorInvalid Layer IndexSync Layer is only supported in Unity ProParameter type '%s' does not match.Parameter '%s' does not exist.Parameter '%s' is controlled by a curve.m_ControllerMemorym_AvatarXm_LeftFootXm_RightFootXm_Pivotm_PivotWeightm_FirstEvalm_SkeletonPoseOutputReadydatam_StateMachineCountm_StateMachineMemorym_LayerCountm_InteruptedTransitionsBlendingStateArraym_BlendingStateArraym_LayerWeightsm_Valuesm_BoolCountm_BoolValuesm_IntCountm_IntValuesm_FloatCountm_FloatValuesm_PositionCountm_PositionValuesm_QuaternionCountm_QuaternionValuesm_ScaleCountm_ScaleValuesm_DynamicValuesBlendingm_DynamicValuesBlendingMaskm_MotionBlendingm_HumanPoseBlendingm_BlendFactorm_RootXm_LookAtPositionm_LookAtWeightm_GoalArraym_LeftHandPosem_RightHandPosem_DoFArraym_GrabXm_Overridem_CloseOpenm_InOutm_Grabm_Xm_WeightTm_WeightRm_HintTm_HintWeightTm_DeltaTimem_Velocitym_AngularVelocitym_PrevMotionXm_MotionXm_MotionStartXm_MotionStopXm_PrevRootXm_PrevLeftFootXm_PrevRightFootXm_TargetXm_GravityWeightm_PivotXZWeightm_MotionSetCountm_MotionSetAutoWeightArraym_CurrentStateIndexm_NextStateIndexm_ExitStateIndexm_TransitionIndexm_TransitionSourceStateIndexm_TransitionTypem_CurrentStatePreviousTimem_NextStatePreviousTimem_CurrentStateDurationm_NextStateDurationm_ExitStateDurationm_TransitionStartTimem_TransitionTimem_TransitionDurationm_TransitionOffsetm_InInterruptedTransitionm_InTransitionm_InDynamicTransitionm_ActiveGotoStatem_Avatarm_Controllerm_CullingModem_UpdateModem_ApplyRootMotionm_LinearVelocityBlendingm_AnimatePhysicsm_HasTransformHierarchym_AllowConstantClipSamplingOptimizationm_FileIDm_PathIDPPtrPPtr}Could not record Animator. Frame allocation has failed.RuntimeAnimatorControllerno animated pose. thread failure.NULLThe input bones do not match the skeleton of the Avatar(%s). Please check if the Avatar is generated in optimized mode, or if the Avatar is valid for the attached SkinnedMeshRenderer.3[Unknow Message ID: %xAvatarConstantm_Skeletonm_AvatarSkeletonm_SkeletonPosem_AvatarSkeletonPoseControllerConstantm_HumanLayerCountm_LayerCountm_HumanLayerArraym_LayerArrayMotionT.xMotionT.yMotionT.zMotionQ.xMotionQ.yMotionQ.zMotionQ.wRootT.xRootT.yRootT.zRootQ.xRootQ.yRootQ.zRootQ.w T.x.y.zQ.wLeftHand..RightHand.8 @ H P X ThumbIndexMiddleRingLittlep   ProximalIntermediateDistal    1 StretchedSpread2 Stretched3 Stretched@ H X h x             ( 8 H X h p  HipsLeftUpperLegRightUpperLegLeftLowerLegRightLowerLegLeftFootRightFootSpineChestNeckHeadLeftShoulderRightShoulderLeftUpperArmRightUpperArmLeftLowerArmRightLowerArmLeftHandRightHandLeftToesRightToesLeftEyeRightEyeJawX p        0 H ` x        ( H `        8 X p        8 X p        @ X Spine Front-BackSpine Left-RightSpine Twist Left-RightChest Front-BackChest Left-RightChest Twist Left-RightNeck Nod Down-UpNeck Tilt Left-RightNeck Turn Left-RightHead Nod Down-UpHead Tilt Left-RightHead Turn Left-RightLeft Eye Down-UpLeft Eye In-OutRight Eye Down-UpRight Eye In-OutJaw CloseJaw Left-RightLeft Upper Leg Front-BackLeft Upper Leg In-OutLeft Upper Leg Twist In-OutLeft Lower Leg StretchLeft Lower Leg Twist In-OutLeft Foot Up-DownLeft Foot Twist In-OutLeft Toes Up-DownRight Upper Leg Front-BackRight Upper Leg In-OutRight Upper Leg Twist In-OutRight Lower Leg StretchRight Lower Leg Twist In-OutRight Foot Up-DownRight Foot Twist In-OutRight Toes Up-DownLeft Shoulder Down-UpLeft Shoulder Front-BackLeft Arm Down-UpLeft Arm Front-BackLeft Arm Twist In-OutLeft Forearm StretchLeft Forearm Twist In-OutLeft Hand Down-UpLeft Hand In-OutRight Shoulder Down-UpRight Shoulder Front-BackRight Arm Down-UpRight Arm Front-BackRight Arm Twist In-OutRight Forearm StretchRight Forearm Twist In-OutRight Hand Down-UpRight Hand In-Out  "#+,$%&-./'(01)*23!  StateConstantm_IDm_PathIDGetKeyAnimation State out of bounds!UnityEngine.AnimationCurve::CleanupUnityEngine.AnimationCurve::EvaluateUnityEngine.AnimationCurve::INTERNAL_CALL_AddKey_InternalUnityEngine.AnimationCurve::get_lengthUnityEngine.AnimationCurve::GetKey_InternalUnityEngine.AnimationCurve::GetKeysUnityEngine.AnimationCurve::get_preWrapModeUnityEngine.AnimationCurve::set_preWrapModeUnityEngine.AnimationCurve::get_postWrapModeUnityEngine.AnimationCurve::set_postWrapModeUnityEngine.AnimationCurve::InitUnityEngine.Animation::PlayDefaultAnimationUnityEngine.Animation::GetStateAtIndexUnityEngine.Animation::GetStateCountGetRefUnityEngine.Animator::get_deltaPositionUnityEngine.Animator::set_applyRootMotionUnityEngine.Animator::GetCurrentAnimatorStateInfoUnityEngine.Animator::set_speedUnityEngine.Animator::get_runtimeAnimatorControllerUnityEngine.Animator::StringToHashUnityEngine.Animator::SetFloatStringUnityEngine.Animator::SetBoolStringUnityEngine.Animator::SetTriggerStringUnityEngine.Animator::ResetTriggerStringUnityEngine.Animator::SetFloatStringDamp_MainTexMissing renderer must have exactly one material.Missing material Missing mesh filter Missing mesh No vertices available No uvs available No triangles available Missing prototype ?DBPAtB@PBABBA4BABA@BBAdB@TB@ApBA`B$BABA0BA BA@@LBpA|B@HB`AxB BAPPtrLightmap index must be less than %dh+ + + Nature/Terrain/DiffuseHidden/TerrainEngine/Splatmap/Diffuse-AddPassDiffuse+ + , Nature/Terrain/SpecularHidden/TerrainEngine/Splatmap/Specular-AddPassHidden/TerrainEngine/Splatmap/Specular-BaseP, h, + Nature/Terrain/StandardHidden/TerrainEngine/Splatmap/Standard-AddPass4TerrainTransform_Wind_WindQuality_WindQuality_TerrainTreeLightDirections0_TerrainTreeLightDirections1_TerrainTreeLightDirections2_TerrainTreeLightDirections3_TerrainTreeLightColors0_TerrainTreeLightColors1_TerrainTreeLightColors2_TerrainTreeLightColors3Hidden/TerrainEngine/BillboardTreeUnable to find shaders used for the terrain engine. Please include Nature/Terrain/Diffuse shader in Graphics settings.Diffuse_MainTex_TerrainEngineBendTree_TreeInstanceColor_TreeInstanceScale_SquashPlaneNormal_SquashAmount_Windtree billboard_TreeBillboardCameraRight_TreeBillboardCameraUp_TreeBillboardCameraFront_TreeBillboardCameraPos_TreeBillboardDistances-B Bold ItalicUnknown font rendering mode.Arial.ttfFailed to load font from memoryUnreadeable font name.CCould not initialize FreeTypeRegularItalicBoldBold ItalicFont size and style overrides are only supported for dynamic fonts.Font does not contain font names!ArialFailed to generate dynamic font texture, because all the needed characters do not fit onto a single texture. Try using less text or a smaller font size.FontBasem_AsciiStartOffsetm_Kerningm_LineSpacingm_CharacterSpacingm_CharacterPaddingm_ConvertCasem_DefaultMaterialm_CharacterRectsm_Texturem_KerningValuesm_PixelScalem_GridFontm_FontCountXm_FontCountYm_PerCharacterKerningm_FontDatam_FontSizem_Ascentm_DefaultStylem_FontNamesm_FallbackFontsm_FontRenderingModedatam_FileIDm_PathIDindexuvvertwidthflippedArrayPPtrPPtrCharacterInfoPPtrFT_Init_FreeType: cannot allocate memory managerArialArial Unicode MSMicrosoft Sans SerifMicrosoft YaHeiGulimMS GothicLastResortttfttcotfdfont Arial.ttfCouldn't load default font!Couldn't load default font material!GUITextBasem_Textm_Anchorm_Alignmentm_PixelOffsetm_LineSpacingm_TabSizem_Fontm_Materialm_FontSizem_FontStylem_Colorm_PixelCorrectm_RichTextrgbam_FileIDm_PathIDxydataPPtrPPtrArraybicolorsizematerialquadxywidthheightX: `: h: p: x: : : : : : redcyanbluedarkbluelightbluepurpleyellowlimefuchsiawhitesilvergreyblackorangebrownmaroongreenolivenavytealaquamagenta: : : : ; ; ; ; (; 0; 8; @; H; P; X; `; h; p; x; ; ; ; **%fOnly %d materials are allowed per TextMesh. 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Cutting off characters.Arial.ttfArial.ttfFont size and style overrides are only supported for dynamic fonts.cidtype1truetypeglyph-dicttype42OTTOcff56789:;<=.AppleDouble/%.resource/resource.frk//rsrc/..namedfork/rsrc._rbxf86-driver-nameCFFpostscript-infopostscript-font-nameglyph-dicttt-cmapsCIDcffsfntpostscript-cmaps    !"#$%&'()*+,-./0123456789:;<=>?@ABCDEFGHIJKLMNOPQRSTUVWXYZ[\]^_`abcdefghijklmnopqrstuvwxyz{|}~ c  mn    !"#$%&'()*+,-./0123456788:;<=>?@ABCDEFGHIJKLMNOPQRSTUVWXYZ[\]^_`abcdefghijklmnopqrstuvwxyz  !"#$%&'()*+,-./0123456789:;<=>?@ABCDEFGHIJKLMNOPQRSTUVWXYZ[\]^_`abcdefghijklmnopqrstuvwxyz{|}~ c  mn    !"#$%&'()*+,-./0123456789:;<=>?@ABCDEFGHIJKLMNOPQRSTUVWXYZ[\]^_`abcdefghijklmnopqrstuvwxyz c  mn   ,-.1:;@ABCDEFGHIJKLMNOPQRSTUVWXYZpshintersfntpostscript-cmapsRegularBoldBlack d'@Bʚ;  !"#$%&'()*+,-./0123456789:;<=>?@ABCDEFGHIJKLMNOPQRSTUVWXYZ[\]^_`abcdefghijklmnopqrstuvwxyz{|}~ c  mn    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